Delta Lanturn (Pokémon): Difference between revisions

From The Pokemon Insurgence Wiki
(Created page with "'''Delta Lanturn''' is a dual typing Ghost/Fire Delta Pokémon. It evolves from Delta Chinchou starting at level 27. Due to it's mutation is can only breed with Delta Ditto.")
 
(→‎By TM/HM: Added Confide to TM list (NOTE: This pokemon does not get Facade, unlike pre-evo))
 
(15 intermediate revisions by 9 users not shown)
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'''Delta Lanturn''' is a dual typing Ghost/Fire Delta Pokémon.  
{{PokémonPrevNext | species=Delta Chinchou | prev=Delta Chinchou| prevnum=821 | next=Delta Pichu | nextnum=823 | type=Ghost | type2=Fire }}
{{Template:Pokémon Infobox
|type1 = Ghost
|type2 = Fire
|name = Delta Lanturn
|tmname = Delta Lanturn
|species = Ghost Light
|ndex = 822
|forme = 1
|typebox = 1
|abilityn = d
|ability1 = Flash Fire
|ability2 = Unnerve
|abilityd = Levitate
|gendercode = 127
|catchrate = 75
|egggroupn = 1
|egggroup1 = Undiscovered
|eggcycles = 20
|height-ftin=3'11"
|height-m=1.2
|weight-lbs=49.6
|weight-kg=22.5
|evtotal=2
|evhp=2}}
'''Delta Lanturn''' (referred to as just Lanturn in-game) is a dual-type {{2t|Ghost|Fire}} [[Delta Pokémon]].  


It evolves from Delta Chinchou starting at level 27.  
It {{BLink|evolve}}s from {{p|Delta Chinchou}} starting at {{BLink|level}} 27.  


Due to it's mutation is can only breed with Delta Ditto.
Due to its mutation, it is unable to breed with any Pokémon except {{p|Delta Ditto}}.
 
==Pokédex entry==
{{Dex|type1=Ghost|type2=Fire|The flames it produces are extraordinarily hot. Due to its reclusive nature, lost travelers that stumble upon it may mistake its presence for the gateway to hell.}}
 
==Game locations==
{{Availability|type1=Ghost|type2=Fire|none=Evolve {{p|Delta Chinchou}}}}
 
==Held items==
{{HeldItems|type1=Ghost|type2=Fire|uncommon=Reaper Cloth}}
 
==Base stats==
{{Stats|
|type=Ghost
|type2=Fire
|HP=125
|Attack=58
|Defense=58
|SpAtk=76
|SpDef=76
|Speed=67}}
 
==Type effectiveness==
{{TypeEffectiveness|
type1=    Ghost |
type2=    Fire |
Normal=      0 |
Fighting=    0 |
Flying=    100 |
Poison=      50 |
Ground=    200 |
Rock=      200 |
Bug=        25 |
Ghost=      200 |
Steel=      50 |
Fire=        50 |
Water=      200 |
Grass=      50 |
Electric=  100 |
Psychic=    100 |
Ice=        50 |
Dragon=    100 |
Dark=      200 |
Fairy=      50 |
notes=      yes |
ghost=      yes |
flashfire=maybe |
levitate= maybe |
newnormal=    1 |
newfighting=  1}}
 
==Learnset==
===By [[bulbapedia:Level|leveling up]]===
{{Learnlist/levelh/6|Delta Lanturn|Ghost|Fire}}
{{learnlist/level6|Start|Hypnosis|Psychic|Status|—|60|20}}
{{learnlist/level6|Start|Astonish|Ghost|Physical|30|100|15||'''}}
{{learnlist/level6|Start|Smokescreen|Normal|Status|—|100|20}}
{{learnlist/level6|Start|Haze|Ice|Status|—|—|30}}
{{learnlist/level6|Start|Ember|Fire|Special|40|100|25||'''}}
{{learnlist/level6|6|Haze|Ice|Status|—|—|30}}
{{learnlist/level6|9|Ember|Fire|Special|40|100|25||'''}}
{{learnlist/level6|12|Smog|Poison|Special|30|70|20}}
{{learnlist/level6|17|Confuse Ray|Ghost|Status|—|100|10}}
{{learnlist/level6|20|Incinerate|Fire|Special|60|100|15||'''}}
{{learnlist/level6|23|Night Shade|Ghost|Special|—|100|15}}
{{learnlist/level6|27|Stockpile|Normal|Status|—|—|20}}
{{learnlist/level6|27|Swallow|Normal|Status|—|—|10}}
{{learnlist/level6|27|Spit Up|Normal|Special|—|100|10}}
{{learnlist/level6|29|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/level6|33|Follow Me|Normal|Status|—|—|20}}
{{learnlist/level6|37|Flamethrower|Fire|Special|90|100|15||'''}}
{{learnlist/level6|43|Clear Smog|Poison|Special|50|—|15}}
{{learnlist/level6|47|Pain Split|Normal|Status|—|—|20}}
{{learnlist/level6|51|Phantom Force|Ghost|Physical|90|100|10||'''}}
{{learnlist/level6|54|Fake Tears|Dark|Status|—|100|20}}
{{learnlist/level6|58|Tail Glow|Bug|Status|—|—|20}}
{{Learnlist/levelf/6|Delta Lanturn|Ghost|Fire}}
 
