Mewtwo (Pokémon): Difference between revisions

From The Pokemon Insurgence Wiki
By TM/HM: Added Avalanche to TM list
 
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|form4type1=Psychic
|form4type1=Psychic
|form5type1=Psychic
|form5type1=Psychic
|form5type2=Dark
|form5type2=Fighting
|form6type1=Psychic
|form6type1=Psychic
|name=Mewtwo
|name=Mewtwo
Line 34: Line 34:
|abilitym2=Steadfast
|abilitym2=Steadfast
|abilitym3=Hubris
|abilitym3=Hubris
|abilitym4=Intimidate
|abilitym4=Shadow Synergy
|abilitym5=Insomnia
|abilitym5=Insomnia
|abilityd=Unnerve
|abilityd=Unnerve
Line 51: Line 51:
'''Mewtwo''' is a {{type|Psychic}} {{BLink|Legendary Pokémon}}.
'''Mewtwo''' is a {{type|Psychic}} {{BLink|Legendary Pokémon}}.


While it is not known to {{BLink|evolve}} into or from any other Pokémon, it can [[bulbapedia:Mega Evolution|Mega Evolve]] into two different forms: '''Mega Mewtwo X''' using {{DL|Mega Stone|Mewtwonite X}} and '''Mega Mewtwo Y''' using {{DL|Mega Stone|Mewtwonite Y}}. It can transform into '''Armored Mewtwo''' while holding the [[Mewtwo Armor]]. It also has another forme activated by (currently unknown). Its original forme, '''Mewtwo''', will then become '''Shadow Mewtwo''', and it can Mega Evolve into '''Mega Shadow Mewtwo X''' using the {{DL|Mega Stone|Mewtwonite X}}.
While it is not known to {{BLink|evolve}} into or from any other Pokémon, it can [[bulbapedia:Mega Evolution|Mega Evolve]] into two different forms: '''Mega Mewtwo X''' using {{DL|Mega Stone|Mewtwonite X}} and '''Mega Mewtwo Y''' using {{DL|Mega Stone|Mewtwonite Y}}. It can transform into '''Armored Mewtwo''' while holding the [[Mewtwo Armor]]. It also has another forme called '''Shadow Mewtwo''', and it can Mega Evolve into '''Mega Shadow Mewtwo X''' using the {{DL|Mega Stone|Mewtwonite X}}.


It is a member of the {{BLink|Mew duo}} along with {{p|Mew}}.
It is a member of the {{BLink|Mew duo}} along with {{p|Mew}}.
Line 60: Line 60:
==Game locations==
==Game locations==
{{Availability|type1=Psychic|one=[[Perfection Base]]}}
{{Availability|type1=Psychic|one=[[Perfection Base]]}}
{{Availability|type1=Psychic|type2=Dark|one=[[Battle Frontier]] (Shadow form)}}


==Held items==
==Held items==
Line 119: Line 121:
|Fairy=100}}
|Fairy=100}}


===Mega Mewtwo X===
===Mega Mewtwo X, and Mega Shadow Mewtwo X===
{{Template:TypeEffectiveness
{{Template:TypeEffectiveness
|type1=Psychic
|type1=Psychic
Line 142: Line 144:
|Fairy=200}}
|Fairy=200}}


