New Moon (move): Difference between revisions

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==Effect==
==Effect==
When New Moon is used, [[New Moon (weather condition)|darkness]] will begin to cover the field. This effect will last for 5 turns unless the user is holding a [[Dark Rock]], which increases the duration to 8 turns. This clears any other type of {{BLink|weather}}, excluding heavy rain, extremely harsh sunlight, and strong winds.
When New Moon is used, [[New Moon (weather condition)|darkness]] will begin to cover the field. This effect will last for 5 turns, holding a [[Dark Rock]] increases the duration to 8 turns. This clears any other type of {{BLink|weather}}, excluding heavy rain, extremely harsh sunlight, and strong winds.


While New Moon is in effect, the base power of {{type|Dark}} and {{t|Ghost}} moves will be increased by 35%, and the base power of {{t|Fairy}} moves will be decreased by 25%. In addition to this, the moves {{m|Morning Sun}} and {{m|Synthesis}} will heal the user by 33% of the normal amount, {{m|Moonlight}} will have its healing increased by 33%, and {{m|Lunar Cannon}}, {{m|Shadow Force}} and {{m|Phantom Force}} will not require a turn to charge. The power of {{m|Surf}} is increased by 50% and the power of {{m|Solar Beam}} is reduced by 70%. The move {{m|Hone Claws}} increases the {{BLink|Accuracy}} and Attack of the user by two stages instead of one. Stat increases from the move {{m|Geomancy}} are halved. {{m|Nightmare}}'s effect is increased from 25% to 50%. {{m|Flash}} reduces Accuracy by 2 stages instead of 1. {{m|Reflect}} and {{m|Light Screen}} cause attacks to deal <sup>4</sup>/<sub>10</sub>× and <sup>8</sup>/<sub>15</sub>× original damage in Single and Double battles respectively while New Moon is active. {{m|Weather Ball}} becomes a Dark-type move and its power is doubled.


Pokémon with the ability {{a|Shadow Dance}} will have their {{stat|Speed}} doubled. Pokémon with the ability {{a|Heliophobia}} will regain <sup>1</sup>/<sub>8</sub> of their maximum HP at the end of each turn. Pokémon with the {{a|Absolution}} Ability will have their Special Attack raised by 50% and lose <sup>1</sup>/<sub>8</sub> of their HP each turn. Pokémon with the ability {{a|Supercell}} will have their Special Attack raised by 50%. {{ba|Forecast}} causes {{p|Castform}} to become Dark-type. The effects of {{ba|Bad Dreams}} are increased from 12.5% to 25%. {{ba|Pressure}} reduces by {{BLink|PP}} by 3 instead of 2. {{ba|Illuminate}} increases {{BLink|Evasion}} by 25%. Fairy-type moves are not boosted by {{ba|Fairy Aura}} while New Moon is active; Fairy Aura is therefore unaffected by {{ba|Aura Break}} while New moon is active. Dark-type moves are boosted by {{ba|Dark Aura}} by <sup>5</sup>/<sub>3</sub>× instead of <sup>4</sup>/<sub>3</sub>× under New Moon; Dark Aura therefore reduces Dark-type moves by <sup>3</sup>/<sub>5</sub>× instead of <sup>3</sup>/<sub>4</sub>× due to Aura Break while New Moon is active.
* Increases base power of {{type|Dark}} and {{t|Ghost}} moves by 35%
* Decreases base power of {{type|Fairy}} moves by 25%
* Allows {{m|Lunar Cannon}}, {{m|Shadow Force}} and {{m|Phantom Force}} to be used instantly
* Causes {{m|Morning Sun}} and {{m|Synthesis}} to heal the user by 33% of max HP
* Causes {m|Moonlight}} to heal the user by 66% of max HP
* Increases {{m|Surf}}'s damage by 50%
* Decreases {{m|Solar Beam}}'s damage by 70%
* Causes {{m|Hone Claws}} to increase {{BLink|Accuracy}} and {{stat|Attack}} by 2 stages
* Causes {{m|Geomancy}} to increase stats by 1 stage.
* {{m|Flash}} decreases target's {{stat|Accuracy}} by 2 stages
* {{m|Nightmare}} deals 50% of target's max HP at the end of each turn
* {{m|Reflect}} and {{m|Light Screen}} cause attacks to deal <sup>4</sup>/<sub>10</sub> and <sup>8</sup>/<sub>15</sub> original damage in Single and Double battles respectively.
* {{m|Weather Ball}} becomes a Dark-type move and its power is doubled.
 
