Delta Lombre (Pokémon): Difference between revisions

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|abilityn = d
|abilityn = d
|ability1 = Magic Bounce
|ability1 = Magic Bounce
|ability2 = Synchonize
|ability2 = Synchronize
|abilityd = Unaware
|abilityd = Unaware
|egggroupn = 1
|egggroup1 = Undiscovered
|egggroup1 = Undiscovered
|eggcycles = Unknown
|eggcycles = 15
|height-ftin = 1'08"
|catchrate=120
|weight-lbs = 5.7
|gendercode=127
|height-ftin=3'11"
|height-m=1.2
|weight-lbs=71.6
|weight-kg=32.5
|evtotal=2
|evsd=2
}}
}}
'''Delta Lombre''' (referred to as just Lombre in-game) is a dual-type {{2t|Psychic|Water}} [[Delta Pokémon]].
'''Delta Lombre''' (referred to as just Lombre in-game) is a dual-type {{2t|Psychic|Water}} [[Delta Pokémon]].


It evolves from {{p|Delta Lotad}} at level 14 and evolves onto {{p|Delta Ludicolo}} when exposed to a Water Stone
It {{BLink|evolve}}s from {{p|Delta Lotad}} starting at {{BLink|level}} 14 and evolves into {{p|Delta Ludicolo}} when exposed to a [[bulbapedia:Evolutionary_stone#Water Stone|Water Stone]].


Due to its mutation, it is unable to breed except with Delta Ditto.
Due to its mutation, it is unable to breed with any Pokémon except {{P|Delta Ditto}}.


==Pokédex entry==
==Pokédex entry==
{{Dex|type1=Psychic|type2=Water|From morning until night, it trains and pratices its magic. During the evening it puts on magic shows for large crowds.}}
{{Dex|type1=Psychic|type2=Water|From morning until night, it trains and practices its magic. During the evening it puts on magic shows for large crowds.}}
 
==Game locations==
{{Availability|type1=Psychic|type2=Water|none=Evolve {{p|Delta Lotad}}}}


==Held items==
==Held items==
Line 62: Line 72:
|Dragon=  100
|Dragon=  100
|Dark=    200
|Dark=    200
|Fairy=  100
|Fairy=  100}}
}}