===Shadow Mewtwo, and Mega Shadow Mewtwo X===
===Shadow Mewtwo===
{{Template:TypeEffectiveness
{{Template:TypeEffectiveness
|type1=Psychic
|type1=Psychic
Line 170: Line 172:
==Learnset==
==Learnset==
===By [[bulbapedia:Level|leveling up]]===
===By [[bulbapedia:Level|leveling up]]===
=====Mewtwo=====
{{learnlist/levelh/6|Mewtwo|Psychic|Psychic}}
{{learnlist/levelh/6|Mewtwo|Psychic|Psychic}}
{{learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||'''}}
Line 189: Line 192:
{{learnlist/level6|93|Me First|Normal|Status|—|—|20}}
{{learnlist/level6|93|Me First|Normal|Status|—|—|20}}
{{learnlist/level6|100|Psystrike|Psychic|Special|100|100|10||'''}}
{{learnlist/level6|100|Psystrike|Psychic|Special|100|100|10||'''}}
{{learnlist/levelf/6|Mewtwo|Psychic|Psychic}}
=====Shadow Mewtwo=====
{{learnlist/levelh/6|Shadow Mewtwo|Psychic|Dark}}
{{learnlist/level6|Start|Night Slash|Dark|Physical|70|100|15||'''}}
{{learnlist/level6|Start|Confusion|Psychic|Special|50|100|25}}
{{learnlist/level6|Start|Disable|Normal|Status|—|100|20}}
{{learnlist/level6|Start|Safeguard|Normal|Status|—|—|25}}
{{learnlist/level6|8|Swift|Normal|Special|60|—|20}}
{{learnlist/level6|15|Future Sight|Psychic|Special|120|100|10||'''}}
{{learnlist/level6|22|Psych Up|Normal|Status|—|—|10}}
{{learnlist/level6|29|Miracle Eye|Psychic|Status|—|—|40}}
{{learnlist/level6|36|Psycho Cut|Psychic|Physical|70|100|20||'''}}
{{learnlist/level6|43|Power Swap|Psychic|Status|—|—|10}}
{{learnlist/level6|43|Guard Swap|Psychic|Status|—|—|10}}
{{learnlist/level6|50|Recover|Normal|Status|—|—|10}}
{{learnlist/level6|57|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/level6|64|Barrier|Psychic|Status|—|—|20}}
{{learnlist/level6|70|Aura Sphere|Fighting|Special|80|—|20||''}}
{{learnlist/level6|79|Amnesia|Psychic|Status|—|—|20}}
{{learnlist/level6|86|Mist|Ice|Status|—|—|30}}
{{learnlist/level6|93|Me First|Normal|Status|—|—|20}}
{{learnlist/level6|100|Psystrike|Psychic|Special|100|100|10}}
{{learnlist/level6|100|Dark Nova|Dark|Special|135|—|5||'''}}
{{learnlist/levelf/6|Mewtwo|Psychic|Psychic}}
{{learnlist/levelf/6|Mewtwo|Psychic|Psychic}}


Line 218: Line 245:
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15||''}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
Line 229: Line 256:
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20||''}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5||''}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10||''}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10||''}}
Line 243: Line 270:
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM78|Drain Punch|Fighting|Physical|75|100|10}}
{{learnlist/tm6|TM78|Drain Punch|Fighting|Physical|75|100|10||''}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm6|TM83|Shock Wave|Electric|Special|60|—|20}}
{{learnlist/tm6|TM83|Shock Wave|Electric|Special|60|—|20}}
Line 250: Line 277:
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20||''}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM99|Dark Pulse|Dark|Special|80|100|15||''}}
{{learnlist/tm6|TM99|Dark Pulse|Dark|Special|80|100|15||''}}
{{Learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{Learnlist/tm6|TM103|Avalanche|Ice|Physical|60|100|10}}
{{learnlist/tm6|TM106|Incinerate|Fire|Special|60|100|15}}
{{learnlist/tm6|TM106|Incinerate|Fire|Special|60|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM112|Permafrost|Ice|Status|—|80|15}}
{{learnlist/tm6|TM112|Permafrost|Ice|Status|—|—|15}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{learnlist/tm6|TM119|Wildfire|Fire|Status|—|70|10}}
{{learnlist/tm6|TM119|Wildfire|Fire|Status|—|70|10}}
{{learnlist/tm6|TM120|Dark Matter|Dark|Special|150|90|5||''}}
{{learnlist/tm6|TM120|Dark Matter|Dark|Special|150|90|5||''}}
{{learnlist/tmf/6|Mewtwo|Psychic|Psychic}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tm6|TM125|Rock Climb|Normal|Physical|90|85|20}}
{{Learnlist/tm6|TM126|Flash|Normal|Status|—|100|20}}
{{Learnlist/tm6|TM127|Rock Smash|Fighting|Physical|40|100|15||''}}
{{Learnlist/tm6|TM130|Telekinesis|Psychic|Status|—|—|15}}
{{Learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15}}
{{Learnlist/tm6|HM06|Dive|Water|Physical|80|100|10}}
{{learnlist/tmf/6|Mewtwo|Psychic|Psychic|form=yes}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
Line 268: Line 304:
{{learnlist/breedf/6|Mewtwo|Psychic|Psychic}}
{{learnlist/breedf/6|Mewtwo|Psychic|Psychic}}


