New Moon (move): Difference between revisions

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==Effect==
==Effect==
When New Moon is used, [[New Moon (weather condition)|darkness]] will begin to cover the field. This effect will last for 5 turns, holding a [[Dark Rock]] increases the duration to 8 turns. This clears any other type of {{BLink|weather}}, excluding heavy rain, extremely harsh sunlight, and strong winds.
When New Moon is used, [[New Moon (weather condition)|darkness]] will begin to cover the field. This effect will last for 5 turns; if the user is holding a [[Dark Rock]], the duration is increased to 8 turns. This clears any other type of {{BLink|weather}} unless [[bulbapedia:Rain|heavy rain]], [[bulbapedia:Harsh sunlight|extremely harsh sunlight]], or [[bulbapedia:Strong Winds|strong winds]] are present, which will cause New Moon to fail. The move will also fail if New Moon is already present.


* Increases base power of {{type|Dark}} and {{t|Ghost}} moves by 35%
The New Moon weather condition has the following effects:
* Decreases base power of {{type|Fairy}} moves by 25%
* Increases the damage of {{t|Ghost}} and {{Type|Dark}} moves by 35%
* Allows {{m|Lunar Cannon}}, {{m|Shadow Force}} and {{m|Phantom Force}} to be used instantly
* Decreases the damage of {{Type|Fairy}} moves by 25%
* Causes {{m|Morning Sun}} and {{m|Synthesis}} to heal the user by 33% of max HP
* Allows {{m|Lunar Cannon}}, {{m|Phantom Force}}, and {{m|Shadow Force}} to be used instantly.
* Causes {m|Moonlight}} to heal the user by 66% of max HP
* Activates the following {{BLink|Abilities}}: {{a|Absolution}}, {{ba|Forecast}}, {{a|Heliophobia}}, {{a|Shadow Dance}}, {{a|Supercell}}
* Increases {{m|Surf}}'s damage by 50%
** Causes Forecast to change {{p|Castform}} to its Cloudy Form.
* Decreases {{m|Solar Beam}}'s damage by 70%
* Changes {{m|Weather Ball}} to a {{type|Dark}} move and doubles its power.
* Causes {{m|Hone Claws}} to increase {{BLink|Accuracy}} and {{stat|Attack}} by 2 stages
* Causes {{m|Synthesis}} and {{m|Morning Sun}} to recover ⅓ of max HP.
* Causes {{m|Geomancy}} to increase stats by 1 stage.
* Causes {{m|Moonlight}} to recover ⅔ of max HP.
* {{m|Flash}} decreases target's {{stat|Accuracy}} by 2 stages
* Reduces the power of the move {{m|Solar Beam}} by 70%.
* {{m|Nightmare}} deals 50% of target's max HP at the end of each turn
* Increases the power of the move {{m|Surf}} by 50%.
* {{m|Reflect}} and {{m|Light Screen}} cause attacks to deal <sup>4</sup>/<sub>10</sub> and <sup>8</sup>/<sub>15</sub> original damage in Single and Double battles respectively.
* The effects of {{m|Hone Claws}} are increased from 1 to 2 stages.
* {{m|Weather Ball}} becomes a Dark-type move and its power is doubled.
* {{m|Geomancy}} boosts are now halved under New Moon
 
* {{m|Nightmare}} reduces HP by ½ instead of ¼ while New Moon is active
* The following abilities are affected: {{a|Shadow Dance}}, {{a|Heliophobia}}, {{a|Absolution}}, {{a|Supercell}}, {{ba|Forecast}}, {{ba|Bad Dreams}}, {{ba|Dark Aura}}, {{ba|Fairy Aura}}.
* {{ba|Bad Dreams}} reduces HP by ¼ instead of ⅛ while New Moon is active
• {{a|Shadow Dance}} doubles the Pokémon's speed
* {{ba|Pressure}} reduces PP by 3 instead of 2 under New Moon
• {{a|Heliophobia}} heals the Pokémon by of its max HP at the end of each turn
* {{m|Flash}} now decreases accuracy by 2 stages instead of 1 under New Moon
{{a|Absolution}} increases the Pokémon's {{stat|Special Attack}} by 50%, loses ⅛ of its max HP at the end of each turn
* {{ba|Illuminate}} now increases Evasion by 1.25x under New Moon
{{a|Supercell}} increases the Pokémon's {{stat|Special Attack}} by 50%
* Fairy type moves are not boosted by {{ba|Fairy Aura}} while New Moon is active
{{ba|Forecast}} transforms Castform to its Cloudy Form
** {{ba|Aura Break}} does not affect Fairy Aura while New Moon is active
{{ba|Bad Dreams}} causes a sleeping opponent to lose 25% of its max HP at the end of each turn
* Dark type moves are boosted by {{ba|Dark Aura}} by 5/3x instead of 4/3x under New Moon
  • {{ba|Dark Aura}} boosts the base power of {{type|Dark}} moves by <sup>5</sup>/<sub>3</sub>. However, it therefore reduces the power of {{type|Dark}} moves by <sup>3</sup>/<sub>5</sub> in the presence of {{ba|Aura Break}}
** If Aura Break is active then their damage is multiplied by 3/5x instead (as opposed to 3/4x)
  • {{ba|Fairy Aura}} fails and is therefore unaffected by {{ba|Aura Break}}
* {{m|Reflect}} and {{m|Light Screen}} cause attacks to deal 4/10x and 8/15x original damage in Single and Double battles respectively while New Moon is active
* The {{BLink|Dusk Ball}}'s catch rate modifier is activated, regardless of location or time.


