Talk:Omnitype (Ability): Difference between revisions
From The Pokemon Insurgence Wiki
Unbugged Type Effectiveness Table - Must figure out a way to make Bug and Grass Types appear (1/16x) |
→How to Make the Type Effectiveness Table Accurate: new section |
||
| Line 4: | Line 4: | ||
|type2 = Dragon | |type2 = Dragon | ||
|Normal = 0|Fighting = 0|Flying = 100|Poison = 0|Ground = 0|Rock = 200|Bug = 6.25|Ghost = 0|Steel = 50|Fire = 100|Water = 100|Grass = 6.25|Electric = 0|Psychic = 0|Ice = 100|Dragon = 0|Dark = 50|Fairy = 100|??? = 100}} | |Normal = 0|Fighting = 0|Flying = 100|Poison = 0|Ground = 0|Rock = 200|Bug = 6.25|Ghost = 0|Steel = 50|Fire = 100|Water = 100|Grass = 6.25|Electric = 0|Psychic = 0|Ice = 100|Dragon = 0|Dark = 50|Fairy = 100|??? = 100}} | ||
== How to Make the Type Effectiveness Table Accurate == | |||
I have made this Type Effectiveness Chart to better display how Omnitype works, but I am curious if anybody can figure out a way to make the Bug and Grass types appear to be 1/16x | |||
Also, I am not very experienced with everything on the wiki, so I would also like to know how to put notes below the Table on the type effectiveness if a typing was removed/bypassed. | |||
Revision as of 03:56, 19 November 2017
Type effectiveness
| ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
| ||||||||||||||||||
How to Make the Type Effectiveness Table Accurate
I have made this Type Effectiveness Chart to better display how Omnitype works, but I am curious if anybody can figure out a way to make the Bug and Grass types appear to be 1/16x Also, I am not very experienced with everything on the wiki, so I would also like to know how to put notes below the Table on the type effectiveness if a typing was removed/bypassed.