===By [[bulbapedia:Move Tutor|tutoring]]===
===By [[Move Tutor|tutoring]]===
====Mewtwo====
{{learnlist/tutorh/6|Mewtwo|Psychic|Psychic}}
{{learnlist/tutorh/6|Mewtwo|Psychic|Psychic}}
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|Drain Punch|Fighting|Physical|75|100|10||''|no|yes|Tough|1|0}}
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15|||no|yes|Tough|4|0}}
{{learnlist/tutor6|Aura Sphere|Fighting|Special|80|—|20||''}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20||''|no|yes|Tough|2|0}}
{{learnlist/tutor6|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Counter|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5|||no|yes|Clever|2|0}}
{{learnlist/tutor6|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Dynamic Punch|Fighting|Physical|100|50|5||''}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Electro Ball|Electric|Special|—|100|10}}
{{learnlist/tutor6|Low Kick|Fighting|Physical|—|100|20||''|no|yes|Tough|1|0}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15|||no|yes|Beautiful|2|0}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tutor6|Magic Room|Psychic|Status|—|—|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20||''}}
{{learnlist/tutor6|Recycle|Normal|Status|—|—|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15||''}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10|||no|yes|Cute|1|0}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|—|—|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Hurricane|Flying|Special|110|70|10}}
{{learnlist/tutor6|Snatch|Dark|Status|—|—|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}
{{learnlist/tutor6|Low Kick|Fighting|Physical|—|100|20||''}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Magic Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Mega Kick|Normal|Physical|120|75|5}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutor6|Mega Punch|Normal|Physical|80|85|20}}
{{learnlist/tutorf/6|Mewtwo|Psychic|Psychic}}
{{learnlist/tutor6|Metronome|Normal|Status|—|—|10}}
 
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
====Shadow Mewtwo====
{{learnlist/tutor6|Mud-Slap|Ground|Special|20|100|10}}
{{learnlist/tutorh/6|Shadow Mewtwo|Psychic|Dark}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6null}}
{{learnlist/tutor6|Seismic Toss|Fighting|Physical|—|100|20}}
{{learnlist/tutorf/6|Shadow Mewtwo|Psychic|Dark}}
{{learnlist/tutor6|Self-Destruct|Normal|Physical|200|100|5}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Swift|Normal|Special|60|—|20}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Zap Cannon|Electric|Special|120|50|5}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''}}
{{learnlist/tutorf/6|Mewtwo|Psychic|Psychic|form=yes}}


==Evolution==
==Evolution==
{{Evobox/Formes
====Mewtwo====
|sprite1=150
{{Evobox-1
|type1=Psychic
|no1=150
|name1=Mewtwo
|name1=Mewtwo
|type1-1=Psychic
|type1-1=Psychic
|type1-2=Psychic
}}
|type2-2=Dark
 
|forme1=Normal Mewtwo
====Shadow Mewtwo====
|loc1={{color2|000|Pokémon World}}
{{Evobox-1
|item1=Unknown
|type1=Psychic
|sprite2=150_4
|type2=Dark
|forme2=Shadow Mewtwo
|no1=150_4
|loc2=<br>{{color2|000|Unknown}}}}
|name1=Shadow Mewtwo
|type1-1=Psychic
|type2-1=Dark
}}


