Delta Ambipom (Pokémon): Difference between revisions

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When evolved from a "Rattled" Aipom, it gains the ability Infiltrator. A Cursed Body Ambipom, however, remains Cursed Body.
{{PokémonPrevNext | species=Delta Aipom | prev=Delta Aipom | prevnum=826 | next=Delta Yanma | nextnum=828 | type=Ghost| type2=Normal }}
{{Template:Pokémon Infobox
|type1 = Ghost
|type2 = Normal
|name = Delta Ambipom
|tmname = Delta Ambipom
|species = Ghost Arm
|ndex = 827
|forme = 1
|typebox = 1
|abilityn = d
|ability1 = Cursed Body
|ability2 = Infiltrator
|abilityd = Technician
|gendercode = 127
|catchrate = 45
|egggroupn = 1
|egggroup1 = Undiscovered
|eggcycles = 20
|height-ftin=3'11"
|height-m=1.2
|weight-lbs=44.8
|weight-kg=20.3
|evtotal=2
|evsp=2|
}}
'''Delta Ambipom''' (referred to as just Ambipom in-game) is a dual-type {{2t|Ghost|Normal}} [[Delta Pokémon]].


It {{BLink|evolve}}s from {{p|Delta Aipom}} when {{BLink|level}}ed up while knowing {{m|Double Hit}}.


Due to its mutation, it is unable to breed with any Pokémon except {{P|Delta Ditto}}.
==Pokédex entry==
{{Dex|type1=Ghost|type2=Normal|It plays pranks by frightening people with its detachable head. If its spirit leaves its body, its body is left without arms.}}
==Game locations==
{{Availability|type1=Ghost|type2=Normal|none=Evolve {{p|Delta Aipom}}}}
==Held items==
{{HeldItems|type1=Ghost|type2=Normal}}
==Base stats==
{{Stats|
|type=Ghost
|type2=Normal
|HP=    75
|Attack=100
|Defense=66
|SpAtk=  60
|SpDef=  66
|Speed= 115}}


==Type effectiveness==
==Type effectiveness==
{{TypeEffectiveness|
{{TypeEffectiveness|
type1=Ghost|
|type1=Ghost
type2=Normal|
|type2=Normal
Normal=    0 |
|Normal=    0
Fighting=  0 |
|Fighting=  0
Flying=  100 |
|Flying=  100
Poison=  50 |
|Poison=  50
Ground=  100 |
|Ground=  100
Rock=    100 |
|Rock=    100
Bug=      50 |
|Bug=      50
Ghost=    0 |
|Ghost=    0
Steel=  100 |
|Steel=  100
Fire=    100 |
|Fire=    100
Water=  100 |
|Water=  100
Grass=  100 |
|Grass=  100
Electric=100 |
|Electric=100
Psychic= 100 |
|Psychic= 100
Ice=    100 |
|Ice=    100
Dragon=  100 |
|Dragon=  100
Dark=    200 |
|Dark=    200
Fairy=100|}}
|Fairy=100
|notes=yes
|ghost=yes
|normal=yes
|newfighting=2
|newnormal=1
|newghost=2}}
 
==Learnset==
===By [[bulbapedia:Level|leveling up]]===
{{Learnlist/levelh/6|Delta Ambipom|Ghost|Normal}}
{{Learnlist/level6|Start|Astonish|Ghost|Physical|30|100|15||'''}}
{{Learnlist/level6|Start|Screech|Normal|Status|—|85|40||}}
{{Learnlist/level6|Start|Play Nice|Normal|Status|—|—|20||}}
{{Learnlist/level6|Start|Fake Out|Normal|Physical|40|100|10||'''}}
{{Learnlist/level6|4|Screech|Normal|Status|—|85|40||}}
{{Learnlist/level6|8|Fake Out|Normal|Physical|40|100|10||'''}}
{{Learnlist/level6|11|Curse|Ghost|Status|—|—|10||}}
{{Learnlist/level6|15|Pain Split|Normal|Status|—|—|20||}}
{{Learnlist/level6|18|Fury Swipes|Normal|Physical|18|80|15||'''}}
{{Learnlist/level6|22|Shadow Punch|Ghost|Physical|60|—|20||'''}}
{{Learnlist/level6|25|Perish Song|Normal|Status|—|—|5||}}
{{Learnlist/level6|29|Memento|Dark|Status|—|100|10||}}
{{Learnlist/level6|32|Double Hit|Normal|Physical|35|90|10||'''}}
{{Learnlist/level6|36|Night Shade|Ghost|Special|—|100|15||}}
{{Learnlist/level6|39|Nasty Plot|Dark|Status|—|—|20||}}
{{Learnlist/level6|43|Destiny Bond|Ghost|Status|—|—|5||}}
{{Learnlist/levelf/6|Delta Ambipom|Ghost|Normal}}
 
