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| ===Stopping the Infernal Cult=== | | ===Stopping the Infernal Cult=== |
| '''Important note: After entering the base, it is not possible to exit the base through fainting or other methods until the story events in the base are completed. As of 1.2.5, there is a bug causing players who black out to get stuck in the wall upon respawn, with no way to move. It's best to proceed carefully and save often in case a backup save must be loaded. ''Do not save while in the wall!''' | | '''Important note: After entering the base, it is not possible to exit the base through fainting or other methods until the story events in the base are completed. As of 1.2.5, there is a bug causing players who black out to get stuck in the wall upon respawn, with no way to move. It's best to proceed carefully and save often in case a backup save must be loaded. ''Do not save while in the wall!''' |
| * After being confined to a prison cell in the base, continue pestering the Infernal Grunt until he loses his patience and locks himself in the cell with the player to battle them. | | * After being confined to a prison cell in the base, talk to the back wall and then continue pestering the Infernal Grunt until he loses his patience and locks himself in the cell with the player to battle them. |
| * Once the battle is finished, take the cultist's DNA and use it with the [[Quartz Flute]] to transform into the Infernal Cultist and escape from the cell. | | * Once the battle is finished, take the cultist's DNA and use it with the [[Quartz Flute]] to transform into the Infernal Cultist and escape from the cell. |
| * Head south and then west to briefly run into [[Calreath]], who is currently confined in a prison cell but seems to be unperturbed by his situation. | | * Head south and then west to briefly run into [[Calreath]], who is currently confined in a prison cell but seems to be unperturbed by his situation. |
The Infernal Base is the secret base of the Infernal Cult, where Zenith plans to put his finishing touches on controlling the entirety of the Torren region. The base is filled with pools of lava and locked doors that require the thumbprint of registered cultists in order to open.
The upper floor of the base is listed as the Infernal Base while the lower floor of the base is listed in-game as the Infernal Dungeon. The Infernal Dungeon produces wild encounters when the player returns to the base after dismantling the Infernal Cult.
Walkthrough
Stopping the Infernal Cult
Important note: After entering the base, it is not possible to exit the base through fainting or other methods until the story events in the base are completed. As of 1.2.5, there is a bug causing players who black out to get stuck in the wall upon respawn, with no way to move. It's best to proceed carefully and save often in case a backup save must be loaded. Do not save while in the wall!
- After being confined to a prison cell in the base, talk to the back wall and then continue pestering the Infernal Grunt until he loses his patience and locks himself in the cell with the player to battle them.
- Once the battle is finished, take the cultist's DNA and use it with the Quartz Flute to transform into the Infernal Cultist and escape from the cell.
- Head south and then west to briefly run into Calreath, who is currently confined in a prison cell but seems to be unperturbed by his situation.
- Continue southwest and then northeast to find a set of stairs leading back up to the area listed as the Infernal Base.
- Head north, using the Chansey to heal as needed, and then travel west to reach the room where Zenith is about to begin his broadcast.
- Walking up either of the sets of stairs triggers a lengthy scene which ends with the player battling against Zenith.
- After defeating Zenith, interact with him to obtain his DNA and then use the Quartz Flute to transform into Zenith before speaking to either of the cameramen.
- When the broadcast finishes, head back east and talk to Manaphy to gain the Manaphy Powder and the ability to use Heart Swap with the Quartz Flute.
- Once Groudon's return to deep within the earth starts to cause the base to collapse, follow Persephone into the room where Diana is being kept in her cell.
- After Persephone finishes speaking, use Heart Swap to switch places with the Manaphy statue and then press the yellow switch to open Diana's cell. Switch places with the Manaphy statue again.
- Leave the Infernal Base with Diana and return to Deyraan Town.
Magma Stone Quest
- Once the player has been informed that the Magma Stone has fallen into Rose Crater and, by extension, the Infernal Base they must head back down into the lower levels of the Infernal Dungeon in order to locate the stone.
- Return to the door that was previously jammed and inaccessible to the player in the northwestern corner of the Infernal Dungeon before entering and obtaining the Magma Protection Suit.
