List of in-game trades: Difference between revisions
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Revision as of 18:56, 10 August 2015
Continuing the trend featured in the core series Pokémon games, Pokémon Insurgence features its very own in-game trades. Though the trading system itself is mostly the same, there are a few noteworthy exceptions which set the in-game trades in Pokémon Insurgence apart from those found in the core series games:
- Non-playable characters (NPCs) in Pokémon Insurgence may provide the player with multiple trading requests, where the player only needs to fulfill one requirement in order to complete the trade.
- Pokémon traded to the player include the trading NPC's trainer class in addition to their name in the Pokémon's OT field.
- The ID of the trading NPC is not static, it is randomized every time a trade is made.
- Pokémon traded to the player have completely randomized IVs; this differs from the Generation VI core series games, where Pokémon either had set IVs or a number of set perfect IVs.
- The nature of the Pokémon received is random.
- The gender of the Pokémon received is random, excluding cases where the Pokémon species has no gender or is gender-specific.
- In the event that the Pokémon received has a primary and a secondary ability, the ability will be randomized between the two; it is currently not possible to receive a Pokémon which already has its Hidden Ability.
- Pre-Generation V level mechanics are used, where the level of the Pokémon received will always be equal to the level of the Pokémon that is traded away.
- The one exception to this rule is the Cyndaquil traded in Sonata City, which is received at level 5 regardless of what level Druddigon is traded.
Otherwise, trading mechanics remain the same.
Trivia
- In Roggan Town the player is able to trade for a Larvesta whose OT is Camper♀ Sally. This is likely a typographical error, as the female counterpart of the Camper trainer class is referred to as a Picnicker both in the cores series games and in Pokémon Insurgence.