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Delta Ambipom|Ghost|Normal}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||'''}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm6|TM19|Snatch|Dark|Status|—|—|10}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20||'''}}
{{learnlist/tm6|TM23|Iron Tail|Steel|Physical|100|75|15}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20||'''}}
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm6|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||'''}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm6|TM54|False Swipe|Normal|Physical|40|100|40||'''}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM59|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm6|TM62|New Moon|Dark|Status|—|—|5}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15||'''}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||'''}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5||'''}}
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM78|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/tm6|TM83|Shock Wave|Electric|Special|60|—|20}}
{{learnlist/tm6|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20}}
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM98|Acrobatics|Flying|Physical|55|100|15}}
{{learnlist/tm6|TM99|Dark Pulse|Dark|Special|80|100|15}}
{{learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15||'''}}
{{learnlist/tm6|TM109|Echoed Voice|Normal|Special|40|100|15||'''}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15||'''}}
{{learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{learnlist/tm6|TM113|Snarl|Dark|Special|55|95|15}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{learnlist/tm6|TM120|Dark Matter|Dark|Special|150|90|5}}
{{Learnlist/tm6|TM121|Infestation|Bug|Special|20|100|20}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20||'''}}
{{Learnlist/tm6|TM125|Rock Climb|Normal|Physical|90|85|20||'''}}
{{Learnlist/tm6|TM127|Rock Smash|Fighting|Physical|40|100|15}}
{{Learnlist/tm6|TM128|Work Up|Normal|Status|—|—|30}}
{{Learnlist/tm6|TM130|Telekinesis|Psychic|Status|—|—|15}}
{{Learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30||'''}}
{{Learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15||'''}}
{{Learnlist/tmf/6|Delta Ambipom|Ghost|Normal}}
 
===By {{pkmn|breeding}}===
{{learnlist/breedh/6|Delta Ambipom|Ghost|Normal}}
{{learnlist/breed6null}}
{{learnlist/breedf/6|Delta Ambipom|Ghost|Normal}}
 
===By a prior {{BLink|evolution}}===
{{Learnlist/prevoh/6|Delta Ambipom|Ghost|Normal}}
{{Learnlist/prevo6null}}
{{Learnlist/prevof/6|Delta Ambipom|Ghost|Normal}}
 
===By [[Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Delta Ambipom|Ghost|Normal}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10}}
{{learnlist/tutor6|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/tutor6|Block|Normal|Status|—|—|5}}
{{learnlist/tutor6|Body Slam|Normal|Physical|85|100|15||'''}}
{{learnlist/tutor6|Counter|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25||'''}}
{{learnlist/tutor6|Dig|Ground|Physical|80|100|10}}
{{learnlist/tutor6|Dual Chop|Dragon|Physical|40|90|15}}
{{learnlist/tutor6|Dynamic Punch|Fighting|Physical|100|50|5}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Fake Out|Normal|Physical|40|100|10||'''}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15}}
{{learnlist/tutor6|Headbutt|Normal|Physical|70|100|15||'''}}
{{learnlist/tutor6|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10||'''}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15}}
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|20}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||'''}}
{{learnlist/tutor6|Low Kick|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Mega Kick|Normal|Physical|120|75|5||'''}}
{{learnlist/tutor6|Mega Punch|Normal|Physical|80|85|20||'''}}
{{learnlist/tutor6|Metronome|Normal|Status|—|—|10}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Nasty Plot|Dark|Status|—|—|20}}
{{learnlist/tutor6|Night Shade|Ghost|Special|—|100|15}}
{{learnlist/tutor6|Ominous Wind|Ghost|Special|60|100|5||'''}}
{{learnlist/tutor6|Pain Split|Normal|Status|—|—|20}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Seismic Toss|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||'''}}
{{learnlist/tutor6|Spite|Ghost|Status|—|100|10}}
{{learnlist/tutor6|Sucker Punch|Dark|Physical|80|100|5}}
{{learnlist/tutor6|Swift|Normal|Special|60|—|20||'''}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10}}
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10||'''}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15}}
{{learnlist/tutorf/6|Delta Ambipom|Ghost|Normal}}
 
