Bisharp (Pokémon): Difference between revisions

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(Number of egg cycles should be 20)
 
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{{PokémonPrevNext | species=Pawniard | prev=Stunfisk | prevnum=618 | next=Marowak | nextnum=105 | type=Dark | type2=Steel }}
{{PokémonPrevNext | species=Pawniard | prev=Stunfisk | prevnum=618 | next=Hydreigon| nextnum=635 | type=Dark | type2=Steel }}
{{Pokémon Infobox|
{{Pokémon Infobox|
name=Bisharp|
name=Bisharp|
Line 23: Line 23:
egggroupn=1|
egggroupn=1|
egggroup1=Human-Like|
egggroup1=Human-Like|
eggcycles=21|
eggcycles=20|
evtotal=2|
evtotal=2|
evat=2|
evat=2|
Line 37: Line 37:


==Game locations==
==Game locations==
{{Availability|type1=dark|typ2=steel|none=Evolve {{p|Pawniard}}}}
{{Availability|type1=dark|typ2=steel|uncommon=[[Upper Mantle]], [[Deep Mantle]]}}


==Held items==
==Held items==
Line 59: Line 59:
type2=Steel|
type2=Steel|
HP=65 |
HP=65 |
Attack=155|
Attack=145|
Defense=100|
Defense=130|
SpAtk= 80|
SpAtk= 60|
SpDef=  70|
SpDef=  85|
Speed= 120}}
Speed= 105}}


==Type effectiveness==
==Type effectiveness==
Line 69: Line 69:
|type1 = Dark
|type1 = Dark
|type2 = Steel
|type2 = Steel
|Normal = 50|Fighting = 400|Flying = 50|Poison = 0|Ground = 200|Rock = 50|Bug = 100|Ghost = 50|Steel = 50|Fire = 200|Water = 100|Grass = 50|Electric = 100|Psychic = 0|Ice = 50|Dragon = 50|Dark = 50|Fairy = 100|??? = 100}}
|Normal = 50|Fighting = 400|Flying = 50|Poison = 0|Ground = 200|Rock = 50|Bug = 100|Ghost = 50|Steel = 50|Fire = 200|Water = 100|Grass = 50|Electric = 100|Psychic = 0|Ice = 50|Dragon = 50|Dark = 50|Fairy = 100
|notes = yes
|steel = yes
|dark = yes
|newpoison = 1
|newpsychic = ½}}


==Learnset==
==Learnset==
===By [[bulbapedia:Level|leveling up]]===
===By [[bulbapedia:Level|leveling up]]===
{{learnlist/levelh/6|Bisharp|Dark|Steel}}
{{learnlist/levelh/6|Bisharp|Dark|Steel}}
{{learnlist/level6|Start|Guillotine|Normal|Physical|—|—|5}}
{{learnlist/level6|Start|Guillotine|Normal|Physical|—|30|5}}
{{learnlist/level6|Start|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level6|Start|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level6|Start|Metal Burst|Steel|Physical|—|100|10}}
{{learnlist/level6|Start|Metal Burst|Steel|Physical|—|100|10}}
Line 95: Line 100:
{{learnlist/level6|57|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level6|57|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level6|63|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/level6|63|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/level6|71|Guillotine|Normal|Physical|—|—|5}}
{{learnlist/level6|71|Guillotine|Normal|Physical|—|30|5}}
{{learnlist/levelf/6|Bisharp|Dark|Steel}}
{{learnlist/levelf/6|Bisharp|Dark|Steel}}


===By [[TM Locations|TM/HM]]===
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Bisharp|Dark|Steel}}
{{Learnlist/tmh/6|Bisharp|Dark|Steel}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|—|—|15||}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15||}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM12|Taunt|Dark|Status|—|100|20||}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||}}
{{learnlist/tm6|TM12|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10||}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20||}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20||}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|90|15||}}
{{learnlist/tm6|TM19|Snatch|Dark|Status|—|—|10}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20||}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15||}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||}}
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5||}}
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm6|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm6|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15||}}
{{learnlist/tm6|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20||}}
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10||}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM75|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/tm6|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm6|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm6|TM99|Dark Pulse|Dark|Special|80|100|15||'''}}
{{Learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{Learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{learnlist/tm6|TM113|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{learnlist/tm6|TM120|Dark Matter|Dark|Special|150|90|5||'''}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tm6|TM125|Rock Climb|Normal|Physical|90|85|20}}
{{Learnlist/tm6|TM127|Rock Smash|Fighting|Physical|40|100|15}}
{{Learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30}}
{{Learnlist/tmf/6|Bisharp|Dark|Steel}}
{{Learnlist/tmf/6|Bisharp|Dark|Steel}}