* The following abilities are affected: {{a|Shadow Dance}}, {{a|Heliophobia}}, {{a|Absolution}}, {{a|Supercell}}, {{ba|Forecast}}, {{ba|Bad Dreams}}, {{ba|Dark Aura}}, {{ba|Fairy Aura}}.
• {{a|Shadow Dance}} doubles the Pokémon's speed
{{a|Heliophobia}} heals the Pokémon by ⅛ of its max HP at the end of each turn
{{a|Absolution}} increases the Pokémon's {{stat|Special Attack}} by 50%, loses ⅛ of its max HP at the end of each turn
{{a|Supercell}} increases the Pokémon's {{stat|Special Attack}} by 50%
{{ba|Forecast}} transforms Castform to its Cloudy Form
{{ba|Bad Dreams}} causes a sleeping opponent to lose 25% of its max HP at the end of each turn
  • {{ba|Dark Aura}} boosts the base power of {{type|Dark}} moves by <sup>5</sup>/<sub>3</sub>. However, it therefore reduces the power of {{type|Dark}} moves by <sup>3</sup>/<sub>5</sub> in the presence of {{ba|Aura Break}}
  • {{ba|Fairy Aura}} fails and is therefore unaffected by {{ba|Aura Break}}


==Description==
==Description==

Revision as of 06:05, 17 April 2022

New Moon
[[File:|300px|center]]
Type  Dark
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced Insurgence

New Moon is a non-damaging Dark-type move exclusive to Pokémon Insurgence. It is TM62.

Effect

When New Moon is used, darkness will begin to cover the field. This effect will last for 5 turns, holding a Dark Rock increases the duration to 8 turns. This clears any other type of weather, excluding heavy rain, extremely harsh sunlight, and strong winds.


Shadow Dance doubles the Pokémon's speed
• Heliophobia heals the Pokémon by ⅛ of its max HP at the end of each turn
• Absolution increases the Pokémon's Special Attack by 50%, loses ⅛ of its max HP at the end of each turn
• Supercell increases the Pokémon's Special Attack by 50%
• Forecast transforms Castform to its Cloudy Form
• Bad Dreams causes a sleeping opponent to lose 25% of its max HP at the end of each turn
 • Dark Aura boosts the base power of Dark-type moves by 5/3. However, it therefore reduces the power of Dark-type moves by 3/5 in the presence of Aura BreakFairy Aura fails and is therefore unaffected by Aura Break

Description

Type Description
Battle The user blots out sun and moon, creating endless night.
TM The sky darkens to night, increasing the power of Dark- and Ghost-type moves.


Learnset

# Pokémon Type Level
351 Castform Normal Normal 20
767 Delta Roselia Dark Fairy 31
768 Delta Roserade Dark Fairy 31
837 Delta Electivire Rock Dragon Start, 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Type
092 Gastly Ghost Poison
093 Haunter Ghost Poison
094 Gengar Ghost Poison
151 Mew Psychic Psychic
197 Umbreon Dark Dark
200 Misdreavus Ghost Ghost
273 Seedot Grass Grass
274 Nuzleaf Grass Dark
275 Shiftry Grass Dark
302 Sableye Dark Ghost
351 Castform Normal Normal
425 Drifloon Ghost Flying
426 Drifblim Ghost Flying
429 Mismagius Ghost Ghost
442 Spiritomb Ghost Dark
487 Giratina Ghost Dragon
491 Darkrai Dark Dark
562 Yamask Ghost Ghost
563 Cofagrigus Ghost Ghost
570 Zorua Dark Dark
571 Zoroark Dark Dark
629 Vullaby Dark Flying
630 Mandibuzz Dark Flying
633 Deino Dark Dragon
634 Zweilous Dark Dragon
635 Hydreigon Dark Dragon
686 Inkay Dark Psychic
687 Malamar Dark Psychic
708 Phantump Ghost Grass
709 Trevenant Ghost Grass
710 Pumpkaboo Ghost Grass
711 Gourgeist Ghost Grass
727 Delta Bulbasaur Fairy Psychic
728 Delta Ivysaur Fairy Psychic
729 Delta Venusaur Fairy Psychic
730 Delta Charmander Ghost Dragon
731 Delta Charmeleon Ghost Dragon
732 Delta Charizard Ghost Dragon
733 Delta Squirtle Dark Fighting
734 Delta Wartortle Dark Fighting
735 Delta Blastoise Dark Fighting
754 Delta Purrloin Ghost Fairy
755 Delta Liepard Ghost Fairy
756 Delta Phantump Fairy Fairy
757 Delta Trevenant Fairy Fighting
766 Delta Budew Dark Fairy
767 Delta Roselia Dark Fairy
768 Delta Roserade Dark Fairy
773 Delta Wooper Grass Fire
774 Delta Quagsire Grass Fire
779 Delta Cyndaquil Electric Electric
780 Delta Quilava Electric Electric
781 Delta Typhlosion Electric Steel
797 Delta Pidgey Dark Dragon
798 Delta Pidgeotto Dark Dragon
799 Delta Pidgeot Dark Dragon
821 Delta Chinchou Ghost Fire
822 Delta Lanturn Ghost Fire
826 Delta Aipom Ghost Normal
827 Delta Ambipom Ghost Normal
837 Delta Electivire Rock Dragon
848 Delta Mawile Grass Dark
852 Delta Meditite Fairy Fairy
853 Delta Medicham Fairy Ground
860 Delta Feebas Ghost Ghost
861 Delta Milotic Ghost Ghost
863 Delta Huntail Dragon Dark
873 Delta Riolu Dark Dark
874 Delta Lucario Dark Ground
913 Delta Larvesta Dark Poison
914 Delta Volcarona Dark Poison
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.