==Learnset==
==Learnset==
Line 69: Line 78:
{{Learnlist/levelh/6|Delta Lombre|Psychic|Water}}
{{Learnlist/levelh/6|Delta Lombre|Psychic|Water}}
{{Learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||'''}}
{{Learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||'''}}
{{Learnlist/level6|3|Telekenisis|Normal|Status|||15}}
{{Learnlist/level6|3|Telekinesis|Psychic|Status|—|—|15}}
{{Learnlist/level6|6|Psywave|Psychic|Special|???|100| 15||'''}}
{{Learnlist/level6|6|Psywave|Psychic|Special|—|100|15||}}
{{Learnlist/level6|9|Water Gun|Water|Special|40|100|25||'''}}
{{Learnlist/level6|9|Water Gun|Water|Special|40|100|25||'''}}
{{Learnlist/level6|12|Magic Coat|Psychic|Special|||15}}
{{Learnlist/level6|12|Magic Coat|Psychic|Status|—|—|15}}
{{Learnlist/level6|16|Fake Out|Normal|Physical|40|100|10}}
{{Learnlist/level6|16|Fake Out|Normal|Physical|40|100|10}}
{{Learnlist/level6|20|Psybeam|Psychic|Special|65|100|20||'''}}
{{Learnlist/level6|20|Psybeam|Psychic|Special|65|100|20||'''}}
{{Learnlist/level6|24|Water Pulse|Water|Special|60|100|20||'''}}
{{Learnlist/level6|24|Water Pulse|Water|Special|60|100|20||'''}}
{{Learnlist/level6|28|Magic Room|Psychic|Status|||10}}
{{Learnlist/level6|28|Magic Room|Psychic|Status|—|—|10}}
{{Learnlist/level6|32|Psyshock|Psychic|Special|80|100|10||'''}}
{{Learnlist/level6|32|Psyshock|Psychic|Special|80|100|10||'''}}
{{Learnlist/level6|36|Aura Sphere|Fighting|Special|80||20}}
{{Learnlist/level6|36|Aura Sphere|Fighting|Special|80|—|20}}
{{Learnlist/level6|40|Future Sight|Psychic|Special|120|100|10||'''}}
{{Learnlist/level6|40|Future Sight|Psychic|Special|120|100|10||'''}}
{{Learnlist/level6|44|Water Spout|Water|Special|150|100|5||'''}}
{{Learnlist/level6|44|Water Spout|Water|Special|150|100|5||'''}}
{{Learnlist/levelf/6|Delta Lombre|Psychic|Water}}
{{Learnlist/levelf/6|Delta Lombre|Psychic|Water}}
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Delta Lombre|Psychic|Water}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM07|Hail|Ice|Status|—|—|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm6|TM19|Snatch|Dark|Status|—|—|10}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM48|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm6|TM55|Brine|Water|Special|65|100|10||'''}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM58|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm6|TM59|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|—|—|5}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM100|Dazzling Gleam|Fairy|Special|80|100|10}}
{{Learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{learnlist/tm6|TM108|Ally Switch|Psychic|Status|—|—|15}}
{{learnlist/tm6|TM109|Echoed Voice|Normal|Special|40|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{Learnlist/tm6|TM112|Permafrost|Ice|Status|—|—|15}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tm6|TM126|Flash|Normal|Status|—|100|20}}
{{Learnlist/tm6|TM130|Telekinesis|Psychic|Status|—|—|15}}
{{Learnlist/tm6|HM03|Surf|Water|Special|90|100|15||'''}}
{{Learnlist/tm6|HM05|Waterfall|Water|Physical|80|100|15||'''}}
{{Learnlist/tm6|HM06|Dive|Water|Physical|80|100|10||'''}}
{{Learnlist/tmf/6|Delta Lombre|Psychic|Water}}
===By {{pkmn|breeding}}===
{{learnlist/breedh/6|Delta Lombre|Psychic|Water}}
{{learnlist/breed6null}}
{{learnlist/breedf/6|Delta Lombre|Psychic|Water}}
===By a prior {{BLink|evolution}}===
{{Learnlist/prevoh/6|Delta Lombre|Psychic|Water}}
{{Learnlist/prevo6|841|Delta Lotad|||||Acupressure|Normal|Status|—|—|30}}
{{Learnlist/prevo6|841|Delta Lotad|||||Entrainment|Normal|Status|—|100|15}}
{{Learnlist/prevo6|841|Delta Lotad|||||Stored Power|Psychic|Special|20|100|10|'''}}
{{Learnlist/prevof/6|Delta Lombre|Psychic|Water}}
===By [[Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Delta Lombre|Psychic|Water}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|After You|Normal|Status|—|—|15}}
{{learnlist/tutor6|Aura Sphere|Fighting|Special|80|—|20}}
{{learnlist/tutor6|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tutor6|Dynamic Punch|Fighting|Physical|100|50|5}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Fake Out|Normal|Physical|40|100|10}}
{{learnlist/tutor6|Gravity|Psychic|Status|—|—|5}}
{{learnlist/tutor6|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/tutor6|Heal Bell|Normal|Status|—|—|5}}
{{learnlist/tutor6|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15}}
{{learnlist/tutor6|Magic Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Swift|Normal|Special|60|—|20}}
{{learnlist/tutor6|Trick|Psychic|Status|—|100|10}}
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20||'''}}
{{learnlist/tutor6|Whirlpool|Water|Special|35|85|15||'''}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''}}
{{learnlist/tutorf/6|Delta Lombre|Psychic|Water}}
==Evolution==
{{evobox-3
|type1=Psychic
|type2=Water
|no1=841
|name1=Delta Lotad
|type1-1=Psychic
|type2-1=Water
|evo1={{bag|Rare Candy}}<br>{{color2|000|Level|Level 14}}
|no2=842
|name2=Delta Lombre
|type1-2=Psychic
|type2-2=Water
|evo2={{bag|Water Stone}}<br>{{color2|000|Water Stone}}
|no3=843
|name3=Delta Ludicolo
|type1-3=Psychic
|type2-3=Water}}


==Sprites==
==Sprites==
{{Sprites|842|type=Psychic|type2=Water}}
{{Sprites|842|type=Psychic|type2=Water}}
 
{{-}}
 
{{PokémonPrevNext | species=Delta Lombre | prev=Delta Lotad | prevnum=841 | next=Delta Ludicolo | nextnum=843 | type=Psychic | type2=Water }}
{{PokémonPrevNext | species=Delta Lombre | prev=Delta Lotad | prevnum=841 | next=Delta Ludicolo | nextnum=843 | type=Psychic | type2=Water }}
[[Category:Delta Pokémon]]
[[Category:Pokémon]]

Latest revision as of 15:59, 4 October 2021

841.png #841: Delta Lotad
Pokémon
#843: Delta Ludicolo 843.png
Delta Lombre
Wizard Pokémon
#842
Delta Lombre



Type
Psychic Water
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Magic Bounce or Synchronize
Y

Y
Unaware
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Unaware
Hidden Ability

Hidden Ability


Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
120 (24.9%)
Breeding
Egg Group
Undiscovered
Hatch time
3825 - 4079 steps
Height
3'11" 1.2 m
Weight
71.6 lbs. 32.5 kg
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Lombre (referred to as just Lombre in-game) is a dual-type Psychic/Water Delta Pokémon.

It evolves from Delta Lotad starting at level 14 and evolves into Delta Ludicolo when exposed to a Water Stone.

Due to its mutation, it is unable to breed with any Pokémon except Delta Ditto.

Pokédex entry

Pokédex entry
From morning until night, it trains and practices its magic. During the evening it puts on magic shows for large crowds.


