Delta Shuckle (Pokémon): Difference between revisions

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|ability2 = No Guard
|ability2 = No Guard
|abilityd = Iron Barbs
|abilityd = Iron Barbs
|gendercode = 31
|gendercode = 127
|catchrate = 45
|catchrate = 190
|egggroupn = 1
|egggroupn = 1
|egggroup1 = Undiscovered
|egggroup1 = Undiscovered
|eggcycles = 20
|eggcycles = 20
|height-ftin=4'11"
|height-ftin=2'00"
|height-m=1.5
|height-m=0.6
|weight-lbs=88.2
|weight-lbs=90.4
|weight-kg=40.0
|weight-kg=41.0
|evtotal=number
|evtotal=2
|ev=number|
|evde=1
|evsd=1
}}
}}
'''Delta Shuckle''' (referred to as just Shuckle in-game) is a dual-type {{2t|Fighting|Steel}} [[Delta Pokémon]].
'''Delta Shuckle''' (referred to as just Shuckle in-game) is a dual-type {{2t|Fighting|Steel}} [[Delta Pokémon]].


It doesn't evolve into any other Pokémon.
It is not known to {{BLink|evolve}} into or from any other Pokémon.


Due to its mutation, it is unable to breed with any Pokémon except {{P|Delta Ditto}}.
Due to its mutation, it is unable to breed with any Pokémon except {{P|Delta Ditto}}.
Line 35: Line 36:


==Game locations==
==Game locations==
{{Availability|type1=Fighting|type2=Steel|one=Traded for a {{BLink|Bulbasaur}} in [[Amphitrite City]].}}
{{Availability|type1=Fighting|type2=Steel|one=[[List of in-game trades|Trade]] in [[Amphitrite City]]}}


==Held items==
==Held items==
{{HeldItems|type1=Fighting|type2=Steel}}
{{HeldItems
|type1=Fighting
|type2=Steel
|always=Berry Juice
}}


==Base stats==
==Base stats==
Line 54: Line 59:
{{Template:TypeEffectiveness
{{Template:TypeEffectiveness
|type2 = Steel
|type2 = Steel
|type1 = Fighting|Normal = 50|Fighting = 200|Flying = 100|Poison = 0|Ground = 200|Rock = 25|Bug = 25|Ghost = 100|Steel = 50|Fire = 200|Water = 100|Grass = 50|Electric = 100|Psychic = 100|Ice = 50|Dragon = 50|Dark = 50|Fairy = 100|??? = 100}}
|type1 = Fighting
|Normal = 50
|Fighting = 200
|Flying = 100
|Poison = 0
|Ground = 200
|Rock = 25
|Bug = 25
|Ghost = 100
|Steel = 50
|Fire = 200
|Water = 100
|Grass = 50
|Electric = 100
|Psychic = 100
|Ice = 50
|Dragon = 50
|Dark = 50
|Fairy = 100
|notes=yes
|steel=yes
|newpoison=1}}


==Learnset==
==Learnset==
===By [[bulbapedia:Level|leveling up]]===
===By [[bulbapedia:Level|leveling up]]===
{{Learnlist/levelh/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/levelh/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/level6null}}
{{learnlist/level6|Start|Spikes|Ground|Status|—|—|20||}}
{{learnlist/level6|Start|Endure|Normal|Status|—|—|10||}}
{{learnlist/level6|Start|Comet Punch|Normal|Physical|18|85|15||}}
{{learnlist/level6|Start|Bide|Normal|Physical|—|—|10||}}
{{learnlist/level6|Start|Power-Up Punch|Fighting|Physical|40|100|20||'''}}
{{learnlist/level6|5|Detect|Fighting|Status|—|—|5||}}
{{learnlist/level6|9|Dizzy Punch|Normal|Physical|70|100|10||}}
{{learnlist/level6|12|Seismic Toss|Fighting|Physical|—|100|20||}}
{{learnlist/level6|16|Focus Energy|Normal|Status|—|—|30||}}
{{learnlist/level6|20|Rest|Psychic|Status|—|—|10|||Cute|1|0}}
{{learnlist/level6|23|Counter|Fighting|Physical|—|100|20||}}
{{learnlist/level6|27|Iron Defense|Steel|Status|—|—|15||}}
{{learnlist/level6|31|Power Trick|Psychic|Status|—|—|10||}}
{{learnlist/level6|34|Metal Sound|Steel|Status|—|85|40||}}
{{learnlist/level6|38|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/level6|42|Focus Punch|Fighting|Physical|150|100|20||'''}}
{{learnlist/level6|45|Power Split|Psychic|Status|—|—|10||}}
{{learnlist/level6|45|Guard Split|Psychic|Status|—|—|10||}}
{{learnlist/level6|49|Dynamic Punch|Fighting|Physical|100|50|5||'''}}
{{learnlist/level6|53|Spikes|Ground|Status|—|—|20||}}
{{Learnlist/levelf/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/levelf/6|Delta Shuckle|Fighting|Steel}}