==Sprites==
==Sprites==
Line 326: Line 376:
{{MegaSprites4|150|type=Psychic|type2=Dark}}
{{MegaSprites4|150|type=Psychic|type2=Dark}}
===Mega Shadow Mewtwo X===
===Mega Shadow Mewtwo X===
{{MegaSprites5|150|type=Psychic|type2=Dark}}
{{MegaSprites5|150|type=Psychic|type2=Fighting}}
<br>
{{-}}
{{-}}
{{PokémonPrevNext | species=Mewtwo | prev=Eevee | prevnum=133 | next=Mew | nextnum=151 | type=Psychic }}
{{PokémonPrevNext | species=Mewtwo | prev=Eevee | prevnum=133 | next=Mew | nextnum=151 | type=Psychic }}
[[Category:Pokémon]]
[[Category:Pokémon]]
[[Category:Armored Pokémon]]
[[Category:Armored Pokémon]]

Latest revision as of 17:36, 4 October 2021

#133: Eevee
Pokémon
#151: Mew
Mewtwo
Genetic Pokémon
#150
Mewtwo
Mewtwo
Shadow Mewtwo
Shadow Mewtwo
Mega Mewtwo X
Mega Mewtwo X
Armored Mewtwo
Armored Mewtwo
Armored Mewtwo
Armored Mewtwo
Mega Shadow Mewtwo X
Mega Shadow Mewtwo X
Mega Mewtwo Y
Mega Mewtwo Y
Types
Psychic Unknown
Mewtwo
Psychic Dark
Shadow Mewtwo
Psychic Fighting
Mega Mewtwo X
Psychic Unknown
Armored Mewtwo
Psychic Fighting
Mega Shadow Mewtwo X
Psychic Unknown
Mega Mewtwo Y
Abilities
Pressure
Mewtwo
Intimidate
Shadow Mewtwo
Hubris
Armored Mewtwo
Unnerve
Hidden Ability
Shadow Synergy
Mega Shadow Mewtwo X
Steadfast
Mega Mewtwo X
Insomnia
Mega Mewtwo Y
Cacophony
Shadow Mewtwo
Cacophony
Mega Mewtwo X
Cacophony
Armored Mewtwo
Cacophony
Mega Shadow Mewtwo X
Cacophony
Mega Mewtwo Y
Unnerve
Hidden Ability

Hidden Ability
Intimidate
Shadow Mewtwo
Steadfast
Mega Mewtwo X
Hubris
Armored Mewtwo


Shadow Synergy
Mega Shadow Mewtwo X
Insomnia
Mega Mewtwo Y
Gender ratio
Genderless
Catch rate
3 (1.6%)
Breeding
Egg Group
Undiscovered group
Hatch time
30600 - 30854 steps*
Height
6'07" 2.0 m
Weight
269.0 lbs. 122.0 kg
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
Shadow Mewtwo
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Mewtwo is a Psychic-type Legendary Pokémon.

While it is not known to evolve into or from any other Pokémon, it can Mega Evolve into two different forms: Mega Mewtwo X using Mewtwonite X and Mega Mewtwo Y using Mewtwonite Y. It can transform into Armored Mewtwo while holding the Mewtwo Armor. It also has another forme called Shadow Mewtwo, and it can Mega Evolve into Mega Shadow Mewtwo X using the Mewtwonite X.

It is a member of the Mew duo along with Mew.

Pokédex entry

Pokédex entry
Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon's body, they failed to endow Mewtwo with a compassionate heart.


Game locations

Availability
None This Pokémon cannot be obtained.
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One Perfection Base


Availability
None This Pokémon cannot be obtained.
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One Battle Frontier (Shadow form)



Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Mewtwo, Shadow Mewtwo, and Armored Mewtwo

Stat Range
At Lv. 60 At Lv. 120
HP: 106
197 - 253 384 - 497
Attack: 110
123 - 212 242 - 419
Defense: 90
101 - 185 198 - 366
Sp.Atk: 154
170 - 270 336 - 535
Sp.Def: 90
101 - 185 198 - 366
Speed: 130
144 - 238 285 - 471
Total: 680   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Mewtwo X and Mega Shadow Mewtwo X