Line 129: Line 170:
{{learnlist/breed6|{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Sucker Punch|Dark|Physical|80|100|5||'''}}
{{learnlist/breed6|{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|Sucker Punch|Dark|Physical|80|100|5||'''}}
{{learnlist/breedf/6|Bisharp|Dark|Steel}}
{{learnlist/breedf/6|Bisharp|Dark|Steel}}
===By [[bulbapedia:Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Bisharp|Dark|Steel}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|—|—|20||}}
{{learnlist/tutorf/6|Bisharp|Dark|Steel}}


===By a prior {{BLink|evolution}}===
===By a prior {{BLink|evolution}}===
Line 139: Line 175:
{{Learnlist/prevo6null}}
{{Learnlist/prevo6null}}
{{learnlist/prevof|Bisharp|dark|steel|form=mega}}
{{learnlist/prevof|Bisharp|dark|steel|form=mega}}
===By [[Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Bisharp|Dark|Steel}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|Dig|Ground|Physical|80|100|10}}
{{learnlist/tutor6|Dual Chop|Dragon|Physical|40|90|15}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/tutor6|Fury Cutter|Bug|Physical|40|95|20}}
{{learnlist/tutor6|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|20||'''}}
{{learnlist/tutor6|Low Kick|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Magnet Rise|Electric|Status|—|—|10}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Spite|Ghost|Status|—|100|10}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|—|—|20||}}
{{learnlist/tutor6|Sucker Punch|Dark|Physical|80|100|5||'''}}
{{learnlist/tutorf/6|Bisharp|Dark|Steel}}


==Evolution==
==Evolution==
Line 165: Line 222:
** The types it has are also the two types that were introduced in {{BLink|Generation II}}.
** The types it has are also the two types that were introduced in {{BLink|Generation II}}.
* Pawniard, Bisharp, and their {{p|Delta Pawniard|Delta}} {{p|Delta Bisharp|counterparts}} are the only Pokémon that can have {{ba|Defiant}} as a non-Hidden Ability.
* Pawniard, Bisharp, and their {{p|Delta Pawniard|Delta}} {{p|Delta Bisharp|counterparts}} are the only Pokémon that can have {{ba|Defiant}} as a non-Hidden Ability.
* Mega Bisharp has the highest base {{stat|Attack}} of all {{type|Steel}} Pokémon.
** It also has the highest base {{stat|Speed}} of all {{type|Steel}} Pokémon.
{{-}}
{{-}}
{{PokémonPrevNext | species=Pawniard | prev=Stunfisk| prevnum=618| next=Marowak| nextnum=105 | type=Dark | type2=Steel }}
{{PokémonPrevNext | species=Pawniard | prev=Stunfisk | prevnum=618 | next=Hydreigon| nextnum=635 | type=Dark | type2=Steel }}
[[Category:Unique Mega Evolutions]]
[[Category:Unique Mega Evolutions]]
[[Category:Pokémon]]
[[Category:Pokémon]]

Latest revision as of 19:58, 24 April 2022

618.png #618: Stunfisk
Pokémon
#635: Hydreigon 635.png
Bisharp
Sword Blade Pokémon
#625
Bisharp
Bisharp
Mega Bisharp
Mega Bisharp



Type
Dark Steel
Unknown Unknown
Mega Bisharp
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Defiant or Inner Focus
Bisharp
Moxie
Mega Bisharp

Y
Pressure
Hidden Ability

Y

Y

Y
Cacophony
Mega Bisharp
Cacophony
Cacophony
Cacophony
Cacophony
Pressure
Hidden Ability

Hidden Ability
Moxie
Mega Bisharp

Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
5100 - 5354 steps
Height
5'03" 1.6 m
Weight
154.3 lbs. 70.0 kg
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Mega Bisharp
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Bisharp is a dual-type Dark/Steel Pokémon.

It evolves from Pawniard starting at level 52. It can Mega Evolve into Mega Bisharp using the Bisharpite.

Pokédex entry

Pokédex entry
Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.


Game locations

Availability
None This Pokémon cannot be obtained.
Very Common
Common
Uncommon Upper Mantle, Deep Mantle
Fossil
Hidden Grotto
Rare
Very Rare
One


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Bisharp

Stat Range
At Lv. 60 At Lv. 120
HP: 65
148 - 204 286 - 398
Attack: 125
139 - 232 274 - 458
Defense: 100
112 - 199 220 - 392
Sp.Atk: 60
69 - 146 134 - 287
Sp.Def: 70
80 - 159 155 - 313
Speed: 70
80 - 159 155 - 313
Total: 490   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Bisharp

Stat Range
At Lv. 60 At Lv. 120
HP: 65
148 - 204 286 - 398
Attack: 145
161 - 258 317 - 511
Defense: 130
144 - 238 285 - 471
Sp.Atk: 60
69 - 146 134 - 287
Sp.Def: 85
96 - 179 188 - 353
Speed: 105
117 - 205 231 - 405
Total: 590   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Crystal
None
Notes:

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Guillotine Normal Physical 0000 03030% 5
00Start Iron Head Steel Physical 08080 100100% 15
00Start Metal Burst Steel Physical 0000 100100% 10
00Start Scratch Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
00Start Fury Cutter Bug Physical 04040 09595% 20
00Start Torment Dark Status 0000 100100% 15
066 Leer Normal Status 0000 100100% 30
099 Fury Cutter Bug Physical 04040 09595% 20
1414 Torment Dark Status 0000 100100% 15
1717 Feint Attack Dark Physical 06060 —% 20
2222 Scary Face Normal Status 0000 100100% 10
2525 Metal Claw Steel Physical 05050 09595% 35
3030 Slash Normal Physical 07070 100100% 20
3333 Assurance Dark Physical 06060 100100% 10
3838 Metal Sound Steel Status 0000 08585% 40
4141 Embargo Dark Status 0000 100100% 15
4646 Iron Defense Steel Status 0000 —% 15
4949 Night Slash Dark Physical 07070 100100% 15
5757 Iron Head Steel Physical 08080 100100% 15
6363 Swords Dance Normal Status 0000 —% 20
7171 Guillotine Normal Physical 0000 03030% 5
  • A level of "Start" indicates a move that will be known by a Bisharp obtained at level 1.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Darktm.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Darktm.png TM12 Taunt Dark Status 0000 100}}100% 20
Normaltm.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Watertm.png TM18 Rain Dance Water Status 0000 —}}—% 5
Darktm.png TM19 Snatch Dark Status 0000 —}}—% 10
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Groundtm.png TM28 Dig Ground Physical 08080 100}}100% 10
Fightingtm.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Rocktm.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Rocktm.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Flyingtm.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Darktm.png TM41 Torment Dark Status 0000 100}}100% 15
Normaltm.png TM42 Facade Normal Physical 07070 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Darktm.png TM46 Thief Dark Physical 06060 100}}100% 25
Fightingtm.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
Fightingtm.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Normaltm.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Darktm.png TM56 Fling Dark Physical 0000 100}}100% 10
Darktm.png TM63 Embargo Dark Status 0000 100}}100% 15
Ghosttm.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Darktm.png TM66 Payback Dark Physical 05050 100}}100% 10
Normaltm.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Normaltm.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Rocktm.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Rocktm.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Electrictm.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Normaltm.png TM75 Swords Dance Normal Status 0000 —}}—% 20
Bugtm.png TM81 X-Scissor Bug Physical 08080 100}}100% 15
Poisontm.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Grasstm.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Fightingtm.png TM88 Power-Up Punch Fighting Physical 04040 100}}100% 20
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Darktm.png TM99 Dark Pulse Dark Special 08080 100}}100% 15
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Darktm.png TM113 Snarl Dark Special 05555 095}}95% 15
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Darktm.png TM120 Dark Matter Dark Special 150150 090}}90% 5
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20
Normaltm.png TM125 Rock Climb Normal Physical 09090 085}}85% 20
Fightingtm.png TM127 Rock Smash Fighting Physical 04040 100}}100% 15
Normalhm.png HM01 Cut Normal Physical 05050 095}}95% 30

  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
096.png097.png605.png606.png Headbutt Normal Physical 70 100% 15
302.png Mean Look Normal Status —% 5
064.png065.png Psycho Cut Psychic Physical 70 100% 20
107.png237.png453.png454.png Pursuit Dark Physical 40 100% 20
107.png237.png122.png448.png539.png619.png Quick Guard Fighting Status —% 15
066.png067.png068.png106.png107.png237.png
332.png453.png454.png538.png
Revenge Fighting Physical 60 100% 10
390.png391.png392.png624.png625.png Stealth Rock Rock Status —% 20
327.png331.png332.png453.png454.png Sucker Punch Dark Physical 80 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Bisharp
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By a prior evolution

1.2
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
Dig Ground Physical 80 100% 10
Dual Chop Dragon Physical 40 90% 15
Endure Normal Status —% 10
Foul Play Dark Physical 95 100% 15
Fury Cutter Bug Physical 40 95% 20
Iron Defense Steel Status —% 15
Iron Head Steel Physical 80 100% 15
Knock Off Dark Physical 65 100% 20
Low Kick Fighting Physical 100% 20
Magnet Rise Electric Status —% 10
Mimic Normal Status —% 10
Role Play Psychic Status —% 10
Snore Normal Special 50 100% 15
Spite Ghost Status 100% 10
Stealth Rock Rock Status —% 20
Sucker Punch Dark Physical 80 100% 5
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an evolution of Bisharp

Evolution

624.png
Unevolved
Pawniard
 Dark  Steel 
Rare Candy
Level 52
625.png
First evolution
Bisharp
 Dark  Steel 


Sprites

Front Back
GenderM.png 625.png 625b.png
Front shiny Back shiny
GenderM.png 625s.png 625sb.png

Mega Evolution

Front Back
GenderM.png 625 1.png 625b 1.png
Front shiny Back shiny
GenderM.png 625s 1.png 625sb 1.png

Trivia


618.png #618: Stunfisk
Pokémon
#635: Hydreigon 635.png