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Delta Lanturn|Ghost|Fire}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15||'''}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15||'''}}
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5||'''}}
{{learnlist/tm6|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm6|TM43|Flame Charge|Fire|Physical|50|100|20||'''}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5||'''}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM59|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|—|85|15}}
{{learnlist/tm6|TM62|New Moon|Dark|Status|—|—|5}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM76|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM100|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{learnlist/tm6|TM105|Lunar Cannon|Dark|Special|105|100|10}}
{{learnlist/tm6|TM106|Incinerate|Fire|Special|60|100|15||'''}}
{{learnlist/tm6|TM108|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{Learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{learnlist/tm6|TM119|Wildfire|Fire|Status|—|70|10}}
{{learnlist/tm6|TM120|Dark Matter|Dark|Special|150|90|5}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tmf/6|Delta Lanturn|Ghost|Fire}}
 
===By {{pkmn|breeding}}===
{{learnlist/breedh/6|Delta Lanturn|Ghost|Fire}}
{{learnlist/breed6null}}
{{learnlist/breedf/6|Delta Lanturn|Ghost|Fire}}
 
===By a prior {{BLink|evolution}}===
{{Learnlist/prevoh/6|Delta Lanturn|Ghost|Fire}}
{{Learnlist/prevo6null}}
{{Learnlist/prevof/6|Delta Lanturn|Ghost|Fire}}
 
===By [[Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Delta Lanturn|Ghost|Fire}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|After You|Normal|Status|—|—|15}}
{{learnlist/tutor6|Bounce|Flying|Physical|85|85|5}}
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10}}
{{learnlist/tutor6|Endeavor|Normal|Physical|—|100|5}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5}}
{{learnlist/tutor6|Gunk Shot|Poison|Physical|120|80|5}}
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10||'''}}
{{learnlist/tutor6|Hypnosis|Psychic|Status|—|60|20}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15}}
{{learnlist/tutor6|Magic Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Night Shade|Ghost|Special|—|100|15}}
{{learnlist/tutor6|Ominous Wind|Ghost|Special|60|100|5||'''}}
{{learnlist/tutor6|Pain Split|Normal|Status|—|—|20}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Spite|Ghost|Status|—|100|10}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tutorf/6|Delta Lanturn|Ghost|Fire}}
 
==Evolution==
{{Evobox-2
|type1=Ghost
|type2=Fire
|pictype=art
|no1=821
|name1=Delta Chinchou
|type1-1=Ghost
|type2-1=Fire
|evo1={{bag|Rare Candy}}<br>{{color2|000|Level 27}}
|no2=822
|name2=Delta Lanturn
|type1-2=Ghost
|type2-2=Fire}}
 
==Sprites==
{{Sprites|822|type=Ghost|type2=Fire}}
{{-}}
 
{{PokémonPrevNext | species=Delta Chinchou | prev=Delta Chinchou| prevnum=821 | next=Delta Pichu | nextnum=823 | type=Ghost | type2=Fire }}
[[Category:Delta Pokémon]]
[[Category:Pokémon]]

Latest revision as of 23:10, 13 February 2022

821.png #821: Delta Chinchou
Pokémon
#823: Delta Pichu 823.png
Delta Lanturn
Ghost Light Pokémon
#822
Delta Lanturn



Type
Ghost Fire
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Flash Fire or Unnerve
Y

Y
Levitate
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Levitate
Hidden Ability

Hidden Ability


Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (17.5%)
Breeding
Egg Group
Undiscovered
Hatch time
5100 - 5354 steps
Height
3'11" 1.2 m
Weight
49.6 lbs. 22.5 kg
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Lanturn (referred to as just Lanturn in-game) is a dual-type Ghost/Fire Delta Pokémon.

It evolves from Delta Chinchou starting at level 27.

Due to its mutation, it is unable to breed with any Pokémon except Delta Ditto.

Pokédex entry

Pokédex entry
The flames it produces are extraordinarily hot. Due to its reclusive nature, lost travelers that stumble upon it may mistake its presence for the gateway to hell.