- After equipping the Magma Protection Suit, enter behind the curtain of lava to the north to begin exploring the Upper Mantle.
After retrieving the Magma Stone and subduing Groudon
- As soon as the player reemerges from behind the lava concealing the entrance to the Upper Mantle, a double battle will trigger versus both Heatran and Volcanion. Note that as this is a double battle and thus only allows one of the two Pokémon to be captured at maximum, the player will need to revisit their normal domains in order to capture them later. Knocking out both Pokémon during this battle causes both of them to reappear in their natural domains.
- After completing the double battle, leave the base and return the Magma Stone to the man in green in Deyraan Town.
Items
Item
|
Location
|
|
TM114 Corrode
|
Infernal Dungeon; in a locked cell east of where the player was kept
|
|
TM113 Snarl
|
Infernal Dungeon; in a locked cell northwest of where the player was kept
|
|
TM112 Permafrost
|
Infernal Dungeon; in a locked cell northeast of where the player was kept
|
|
X Speed
|
Infernal Dungeon; in a locked cell east of where Calreath was kept
|
|
X Attack 2
|
Infernal Dungeon; on the ground west of where Calreath was kept
|
|
TM111 Captivate
|
Infernal Dungeon; in a locked cell west of where Calreath was kept
|
|
Super Repel
|
Infernal Dungeon; on the ground in the middle of the area (appears during Magma Stone Quest)
|
|
Rare Candy
|
Infernal Dungeon; on the ground in the northeastern corner of the area (appears during Magma Stone Quest)
|
|
Elixir
|
Infernal Dungeon; in a rock pillar located at the end of the middle eastern corridor with the cells (appears during Magma Stone Quest) (hidden)
|
|
Ether
|
Infernal Base; on the ground west of the stairs leading down to the Infernal Dungeon
|
|
Max Revive
|
Infernal Base; in a box southwest of the Infernal Cultist in the room northeast of the Chansey (hidden)
|
|
Ultra Ball ×2
|
- Infernal Base; in a box across the room from the Infernal Cultist in the room northeast of the Chansey (hidden)
- Infernal Base; northwest of where Zenith is set to give his broadcast
|
|
Max Ether
|
Infernal Base; in a box northwest of the Infernal Cultist in the room northeast of the Chansey (hidden)
|
|
Crystal Piece
|
Infernal Base; taken from Zenith after obtaining his DNA
|
|
Revive
|
Infernal Base; behind the left tree in the room with the Manaphy statue
|
|
Pokémon
Note that no Pokémon appear in this building until the player returns during the Magma Stone Quest, where they will spawn in the lower levels of the base.
Heatran and Volcanion engage the player in a double battle where only one of them may be captured at maximum. Failure to capture one or both of them here results in the non-captured Pokémon spawning in their designated domains afterwards.
Pokémon
|
Location
|
Levels
|
Rate
|
|
|
78-83
|
10%
|
|
|
78-83
|
6%
|
|
|
78-83
|
20%
|
|
|
78-83
|
10%
|
|
|
78-83
|
40%
|
|
|
78-83
|
14%
|
Special Pokémon
|
|
|
Only one
|
|
75
|
One
|
|
|
Only one
|
|
75
|
One
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|
Trainers
On Easy difficulty
On Normal difficulty
|
|
Reward: 7900
|
|
|
|
|
|
Excadrill Lv.76
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Chandelure Lv.76
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Heatran Lv.79
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Volcarona Lv.77
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Blaziken Lv.78
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Groudon Lv.79
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
On Hard difficulty
|
|
Reward: 8100
|
|
|
|
|
|
Excadrill Lv.77
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Chandelure Lv.77
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Heatran Lv.80
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Volcarona Lv.78
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Blaziken Lv.79
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|
|
Groudon Lv.81
|
|
HP
|
Atk
|
Def
|
SpA
|
SpD
|
Spe
|
85
|
85
|
85
|
85
|
85
|
85
|
|
|
|