==Description==
==Description==

Latest revision as of 20:44, 10 August 2022

New Moon
[[File:|300px|center]]
Type  Dark
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon on the field
Availability
Introduced Insurgence

New Moon is a non-damaging Dark-type move exclusive to Pokémon Insurgence. It is TM62.

Effect

When New Moon is used, darkness will begin to cover the field. This effect will last for 5 turns; if the user is holding a Dark Rock, the duration is increased to 8 turns. This clears any other type of weather unless heavy rain, extremely harsh sunlight, or strong winds are present, which will cause New Moon to fail. The move will also fail if New Moon is already present.

The New Moon weather condition has the following effects:

Description

Type Description
Battle The user blots out sun and moon, creating endless night.
TM The sky darkens to night, increasing the power of Dark- and Ghost-type moves.


Learnset

# Pokémon Type Level
351 Castform Normal Normal 20
767 Delta Roselia Dark Fairy 31
768 Delta Roserade Dark Fairy 31
837 Delta Electivire Rock Dragon Start, 65
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Type
092 Gastly Ghost Poison
093 Haunter Ghost Poison
094 Gengar Ghost Poison
151 Mew Psychic Psychic
197 Umbreon Dark Dark
200 Misdreavus Ghost Ghost
273 Seedot Grass Grass
274 Nuzleaf Grass Dark
275 Shiftry Grass Dark
302 Sableye Dark Ghost
351 Castform Normal Normal
425 Drifloon Ghost Flying
426 Drifblim Ghost Flying
429 Mismagius Ghost Ghost
442 Spiritomb Ghost Dark
487 Giratina Ghost Dragon
491 Darkrai Dark Dark
562 Yamask Ghost Ghost
563 Cofagrigus Ghost Ghost
570 Zorua Dark Dark
571 Zoroark Dark Dark
629 Vullaby Dark Flying
630 Mandibuzz Dark Flying
633 Deino Dark Dragon
634 Zweilous Dark Dragon
635 Hydreigon Dark Dragon
686 Inkay Dark Psychic
687 Malamar Dark Psychic
708 Phantump Ghost Grass
709 Trevenant Ghost Grass
710 Pumpkaboo Ghost Grass
711 Gourgeist Ghost Grass
727 Delta Bulbasaur Fairy Psychic
728 Delta Ivysaur Fairy Psychic
729 Delta Venusaur Fairy Psychic
730 Delta Charmander Ghost Dragon
731 Delta Charmeleon Ghost Dragon
732 Delta Charizard Ghost Dragon
733 Delta Squirtle Dark Fighting
734 Delta Wartortle Dark Fighting
735 Delta Blastoise Dark Fighting
754 Delta Purrloin Ghost Fairy
755 Delta Liepard Ghost Fairy
756 Delta Phantump Fairy Fairy
757 Delta Trevenant Fairy Fighting
766 Delta Budew Dark Fairy
767 Delta Roselia Dark Fairy
768 Delta Roserade Dark Fairy
773 Delta Wooper Grass Fire
774 Delta Quagsire Grass Fire
779 Delta Cyndaquil Electric Electric
780 Delta Quilava Electric Steel
781 Delta Typhlosion Electric Steel
797 Delta Pidgey Dark Dragon
798 Delta Pidgeotto Dark Dragon
799 Delta Pidgeot Dark Dragon
821 Delta Chinchou Ghost Fire
822 Delta Lanturn Ghost Fire
826 Delta Aipom Ghost Normal
827 Delta Ambipom Ghost Normal
837 Delta Electivire Rock Dragon
848 Delta Mawile Grass Dark
852 Delta Meditite Fairy Fairy
853 Delta Medicham Fairy Ground
860 Delta Feebas Ghost Ghost
861 Delta Milotic Ghost Ghost
863 Delta Huntail Dragon Dark
873 Delta Riolu Dark Dark
874 Delta Lucario Dark Ground
913 Delta Larvesta Dark Poison
914 Delta Volcarona Dark Poison
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.