Shiny Rate: Difference between revisions

From The Pokemon Insurgence Wiki
mNo edit summary
m (Removed chaining mentions.)
Line 3: Line 3:
The game follows Generation V shiny probability of 1/8192 (0.012%) in the wild and static encounters, when obtaining the Shiny Charm the rate changes to 3/8192 (about 1/2731 0.036%).
The game follows Generation V shiny probability of 1/8192 (0.012%) in the wild and static encounters, when obtaining the Shiny Charm the rate changes to 3/8192 (about 1/2731 0.036%).


By the latest update 1.2 the rate is increased for hatching eggs due to the Masuda method not working in the game to 1/4096 (0.024%) with the Shiny Charm in hand the rate is changed to 3/4096 (about 1/1365 0.073%), and with the introduction of DexNav you can increase the  rate for catching shiny Pokémon in the wild to 1/768 (0.13%), with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).
By the latest update 1.2 the rate is increased for hatching eggs due to the Masuda method not working in the game to 1/4096 (0.024%) with the Shiny Charm in hand the rate is changed to 3/4096 (about 1/1365 0.073%), and with the introduction of DexNav you can increase the  rate for catching shiny Pokémon in the wild to 1/768 (0.13%), with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).
 
Note: In Insurgence, Dexnav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through dexnav. This means that even if you leave the area, the rate isn't affected.


==Summary Table==
==Summary Table==
Line 19: Line 21:
| 1/4096<br>0.024% || 1/1365<br>0.073%
| 1/4096<br>0.024% || 1/1365<br>0.073%
|- style="background: #fff"
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | Chaining {{BLink|DexNav}}
! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}}
| 1/768<br>0.13% || 1/256<br>0.39%
| 1/768<br>0.13% || 1/256<br>0.39%
|}
|}

Revision as of 14:37, 20 February 2018

Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.

The game follows Generation V shiny probability of 1/8192 (0.012%) in the wild and static encounters, when obtaining the Shiny Charm the rate changes to 3/8192 (about 1/2731 0.036%).

By the latest update 1.2 the rate is increased for hatching eggs due to the Masuda method not working in the game to 1/4096 (0.024%) with the Shiny Charm in hand the rate is changed to 3/4096 (about 1/1365 0.073%), and with the introduction of DexNav you can increase the rate for catching shiny Pokémon in the wild to 1/768 (0.13%), with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).

Note: In Insurgence, Dexnav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through dexnav. This means that even if you leave the area, the rate isn't affected.

Summary Table

Shiny Rate Shiny Charm
Base rate 1/8192
0.012%
1/2731
0.036%
Pokémon breeding a Shiny Pokémon
or Hatching Eggs
1/4096
0.024%
1/1365
0.073%
DexNav 1/768
0.13%
1/256
0.39%