Dark Matter (move): Difference between revisions
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Werty81180 (talk | contribs) (→By TM) |
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{{TMentry|826|Delta Aipom|2|Ghost|Normal}} | {{TMentry|826|Delta Aipom|2|Ghost|Normal}} | ||
{{TMentry|827|Delta Ambipom|2|Ghost|Normal}} | {{TMentry|827|Delta Ambipom|2|Ghost|Normal}} | ||
{TMentry|843|Delta Ludicolo|2|Psychic|Water}} | {(TMentry|843|Delta Ludicolo|2|Psychic|Water}} | ||
{{TMentry|848|Delta Mawile|2|Grass|Dark|STAB='''}} | {{TMentry|848|Delta Mawile|2|Grass|Dark|STAB='''}} | ||
{{TMentry|863|Delta Huntail|2|Dragon|Dark|STAB='''}} | {{TMentry|863|Delta Huntail|2|Dragon|Dark|STAB='''}} |
Revision as of 02:01, 8 February 2018
Dark Matter | ||||||||||||
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Target
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Availability
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Dark Matter is a damage-dealing Dark type move exclusive to Pokémon Insurgence.
Effect
Dark Matter inflicts damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.
If the user has Truant, the recharge and "loafing around" take place on the same turn.
Description
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By TM
Note that this still in the process of updating.