Stat Range
At Lv. 60 At Lv. 120
HP: 106
197 - 253 384 - 497
Attack: 190
209 - 317 414 - 630
Defense: 100
112 - 199 220 - 392
Sp.Atk: 154
170 - 270 336 - 535
Sp.Def: 100
112 - 199 220 - 392
Speed: 130
144 - 238 285 - 471
Total: 780   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Mewtwo Y

Stat Range
At Lv. 60 At Lv. 120
HP: 106
197 - 253 384 - 497
Attack: 150
166 - 265 328 - 524
Defense: 70
80 - 159 155 - 313
Sp.Atk: 194
213 - 323 423 - 641
Sp.Def: 120
134 - 225 263 - 445
Speed: 140
155 - 251 306 - 498
Total: 780   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Mewtwo, Armored Mewtwo, and Mega Mewtwo Y

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Crystal
None

Mega Mewtwo X, and Mega Shadow Mewtwo X

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None

Shadow Mewtwo

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Notes:

Learnset

Mewtwo
1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Confusion Psychic Special 05050 100100% 25
00Start Disable Normal Status 0000 100100% 20
00Start Safeguard Normal Status 0000 —% 25
088 Swift Normal Special 06060 —% 20
1515 Future Sight Psychic Special 120120 100100% 10
2222 Psych Up Normal Status 0000 —% 10
2929 Miracle Eye Psychic Status 0000 —% 40
3636 Psycho Cut Psychic Physical 07070 100100% 20
4343 Power Swap Psychic Status 0000 —% 10
4343 Guard Swap Psychic Status 0000 —% 10
5050 Recover Normal Status 0000 —% 10
5757 Psychic Psychic Special 09090 100100% 10
6464 Barrier Psychic Status 0000 —% 20
7070 Aura Sphere Fighting Special 08080 —% 20
7979 Amnesia Psychic Status 0000 —% 20
8686 Mist Ice Status 0000 —% 30
9393 Me First Normal Status 0000 —% 20
100100 Psystrike Psychic Special 100100 100100% 10
  • A level of "Start" indicates a move that will be known by a Mewtwo obtained at level 1.
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution of Mewtwo
Shadow Mewtwo
1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Night Slash Dark Physical 07070 100100% 15
00Start Confusion Psychic Special 05050 100100% 25
00Start Disable Normal Status 0000 100100% 20
00Start Safeguard Normal Status 0000 —% 25
088 Swift Normal Special 06060 —% 20
1515 Future Sight Psychic Special 120120 100100% 10
2222 Psych Up Normal Status 0000 —% 10
2929 Miracle Eye Psychic Status 0000 —% 40
3636 Psycho Cut Psychic Physical 07070 100100% 20
4343 Power Swap Psychic Status 0000 —% 10
4343 Guard Swap Psychic Status 0000 —% 10
5050 Recover Normal Status 0000 —% 10
5757 Psychic Psychic Special 09090 100100% 10
6464 Barrier Psychic Status 0000 —% 20
7070 Aura Sphere Fighting Special 08080 —% 20
7979 Amnesia Psychic Status 0000 —% 20
8686 Mist Ice Status 0000 —% 30
9393 Me First Normal Status 0000 —% 20
100100 Psystrike Psychic Special 100100 100100% 10
100100 Dark Nova Dark Special 135135 —% 5
  • A level of "Start" indicates a move that will be known by a Mewtwo obtained at level 1.
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution of Mewtwo
1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 Bulldoze Ground Physical 06060 100}}100% 20
TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 —}}—% 10
TM08 Bulk Up Fighting Status 0000 —}}—% 20
TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 Taunt Dark Status 0000 100}}100% 20
TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 Protect Normal Status 0000 —}}—% 10
TM18 Rain Dance Water Status 0000 —}}—% 5
TM19 Snatch Dark Status 0000 —}}—% 10
TM20 Safeguard Normal Status 0000 —}}—% 25
TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 Solar Beam Grass Special 120120 100}}100% 10
TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25 Thunder Electric Special 110110 070}}70% 10
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 —}}—% 15
TM33 Reflect Psychic Status 0000 —}}—% 20
TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37 Sandstorm Rock Status 0000 —}}—% 10
TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM49 Recycle Normal Status 0000 —}}—% 10
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 Fling Dark Physical 0000 100}}100% 10
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 Psyshock Psychic Special 08080 100}}100% 10
TM59 Skill Swap Psychic Status 0000 —}}—% 10
TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63 Embargo Dark Status 0000 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM72 Psych Up Normal Status 0000 —}}—% 10
TM73 Thunder Wave Electric Status 0000 100}}100% 20
TM78 Drain Punch Fighting Physical 07575 100}}100% 10
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM83 Shock Wave Electric Special 06060 —}}—% 20
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM88 Power-Up Punch Fighting Physical 04040 100}}100% 20
TM90 Substitute Normal Status 0000 —}}—% 10
TM92 Trick Room Psychic Status 0000 —}}—% 5
TM95 Sleep Talk Normal Status 0000 —}}—% 10
TM99 Dark Pulse Dark Special 08080 100}}100% 15
TM102 Achilles Heel Normal Physical 04545 100}}100% 15
TM103 Avalanche Ice Physical 06060 100}}100% 10
TM106 Incinerate Fire Special 06060 100}}100% 15
TM110 Round Normal Special 06060 100}}100% 15
TM112 Permafrost Ice Status 0000 —}}—% 15
TM115 Confide Normal Status 0000 —}}—% 20
TM119 Wildfire Fire Status 0000 070}}70% 10
TM120 Dark Matter Dark Special 150150 090}}90% 5
TM123 Secret Power Normal Physical 07070 100}}100% 20
TM125 Rock Climb Normal Physical 09090 085}}85% 20
TM126 Flash Normal Status 0000 100}}100% 20
TM127 Rock Smash Fighting Physical 04040 100}}100% 15
TM130 Telekinesis Psychic Status 0000 —}}—% 15
HM04 Strength Normal Physical 08080 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10