Game locations

Availability
None Evolve Delta Chinchou
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon Reaper Cloth Reaper Cloth
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Stat Range
At Lv. 60 At Lv. 120
HP: 125
220 - 276 430 - 542
Attack: 58
66 - 144 129 - 282
Defense: 58
66 - 144 129 - 282
Sp.Atk: 76
86 - 167 168 - 330
Sp.Def: 76
86 - 167 168 - 330
Speed: 67
76 - 155 148 - 305
Total: 460   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Crystal
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Crystal
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Crystal
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Crystal
None
Notes:

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Hypnosis Psychic Status 0000 06060% 20
00Start Astonish Ghost Physical 03030 100100% 15
00Start Smokescreen Normal Status 0000 100100% 20
00Start Haze Ice Status 0000 —% 30
00Start Ember Fire Special 04040 100100% 25
066 Haze Ice Status 0000 —% 30
099 Ember Fire Special 04040 100100% 25
1212 Smog Poison Special 03030 07070% 20
1717 Confuse Ray Ghost Status 0000 100100% 10
2020 Incinerate Fire Special 06060 100100% 15
2323 Night Shade Ghost Special 0000 100100% 15
2727 Stockpile Normal Status 0000 —% 20
2727 Swallow Normal Status 0000 —% 10
2727 Spit Up Normal Special 0000 100100% 10
2929 Will-O-Wisp Fire Status 0000 08585% 15
3333 Follow Me Normal Status 0000 —% 20
3737 Flamethrower Fire Special 09090 100100% 15
4343 Clear Smog Poison Special 05050 —% 15
4747 Pain Split Normal Status 0000 —% 20
5151 Phantom Force Ghost Physical 09090 100100% 10
5454 Fake Tears Dark Status 0000 100100% 20
5858 Tail Glow Bug Status 0000 —% 20
  • A level of "Start" indicates a move that will be known by a Delta Lanturn obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lanturn

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Firetm.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Normaltm.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Normaltm.png TM20 Safeguard Normal Status 0000 —}}—% 25
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Psychictm.png TM29 Psychic Psychic Special 09090 100}}100% 10
Ghosttm.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Poisontm.png TM34 Sludge Wave Poison Special 09595 100}}100% 10
Firetm.png TM35 Flamethrower Fire Special 09090 100}}100% 15
Poisontm.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Firetm.png TM38 Fire Blast Fire Special 110110 085}}85% 5
Darktm.png TM41 Torment Dark Status 0000 100}}100% 15
Firetm.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Firetm.png TM50 Overheat Fire Special 130130 090}}90% 5
Electrictm.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Psychictm.png TM59 Skill Swap Psychic Status 0000 —}}—% 10
Firetm.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
Darktm.png TM62 New Moon Dark Status 0000 —}}—% 5
Darktm.png TM63 Embargo Dark Status 0000 100}}100% 15
Normaltm.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Poisontm.png TM76 Venoshock Poison Special 06565 100}}100% 10
Psychictm.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Psychictm.png TM92 Trick Room Psychic Status 0000 —}}—% 5
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Fairytm.png TM100 Dazzling Gleam Fairy Special 08080 100}}100% 10
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Darktm.png TM105 Lunar Cannon Dark Special 105105 100}}100% 10
Firetm.png TM106 Incinerate Fire Special 06060 100}}100% 15
Psychictm.png TM108 Ally Switch Psychic Status 0000 —}}—% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Firetm.png TM119 Wildfire Fire Status 0000 070}}70% 10
Darktm.png TM120 Dark Matter Dark Special 150150 090}}90% 5
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20

  • Bold indicates a move that gets STAB when used by Delta Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lanturn

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Delta Lanturn
  • Bold indicates a move that gets STAB when used by Delta Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lanturn

By a prior evolution

1.2
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Delta Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lanturn

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
After You Normal Status —% 15
Bounce Flying Physical 85 85% 5
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 100% 5
Endure Normal Status —% 10
Gravity Psychic Status —% 5
Gunk Shot Poison Physical 120 80% 5
Heat Wave Fire Special 95 90% 10
Hypnosis Psychic Status 60% 20
Magic Coat Psychic Status —% 15
Magic Room Psychic Status —% 10
Mimic Normal Status —% 10
Night Shade Ghost Special 100% 15
Ominous Wind Ghost Special 60 100% 5
Pain Split Normal Status —% 20
Snore Normal Special 50 100% 15
Spite Ghost Status 100% 10
Trick Psychic Status 100% 10
Wonder Room Psychic Status —% 10
  • Bold indicates a move that gets STAB when used by Delta Lanturn
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lanturn

Evolution

821.png
Unevolved
Delta Chinchou
 Ghost  Fire 
Rare Candy
Level 27
822.png
First evolution
Delta Lanturn
 Ghost  Fire 


Sprites

Front Back
GenderM.png 822.png 822b.png
Front shiny Back shiny
GenderM.png 822s.png 822sb.png


821.png #821: Delta Chinchou
Pokémon
#823: Delta Pichu 823.png