===By [[TM Locations|TM/HM]]===
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/tmh/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/tm6null}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15||'''}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{Learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20||'''}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5||'''}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm6|TM59|Skill Swap|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/tm6|TM78|Drain Punch|Fighting|Physical|75|100|10||'''}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20||'''}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM94|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{Learnlist/tm6|TM122|Spikes|Ground|Status|—|—|20}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tm6|TM127|Rock Smash|Fighting|Physical|40|100|15||'''}}
{{Learnlist/tm6|TM128|Work Up|Normal|Status|—|—|30}}
{{Learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15}}
{{Learnlist/tmf/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/tmf/6|Delta Shuckle|Fighting|Steel}}


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{{learnlist/breedf/6|Delta Shuckle|Fighting|Steel}}
{{learnlist/breedf/6|Delta Shuckle|Fighting|Steel}}


===By a prior {{BLink|evolution}}===
===By [[Move Tutor|tutoring]]===
{{Learnlist/prevoh/6|Delta Shuckle|Fighting|Steel}}
{{Learnlist/prevo6null}}
{{Learnlist/prevof/6|Delta Shuckle|Fighting|Steel}}
 
===By [[bulbapedia:Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Delta Shuckle|Fighting|Steel}}
{{learnlist/tutorh/6|Delta Shuckle|Fighting|Steel}}
{{learnlist/tutor6null}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|After You|Normal|Status|—|—|15}}
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20}}
{{learnlist/tutor6|Block|Normal|Status|—|—|5}}
{{learnlist/tutor6|Body Slam|Normal|Physical|85|100|15}}
{{learnlist/tutor6|Counter|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Dynamic Punch|Fighting|Physical|100|50|5||'''}}
{{learnlist/tutor6|Endeavor|Normal|Physical|—|100|5}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15}}
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20||'''}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15}}
{{learnlist/tutor6|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tutor6|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|20}}
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5}}
{{learnlist/tutor6|Magic Coat|Psychic|Status|—|—|15}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Outrage|Dragon|Physical|120|100|10}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Seismic Toss|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Spite|Ghost|Status|—|100|10}}
{{learnlist/tutor6|Superpower|Fighting|Physical|120|100|5||'''}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15}}
{{learnlist/tutorf/6|Delta Shuckle|Fighting|Steel}}
{{learnlist/tutorf/6|Delta Shuckle|Fighting|Steel}}


Line 96: Line 207:


<br>
<br>
{{PokémonPrevNext | species=Delta Shuckle | prev=Delta Dunsparce | prevnum=831 | next=Delta Remoraid | nextnum=833 | type=Fighting | type2=Steel }}
{{PokémonPrevNext | species=Delta Shuckle | prev=Delta Dunsparce | prevnum=831 | next=Delta Remoraid | nextnum=833 | type=Fighting | type2=Steel }}
[[Category:Delta Pokémon]]
[[Category:Pokémon]]

Latest revision as of 19:46, 6 August 2022

831.png #831: Delta Dunsparce
Pokémon
#833: Delta Remoraid 833.png
Delta Shuckle
Punching Bag Pokémon
#832
Delta Shuckle



Type
Fighting Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Sturdy or No Guard
Y

Y
Iron Barbs
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Iron Barbs
Hidden Ability

Hidden Ability


Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Group
Undiscovered
Hatch time
5100 - 5354 steps
Height
2'00" 0.6 m
Weight
90.4 lbs. 41.0 kg
EV yield
Total: 2
0
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Shuckle (referred to as just Shuckle in-game) is a dual-type Fighting/Steel Delta Pokémon.

It is not known to evolve into or from any other Pokémon.

Due to its mutation, it is unable to breed with any Pokémon except Delta Ditto.

Pokédex entry

Pokédex entry
A Delta Species discovered by Zazulitao. Every punch that it takes causes its crank to turn; when its limit is reached, it bashes into foes with its head.


