Shiny Rate: Difference between revisions
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! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ! class="l" style="background: #{{gold color}}" | [[Friend Safari]] | ||
| 1/4096<br>0. | | 1/4096<br>0.024% || 1/2048<br>0.048% | ||
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! class="l" style="background: #{{gold color}}" | Base rate | ! class="l" style="background: #{{gold color}}" | Base rate |
Revision as of 19:01, 6 September 2018
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.
The game follows Generation V shiny probability of 1/8192 (0.012%) in the wild and static encounters, when obtaining the Shiny Charm the rate changes to 3/8192 (about 1/2731 0.036%).
By the latest update 1.2 the rate is increased for hatching eggs due to the Masuda method not working in the game to 1/4096 (0.024%) with the Shiny Charm in hand the rate is changed to 3/4096 (about 1/1365 0.073%), and with the introduction of DexNav you can increase the rate for catching shiny Pokémon in the wild to 1/768 (0.13%), with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256 0.39%).
Note: In Insurgence, Dexnav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through dexnav. This means that even if you leave the area, the rate isn't affected.
Summary Table
Shiny Rate | Shiny Charm | |
---|---|---|
Friend Safari | 1/4096 0.024% |
1/2048 0.048% |
Base rate | 1/8192 0.012% |
1/2731 0.036% |
Pokémon breeding a Shiny Pokémon or Hatching Eggs |
1/4096 0.024% |
1/1365 0.073% |
DexNav | 1/768 0.13% |
1/256 0.39% |