Game locations

Availability
None Evolve Delta Lotad
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base Stats

Stat Range
At Lv. 60 At Lv. 120
HP: 60
142 - 198 274 - 386
Attack: 50
58 - 133 112 - 260
Defense: 50
58 - 133 112 - 260
Sp.Atk: 60
69 - 146 134 - 287
Sp.Def: 70
80 - 159 155 - 313
Speed: 50
58 - 133 112 - 260
Total: 340   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy
Crystal
None

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Confusion Psychic Special 05050 100100% 25
033 Telekinesis Psychic Status 0000 —% 15
066 Psywave Psychic Special 0000 100100% 15
099 Water Gun Water Special 04040 100100% 25
1212 Magic Coat Psychic Status 0000 —% 15
1616 Fake Out Normal Physical 04040 100100% 10
2020 Psybeam Psychic Special 06565 100100% 20
2424 Water Pulse Water Special 06060 100100% 20
2828 Magic Room Psychic Status 0000 —% 10
3232 Psyshock Psychic Special 08080 100100% 10
3636 Aura Sphere Fighting Special 08080 —% 20
4040 Future Sight Psychic Special 120120 100100% 10
4444 Water Spout Water Special 150150 100100% 5
  • A level of "Start" indicates a move that will be known by a Delta Lombre obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lombre

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Psychictm.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Icetm.png TM07 Hail Ice Status 0000 —}}—% 10
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Icetm.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Icetm.png TM14 Blizzard Ice Special 110110 070}}70% 5
Psychictm.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Watertm.png TM18 Rain Dance Water Status 0000 —}}—% 5
Darktm.png TM19 Snatch Dark Status 0000 —}}—% 10
Normaltm.png TM20 Safeguard Normal Status 0000 —}}—% 25
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Psychictm.png TM29 Psychic Psychic Special 09090 100}}100% 10
Ghosttm.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Psychictm.png TM33 Reflect Psychic Status 0000 —}}—% 20
Normaltm.png TM42 Facade Normal Physical 07070 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Watertm.png TM48 Scald Water Special 08080 100}}100% 15
Normaltm.png TM49 Recycle Normal Status 0000 —}}—% 10
Grasstm.png TM53 Energy Ball Grass Special 09090 100}}100% 10
Watertm.png TM55 Brine Water Special 06565 100}}100% 10
Electrictm.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Psychictm.png TM58 Psyshock Psychic Special 08080 100}}100% 10
Psychictm.png TM59 Skill Swap Psychic Status 0000 —}}—% 10
Darktm.png TM63 Embargo Dark Status 0000 100}}100% 15
Normaltm.png TM72 Psych Up Normal Status 0000 —}}—% 10
Psychictm.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Psychictm.png TM92 Trick Room Psychic Status 0000 —}}—% 5
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Fairytm.png TM100 Dazzling Gleam Fairy Special 08080 100}}100% 10
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Psychictm.png TM108 Ally Switch Psychic Status 0000 —}}—% 15
Normaltm.png TM109 Echoed Voice Normal Special 04040 100}}100% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Icetm.png TM112 Permafrost Ice Status 0000 —}}—% 15
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20
Normaltm.png TM126 Flash Normal Status 0000 100}}100% 20
Psychictm.png TM130 Telekinesis Psychic Status 0000 —}}—% 15
Waterhm.png HM03 Surf Water Special 09090 100}}100% 15
Waterhm.png HM05 Waterfall Water Physical 08080 100}}100% 15
Waterhm.png HM06 Dive Water Physical 08080 100}}100% 10

  • Bold indicates a move that gets STAB when used by Delta Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lombre

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Delta Lombre
  • Bold indicates a move that gets STAB when used by Delta Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lombre

By a prior evolution

1.2
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
841 Acupressure Normal Status —% 30
841 Entrainment Normal Status 100% 15
841 Stored Power Psychic Special 20 100% 10
  • Bold indicates a move that gets STAB when used by Delta Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lombre

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
After You Normal Status —% 15
Aura Sphere Fighting Special 80 —% 20
Body Slam Normal Physical 85 100% 15
Dynamic Punch Fighting Physical 100 50% 5
Endure Normal Status —% 10
Fake Out Normal Physical 40 100% 10
Gravity Psychic Status —% 5
Headbutt Normal Physical 70 100% 15
Heal Bell Normal Status —% 5
Helping Hand Normal Status —% 20
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Magic Coat Psychic Status —% 15
Magic Room Psychic Status —% 10
Mimic Normal Status —% 10
Role Play Psychic Status —% 10
Signal Beam Bug Special 75 100% 15
Snore Normal Special 50 100% 15
Swift Normal Special 60 —% 20
Trick Psychic Status 100% 10
Uproar Normal Special 90 100% 10
Water Pulse Water Special 60 100% 20
Whirlpool Water Special 35 85% 15
Wonder Room Psychic Status —% 10
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Delta Lombre
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Lombre

Evolution

841.png
Unevolved
Delta Lotad
 Psychic  Water 
Rare Candy
Level 14
842.png
First evolution
Delta Lombre
 Psychic  Water 
Water Stone
Water Stone
843.png
Second evolution
Delta Ludicolo
 Psychic  Water 


Sprites

Front Back
GenderM.png 842.png 842b.png
Front shiny Back shiny
GenderM.png 842s.png 842sb.png


841.png #841: Delta Lotad
Pokémon
#843: Delta Ludicolo 843.png