  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Mewtwo
1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mewtwo
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution of Mewtwo
1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
Aqua Tail Water Physical 90 90% 10
Aura Sphere Fighting Special 80 —% 20
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Double-Edge Normal Physical 120 100% 15
Dynamic Punch Fighting Physical 100 50% 5
Electro Ball Electric Special 100% 10
Endure Normal Status —% 10
Fire Punch Fire Physical 75 100% 15
Focus Punch Fighting Physical 150 100% 20
Foul Play Dark Physical 95 100% 15
Gravity Psychic Status —% 5
Headbutt Normal Physical 70 100% 15
Hurricane Flying Special 110 70% 10
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Low Kick Fighting Physical 100% 20
Magic Coat Psychic Status —% 15
Magic Room Psychic Status —% 10
Mega Kick Normal Physical 120 75% 5
Mega Punch Normal Physical 80 85% 20
Metronome Normal Status —% 10
Mimic Normal Status —% 10
Mud-Slap Ground Special 20 100% 10
Role Play Psychic Status —% 10
Seismic Toss Fighting Physical 100% 20
Self-Destruct Normal Physical 200 100% 5
Signal Beam Bug Special 75 100% 15
Snore Normal Special 50 100% 15
Swift Normal Special 60 —% 20
Thunder Punch Electric Physical 75 100% 15
Trick Psychic Status 100% 10
Water Pulse Water Special 60 100% 20
Wonder Room Psychic Status —% 10
Zap Cannon Electric Special 120 50% 5
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Mewtwo

Evolution

Mewtwo

Unevolved
Mewtwo
 Psychic 


Shadow Mewtwo

Unevolved
Shadow Mewtwo
 Psychic  Dark 


Sprites

Mewtwo

Front Back
Front shiny Back shiny

Armored Mewtwo

Front Back
Front shiny Back shiny

Mega Mewtwo X

Front Back
Front shiny Back shiny

Mega Mewtwo Y

Front Back
Front shiny Back shiny

Shadow Mewtwo

Front Back
Front shiny Back shiny

Mega Shadow Mewtwo X

Front Back
Front shiny Back shiny


#133: Eevee
Pokémon
#151: Mew