Shiny Rate

From The Pokemon Insurgence Wiki
Revision as of 19:07, 6 September 2018 by 1ofthe4rocketbros (talk | contribs)

Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.

The game follows Generation V shiny probability of 1/8192 (0.012%) in the wild and static encounters, when obtaining the Shiny Charm the rate changes to 3/8192 (about 1/2731 0.036%).

By the latest update 1.2 the rate is increased for hatching eggs due to the Masuda method not working in the game to 1/4096 (0.024%) with the Shiny Charm in hand the rate is changed to 3/4096 (about 1/1365 0.073%), and with the introduction of DexNav you can increase the rate for catching shiny Pokémon in the wild to 1/768 (0.13%), with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).

The Friend Safari performs two separate checks with a rate of 1/8192 (0.012%) each to see if the encountered Pokémon is shiny, bringing the overall rate up to 1/4096 (0.024%). With the Shiny Charm only one of these checks is changed to 3/8192 (0.036%), bringing the overall total chance to 1/2048 (0.048%) with the Shiny Charm.

Note: In Insurgence, the DexNav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.

Summary Table

Shiny Rate Shiny Charm
Friend Safari 1/4096
0.024%
1/2048
0.048%
Base rate 1/8192
0.012%
1/2731
0.036%
Pokémon breeding a Shiny Pokémon
or Hatching Eggs
1/4096
0.024%
1/1365
0.073%
DexNav 1/768
0.13%
1/256
0.39%