Shiny Rate: Difference between revisions
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(Made more modifications after studying the code for this a bit more. It is still possible that I have missed information that will be discovered with further testing.) |
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Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection. | Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection. | ||
The game follows Generation | The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 2/2731 or 0.072%). | ||
Due to a bug in how the game handles checking a Pokémon's region, the shiny rate of eggs is unable to increase via the Masuda method or the Shiny Charm, leaving all eggs with a 1/4096 (0.024%) probability of hatching as shiny. | |||
The Friend Safari performs two separate checks with | With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%). | ||
The Friend Safari performs two separate checks with rates of 1/4096 (0.024%) and 1/8192 (0.012%), respectively, to see if the encountered Pokémon is shiny, bringing the overall rate up to 3/8192 (0.036%). With the Shiny Charm only the first check is affected and changed to 3/4096 (0.036%), bringing the overall total chance to 7/8192 (0.084%) with the Shiny Charm. | |||
Note: In Insurgence, the DexNav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected. | Note: In Insurgence, the DexNav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected. | ||
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|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ||
| | | 3/8192<br>0.036% || 7/8192<br>0.084% | ||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | Base rate | ! class="l" style="background: #{{gold color}}" | Base rate | ||
| 1/ | | 1/4096<br>0.024% || 3/4096<br>0.072% | ||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | {{BLink|Pokémon breeding|Breeding}} a Shiny Pokémon<br>or Hatching Eggs | ! class="l" style="background: #{{gold color}}" | {{BLink|Pokémon breeding|Breeding}} a Shiny Pokémon<br>or Hatching Eggs | ||
| 1/4096<br>0.024% || 1/ | | 1/4096<br>0.024% || 1/4096<br>0.024% | ||
|- style="background: #fff" | |- style="background: #fff" | ||
! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}} | ! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}} | ||
| 1/768<br>0.13% || 1/256<br>0.39% | | 1/768<br>0.13% || 1/256<br>0.39% | ||
|} | |} |
Revision as of 18:27, 9 September 2018
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.
The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 2/2731 or 0.072%).
Due to a bug in how the game handles checking a Pokémon's region, the shiny rate of eggs is unable to increase via the Masuda method or the Shiny Charm, leaving all eggs with a 1/4096 (0.024%) probability of hatching as shiny.
With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).
The Friend Safari performs two separate checks with rates of 1/4096 (0.024%) and 1/8192 (0.012%), respectively, to see if the encountered Pokémon is shiny, bringing the overall rate up to 3/8192 (0.036%). With the Shiny Charm only the first check is affected and changed to 3/4096 (0.036%), bringing the overall total chance to 7/8192 (0.084%) with the Shiny Charm.
Note: In Insurgence, the DexNav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.
Summary Table
Shiny Rate | Shiny Charm | |
---|---|---|
Friend Safari | 3/8192 0.036% |
7/8192 0.084% |
Base rate | 1/4096 0.024% |
3/4096 0.072% |
Pokémon breeding a Shiny Pokémon or Hatching Eggs |
1/4096 0.024% |
1/4096 0.024% |
DexNav | 1/768 0.13% |
1/256 0.39% |