==Evolution==
{{Evobox-2
|type1=Ghost
|type2=Normal
|pictype=art
|no1=826
|name1=Delta Aipom
|type1-1=Ghost
|type2-1=Normal
|evo1={{bag|normaltm}}<br>{{color2|000|Level|Level up}}<br>knowing {{color2|000|Double Hit (move)|Double Hit}}
|no2=827
|name2=Delta Ambipom
|type1-2=Ghost
|type2-2=Normal}}
 
==Sprites==
{{Sprites|827|type=Ghost|type2=Normal}}
 
==Trivia==
* Prior to Pokémon Legends: Arceus through Generation 8, no other Pokémon has the same [[bulbapedia:List of Pokémon with unique type combinations|type combination]] as Delta Ambipom and its [[Delta Aipom|evolutionary]].
{{-}}
{{PokémonPrevNext | species=Delta Aipom | prev=Delta Aipom | prevnum=826 | next=Delta Yanma | nextnum=828 | type=Ghost| type2=Normal }}
[[Category:Pokémon]]
[[Category:Delta Pokémon]]

Latest revision as of 05:49, 22 October 2021

826.png #826: Delta Aipom
Pokémon
#828: Delta Yanma 828.png
Delta Ambipom
Ghost Arm Pokémon
#827
Delta Ambipom



Type
Ghost Normal
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Cursed Body or Infiltrator
Y

Y
Technician
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Technician
Hidden Ability

Hidden Ability


Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Undiscovered
Hatch time
5100 - 5354 steps
Height
3'11" 1.2 m
Weight
44.8 lbs. 20.3 kg
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Ambipom (referred to as just Ambipom in-game) is a dual-type Ghost/Normal Delta Pokémon.

It evolves from Delta Aipom when leveled up while knowing Double Hit.

Due to its mutation, it is unable to breed with any Pokémon except Delta Ditto.

Pokédex entry

Pokédex entry
It plays pranks by frightening people with its detachable head. If its spirit leaves its body, its body is left without arms.


Game locations

Availability
None Evolve Delta Aipom
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Stat Range
At Lv. 60 At Lv. 120
HP: 75
160 - 216 310 - 422
Attack: 100
112 - 199 220 - 392
Defense: 66
75 - 154 146 - 303
Sp.Atk: 60
69 - 146 134 - 287
Sp.Def: 66
75 - 154 146 - 303
Speed: 115
128 - 218 252 - 432
Total: 482   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Notes:

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Astonish Ghost Physical 03030 100100% 15
00Start Screech Normal Status 0000 08585% 40
00Start Play Nice Normal Status 0000 —% 20
00Start Fake Out Normal Physical 04040 100100% 10
044 Screech Normal Status 0000 08585% 40
088 Fake Out Normal Physical 04040 100100% 10
1111 Curse Ghost Status 0000 —% 10
1515 Pain Split Normal Status 0000 —% 20
1818 Fury Swipes Normal Physical 01818 08080% 15
2222 Shadow Punch Ghost Physical 06060 —% 20
2525 Perish Song Normal Status 0000 —% 5
2929 Memento Dark Status 0000 100100% 10
3232 Double Hit Normal Physical 03535 09090% 10
3636 Night Shade Ghost Special 0000 100100% 15
3939 Nasty Plot Dark Status 0000 —% 20
4343 Destiny Bond Ghost Status 0000 —% 5
  • A level of "Start" indicates a move that will be known by a Delta Ambipom obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Ambipom
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Ambipom

