Selene Gym: Difference between revisions
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{{Trainerfooter|Psychic|6}} | {{Trainerfooter|Psychic|6}} | ||
===On Easy difficulty=== | =====On Easy difficulty===== | ||
{{Party/Single | {{Party/Single | ||
|color={{Psychic color}} | |color={{Psychic color}} | ||
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|held=Gothitite | |held=Gothitite | ||
|move1type=Psychic|move1=Calm Mind|move1cat=Status | |move1type=Psychic|move1=Calm Mind|move1cat=Status | ||
|move2type=Psychic|move2=Psyshock|move2cat= | |move2type=Psychic|move2=Psyshock|move2cat=Special | ||
|move3type=Dark|move3=Dark Pulse|move3cat= | |move3type=Dark|move3=Dark Pulse|move3cat=Special | ||
|move4type=Psychic|move4=Psychic|move4cat=Special}} | |move4type=Psychic|move4=Psychic|move4cat=Special}} | ||
{{Party/Footer}} | {{Party/Footer}} | ||
===On Normal difficulty=== | =====On Normal difficulty===== | ||
{{Party/Single | {{Party/Single | ||
|color={{Psychic color}} | |color={{Psychic color}} | ||
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|held=Gothitite | |held=Gothitite | ||
|move1type=Psychic|move1=Calm Mind|move1cat=Status | |move1type=Psychic|move1=Calm Mind|move1cat=Status | ||
|move2type=Psychic|move2=Psyshock|move2cat= | |move2type=Psychic|move2=Psyshock|move2cat=Special | ||
|move3type=Dark|move3=Dark Pulse|move3cat= | |move3type=Dark|move3=Dark Pulse|move3cat=Special | ||
|move4type=Ghost|move4=Shadow Ball|move4cat=Special}} | |move4type=Ghost|move4=Shadow Ball|move4cat=Special}} | ||
{{Party/Footer}} | {{Party/Footer}} | ||
===On Hard difficulty=== | =====On Hard difficulty===== | ||
{{Party/Single | {{Party/Single | ||
|color={{Psychic color}} | |color={{Psychic color}} | ||
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|held=Gothitite | |held=Gothitite | ||
|move1type=Psychic|move1=Calm Mind|move1cat=Status | |move1type=Psychic|move1=Calm Mind|move1cat=Status | ||
|move2type=Psychic|move2=Psyshock|move2cat= | |move2type=Psychic|move2=Psyshock|move2cat=Special | ||
|move3type=Dark|move3=Dark Matter|move3cat=Special | |move3type=Dark|move3=Dark Matter|move3cat=Special | ||
|move4type=Bug|move4=Signal Beam|move4cat=Special}} | |move4type=Bug|move4=Signal Beam|move4cat=Special}} |
Revision as of 21:41, 5 November 2018
Selene Gym | |
Location | Selene City |
Gym Leader | Diana |
Badge | Dreamland Badge |
Dominant Type | Psychic |
Region | Torren |
Battlefield |
The Selene Gym is the official Gym of Selene City, and is the sixth Gym the player challenges in Pokémon Insurgence. It is based on Psychic and Ghost-type Pokémon. The Gym Leader is Diana. Trainers that defeat her receive the Dreamland Badge.
Gym
The puzzle in Selene Gym involves interpreting the poems that are left in the pillars near the start and the middle of the gym. While most players may try to interpret them metaphorically, interpreting them literally and walking straight forward allows the player to skip all of the trainers in the gym by walking through the walls. Therefore the player is free to battle the gym trainers as they wish, but as the trainers have had the amount of experience given by their Pokémon reduced, the player may find this to be a waste of time.
Trainers
Note that all trainers in this gym give less than normal amounts of experience when their Pokémon are defeated.
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On Easy difficulty
On Normal difficulty
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On Hard difficulty
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Items
Item | Location | ||
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Fresh Water | From the Gym guide at the entrance | ||
TM29 Psychic | Reward for defeating the Gym Leader | ||
Gothitite | Use Tesseract in Diana's room | ||
Gym Leaders of the Torren region | |||||||||||||||||||
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