Shiny Rate: Difference between revisions
Jk Howling (talk | contribs) (Updated friend safari shiny rates as of 1.2.5 (forgot the chart)) |
Jk Howling (talk | contribs) (Updated Masuda Method as of 1.2.5) |
||
Line 1: | Line 1: | ||
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection. | Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection. | ||
The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about | The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 1/1365 or 0.073%). | ||
Breeding with a foreign Pokemon, known as the {{BLink|Masuda method}}, increases the odds of hatching a shiny to 6/4096 (About 1/683, or 0.146%). After the Shiny Charm is acquired, the rate goes up to 8/4096 (1/512, or 0.195%). | |||
With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%). | With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%). | ||
Line 9: | Line 9: | ||
The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%). | The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%). | ||
Note: In Insurgence, the DexNav doesn't have chaining | '''Note:''' In Insurgence, the DexNav doesn't have chaining. It's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected. | ||
==Summary Table== | ==Summary Table== | ||
Line 18: | Line 18: | ||
! style="background: #{{gold color}}" | Shiny Rate | ! style="background: #{{gold color}}" | Shiny Rate | ||
! style="background: #{{gold color}}; {{roundytr|5px}}" | Shiny Charm | ! style="background: #{{gold color}}; {{roundytr|5px}}" | Shiny Charm | ||
|- style="background: #fff" | |||
! class="l" style="background: #{{gold color}}" | Base rate | |||
| 1/4096<br>0.024% || 3/4096<br>0.073% | |||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ||
| 5/4096<br>0.12% || 7/4096<br>0.17% | | 5/4096<br>0.12% || 7/4096<br>0.17% | ||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | | ! class="l" style="background: #{{gold color}}" | Breeding via {{BLink|Masuda method}} | ||
| ~1/683<br>0.146% || 1/512<br>0.195% | |||
| 1/ | |||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}} | ! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}} | ||
| 1/768<br>0.13% || 1/256<br>0.39% | | 1/768<br>0.13% || 1/256<br>0.39% | ||
|} | |} |
Revision as of 22:40, 22 February 2020
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.
The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 1/1365 or 0.073%).
Breeding with a foreign Pokemon, known as the Masuda method, increases the odds of hatching a shiny to 6/4096 (About 1/683, or 0.146%). After the Shiny Charm is acquired, the rate goes up to 8/4096 (1/512, or 0.195%).
With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%).
The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%).
Note: In Insurgence, the DexNav doesn't have chaining. It's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.
Summary Table
Shiny Rate | Shiny Charm | |
---|---|---|
Base rate | 1/4096 0.024% |
3/4096 0.073% |
Friend Safari | 5/4096 0.12% |
7/4096 0.17% |
Breeding via Masuda method | ~1/683 0.146% |
1/512 0.195% |
DexNav | 1/768 0.13% |
1/256 0.39% |