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Darktm.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Darktm.png TM12 Taunt Dark Status 0000 100}}100% 20
Icetm.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Normaltm.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Psychictm.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Watertm.png TM18 Rain Dance Water Status 0000 —}}—% 5
Darktm.png TM19 Snatch Dark Status 0000 —}}—% 10
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Steeltm.png TM23 Iron Tail Steel Physical 100100 075}}75% 15
Electrictm.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
Electrictm.png TM25 Thunder Electric Special 110110 070}}70% 10
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Groundtm.png TM28 Dig Ground Physical 08080 100}}100% 10
Psychictm.png TM29 Psychic Psychic Special 09090 100}}100% 10
Ghosttm.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Fightingtm.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Psychictm.png TM33 Reflect Psychic Status 0000 —}}—% 20
Flyingtm.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Darktm.png TM41 Torment Dark Status 0000 100}}100% 15
Normaltm.png TM42 Facade Normal Physical 07070 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Darktm.png TM46 Thief Dark Physical 06060 100}}100% 25
Fightingtm.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Normaltm.png TM49 Recycle Normal Status 0000 —}}—% 10
Fightingtm.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Normaltm.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Darktm.png TM56 Fling Dark Physical 0000 100}}100% 10
Electrictm.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Psychictm.png TM59 Skill Swap Psychic Status 0000 —}}—% 10
Firetm.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
Darktm.png TM62 New Moon Dark Status 0000 —}}—% 5
Darktm.png TM63 Embargo Dark Status 0000 100}}100% 15
Ghosttm.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Darktm.png TM66 Payback Dark Physical 05050 100}}100% 10
Normaltm.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Normaltm.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Normaltm.png TM72 Psych Up Normal Status 0000 —}}—% 10
Electrictm.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Fightingtm.png TM78 Drain Punch Fighting Physical 07575 100}}100% 10
Electrictm.png TM83 Shock Wave Electric Special 06060 —}}—% 20
Poisontm.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Grasstm.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Fightingtm.png TM88 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bugtm.png TM89 U-turn Bug Physical 07070 100}}100% 20
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Flyingtm.png TM98 Acrobatics Flying Physical 05555 100}}100% 15
Darktm.png TM99 Dark Pulse Dark Special 08080 100}}100% 15
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Normaltm.png TM109 Echoed Voice Normal Special 04040 100}}100% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Darktm.png TM113 Snarl Dark Special 05555 095}}95% 15
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Darktm.png TM120 Dark Matter Dark Special 150150 090}}90% 5
Bugtm.png TM121 Infestation Bug Special 02020 100}}100% 20
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20
Normaltm.png TM125 Rock Climb Normal Physical 09090 085}}85% 20
Fightingtm.png TM127 Rock Smash Fighting Physical 04040 100}}100% 15
Normaltm.png TM128 Work Up Normal Status 0000 —}}—% 30
Psychictm.png TM130 Telekinesis Psychic Status 0000 —}}—% 15
Normalhm.png HM01 Cut Normal Physical 05050 095}}95% 30
Normalhm.png HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Delta Ambipom
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Ambipom

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Delta Ambipom
  • Bold indicates a move that gets STAB when used by Delta Ambipom
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Ambipom

By a prior evolution

1.2
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Delta Ambipom
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Ambipom

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
Aqua Tail Water Physical 90 90% 10
Baton Pass Normal Status —% 40
Block Normal Status —% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Covet Normal Physical 60 100% 25
Dig Ground Physical 80 100% 10
Dual Chop Dragon Physical 40 90% 15
Dynamic Punch Fighting Physical 100 50% 5
Endure Normal Status —% 10
Fake Out Normal Physical 40 100% 10
Fire Punch Fire Physical 75 100% 15
Foul Play Dark Physical 95 100% 15
Headbutt Normal Physical 70 100% 15
Helping Hand Normal Status —% 20
Hyper Voice Normal Special 90 100% 10
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Knock Off Dark Physical 65 100% 20
Last Resort Normal Physical 140 100% 5
Low Kick Fighting Physical 100% 20
Mega Kick Normal Physical 120 75% 5
Mega Punch Normal Physical 80 85% 20
Metronome Normal Status —% 10
Mimic Normal Status —% 10
Nasty Plot Dark Status —% 20
Night Shade Ghost Special 100% 15
Ominous Wind Ghost Special 60 100% 5
Pain Split Normal Status —% 20
Role Play Psychic Status —% 10
Seismic Toss Fighting Physical 100% 20
Signal Beam Bug Special 75 100% 15
Snore Normal Special 50 100% 15
Spite Ghost Status 100% 10
Sucker Punch Dark Physical 80 100% 5
Swift Normal Special 60 —% 20
Thunder Punch Electric Physical 75 100% 15
Trick Psychic Status 100% 10
Uproar Normal Special 90 100% 10
Wonder Room Psychic Status —% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Delta Ambipom
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Ambipom

Evolution

826.png
Unevolved
Delta Aipom
 Ghost  Normal 
normaltm
Level up
knowing Double Hit
827.png
First evolution
Delta Ambipom
 Ghost  Normal 


Sprites

Front Back
GenderM.png 827.png 827b.png
Front shiny Back shiny
GenderM.png 827s.png 827sb.png

Trivia

  • Prior to Pokémon Legends: Arceus through Generation 8, no other Pokémon has the same type combination as Delta Ambipom and its evolutionary.


826.png #826: Delta Aipom
Pokémon
#828: Delta Yanma 828.png