Game locations

Availability
None This Pokémon cannot be obtained.
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One Trade in Amphitrite City


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always Berry Juice Berry Juice
Story [[File:.png link=]]



Base stats

Stat Range
At Lv. 60 At Lv. 120
HP: 20
94 - 150 178 - 290
Attack: 10
15 - 80 26 - 155
Defense: 230
252 - 370 501 - 735
Sp.Atk: 10
15 - 80 26 - 155
Sp.Def: 230
252 - 370 501 - 735
Speed: 5
9 - 73 15 - 141
Total: 505   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal ½×
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock ¼×
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Notes:

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Spikes Ground Status 0000 —% 20
00Start Endure Normal Status 0000 —% 10
00Start Comet Punch Normal Physical 01818 08585% 15
00Start Bide Normal Physical 0000 —% 10
00Start Power-Up Punch Fighting Physical 04040 100100% 20
055 Detect Fighting Status 0000 —% 5
099 Dizzy Punch Normal Physical 07070 100100% 10
1212 Seismic Toss Fighting Physical 0000 100100% 20
1616 Focus Energy Normal Status 0000 —% 30
2020 Rest Psychic Status 0000 —% 10
2323 Counter Fighting Physical 0000 100100% 20
2727 Iron Defense Steel Status 0000 —% 15
3131 Power Trick Psychic Status 0000 —% 10
3434 Metal Sound Steel Status 0000 08585% 40
3838 Gyro Ball Steel Physical 0000 100100% 5
4242 Focus Punch Fighting Physical 150150 100100% 20
4545 Power Split Psychic Status 0000 —% 10
4545 Guard Split Psychic Status 0000 —% 10
4949 Dynamic Punch Fighting Physical 100100 05050% 5
5353 Spikes Ground Status 0000 —% 20
  • A level of "Start" indicates a move that will be known by a Delta Shuckle obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Shuckle

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Fightingtm.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Darktm.png TM12 Taunt Dark Status 0000 100}}100% 20
Normaltm.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Fightingtm.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Psychictm.png TM33 Reflect Psychic Status 0000 —}}—% 20
Rocktm.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Normaltm.png TM42 Facade Normal Physical 07070 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Fightingtm.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Normaltm.png TM49 Recycle Normal Status 0000 —}}—% 10
Fightingtm.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Darktm.png TM56 Fling Dark Physical 0000 100}}100% 10
Psychictm.png TM59 Skill Swap Psychic Status 0000 —}}—% 10
Darktm.png TM63 Embargo Dark Status 0000 100}}100% 15
Normaltm.png TM64 Explosion Normal Physical 250250 100}}100% 5
Darktm.png TM66 Payback Dark Physical 05050 100}}100% 10
Normaltm.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Normaltm.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Normaltm.png TM72 Psych Up Normal Status 0000 —}}—% 10
Electrictm.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Steeltm.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Fightingtm.png TM78 Drain Punch Fighting Physical 07575 100}}100% 10
Grasstm.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Fightingtm.png TM88 Power-Up Punch Fighting Physical 04040 100}}100% 20
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Steeltm.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Rocktm.png TM94 Smack Down Rock Physical 05050 100}}100% 15
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Groundtm.png TM122 Spikes Ground Status 0000 —}}—% 20
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20
Fightingtm.png TM127 Rock Smash Fighting Physical 04040 100}}100% 15
Normaltm.png TM128 Work Up Normal Status 0000 —}}—% 30
Normalhm.png HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Delta Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Shuckle

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Delta Shuckle
  • Bold indicates a move that gets STAB when used by Delta Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Shuckle

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
After You Normal Status —% 15
Bind Normal Physical 15 85% 20
Block Normal Status —% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 100% 20
Dynamic Punch Fighting Physical 100 50% 5
Endeavor Normal Physical 100% 5
Endure Normal Status —% 10
Fire Punch Fire Physical 75 100% 15
Focus Punch Fighting Physical 150 100% 20
Foul Play Dark Physical 95 100% 15
Helping Hand Normal Status —% 20
Ice Punch Ice Physical 75 100% 15
Iron Defense Steel Status —% 15
Iron Head Steel Physical 80 100% 15
Knock Off Dark Physical 65 100% 20
Last Resort Normal Physical 140 100% 5
Magic Coat Psychic Status —% 15
Mimic Normal Status —% 10
Outrage Dragon Physical 120 100% 10
Role Play Psychic Status —% 10
Seismic Toss Fighting Physical 100% 20
Snore Normal Special 50 100% 15
Spite Ghost Status 100% 10
Superpower Fighting Physical 120 100% 5
Thunder Punch Electric Physical 75 100% 15
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Delta Shuckle
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Shuckle

Evolution

832.png
Unevolved
Delta Shuckle
 Fighting  Steel 


Sprites

Front Back
GenderM.png 832.png 832b.png
Front shiny Back shiny
GenderM.png 832s.png 832sb.png


831.png #831: Delta Dunsparce
Pokémon
#833: Delta Remoraid 833.png