Delta Maractus (Pokémon): Difference between revisions

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{{Unknown Pokémon}}
{{PokémonPrevNext | species=Delta Maractus | prev=Delta Darmanitan | prevnum=888 | next=Delta Dwebble (Berry) | nextnum=890 | type=Steel}}
{{PokémonPrevNext | species=Delta Maractus | prev= | prevnum=000 | next= | nextnum=000 | type=Steel}}
{{Pokémon Infobox|
{{Pokémon Infobox|
name=Delta Maractus|
name=Delta Maractus|
tmname=Delta Maractus|
forme=1|
forme=1|
ndex=000|
ndex=889|
typebox=1|
typebox=1|
type1=Steel|
type1=Steel|
species=Unknown|
species=Robot|
height-ftin=3'03"|
height-ftin=3'03"|
height-m=1.0|
height-m=1.0|
weight-lbs=61.7|
weight-lbs=123.4|
weight-kg=28.0|
weight-kg=56.0|
abilityn=d|
abilityn=d|
ability1=Unknown|
ability1=Motor Drive|
abilityd=Unknown|
ability2=Clear Body|
egggroupn=0|
abilityd=Trace|
egggroupn=1|
egggroup1=Undiscovered|
egggroup1=Undiscovered|
eggcycles=21|
eggcycles=20|
evtotal=2|
evtotal=2|
evsa=2|
evsa=2|
Line 23: Line 24:
catchrate=255|
catchrate=255|
}}
}}
'''Delta Maractus''' is a {{type|Steel}} [[Delta Pokémon]].
'''Delta Maractus''' (referred to as just Maractus in-game) is a {{type|Steel}} [[Delta Pokémon]].


It is not known to [[bulbapedia:evolution|evolve]] into or from any other Pokémon
It is not known to {{BLink|evolve}} into or from any other Pokémon.


Delta Maractus [https://twitter.com/the_suzerain/status/653638728322183169 was being strongly considered] for appearance in the final Insurgence update as of October 15, 2015. Then, on April 5, 2016 [https://twitter.com/the_suzerain/status/717538768303960064 thesuzerain officially revealed on Twitter] that Delta Maractus would become available in the final update of Pokémon Insurgence.
Due to its mutation, it is unable to breed with any Pokémon except {{P|Delta Ditto}}.


==Pokédex entry==
==Pokédex entry==
{{Dex|type1=Steel|Unknown}}
{{Dex|type1=Steel|A Delta Species discovered by mushgloom. They move systematically, causing their gears and motors to produce an almost musical sound effect.}}


==Game locations==
==Game locations==
{{Availability|type1=Steel|none=Not yet available}}
{{Availability|type1=Steel|one=[[List of in-game trades|Trade]] in [[Settlement Alfa]]}}


==Held items==
==Held items==
{{HeldItems|type1=Steel}}
{{HeldItems|type1=Steel|uncommon=Metal Coat}}


==Base stats==
==Base stats==
Line 69: Line 70:
Dark=    100 |
Dark=    100 |
Fairy=    50 |
Fairy=    50 |
???=     100 }}
notes=   yes |
steel=  yes |
newpoison= 1 |
motordrive=maybe}}


==Learnset==
==Learnset==
Delta Maractus's learnset is currently unknown.
===By [[bulbapedia:Level|leveling up]]===
{{Learnlist/levelh/6|Delta Maractus|Steel|Steel}}
{{learnlist/level6|Start|Mach Punch|Fighting|Physical|40|100|30||}}
{{learnlist/level6|Start|Shift Gear|Steel|Status|—|—|10||}}
{{learnlist/level6|Start|After You|Normal|Status|—|—|15||}}
{{learnlist/level6|Start|Rollout|Rock|Physical|30|90|20||}}
{{learnlist/level6|Start|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/level6|3|Flash|Normal|Status|—|100|20||}}
{{learnlist/level6|6|Harden|Normal|Status|—|—|30||}}
{{learnlist/level6|10|Steamroller|Bug|Physical|65|100|20||}}
{{learnlist/level6|13|Mirror Shot|Steel|Special|65|85|10||'''}}
{{learnlist/level6|15|Metronome|Normal|Status|—|—|10||}}
{{learnlist/level6|18|Autotomize|Steel|Status|—|—|15||}}
{{learnlist/level6|22|Pursuit|Dark|Physical|40|100|20||}}
{{learnlist/level6|26|Charge Beam|Electric|Special|50|90|10||}}
{{learnlist/level6|29|Baton Pass|Normal|Status|—|—|40||}}
{{learnlist/level6|33|Metal Burst|Steel|Physical|—|100|10||}}
{{learnlist/level6|38|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/level6|42|Discharge|Electric|Special|80|100|15||}}
{{learnlist/level6|45|Lock-On|Normal|Status|—|—|5||}}
{{learnlist/level6|48|Meteor Mash|Steel|Physical|90|90|10||'''}}
{{learnlist/level6|50|Bullet Punch|Steel|Physical|40|100|30||'''}}
{{learnlist/level6|55|Shift Gear|Steel|Status|—|—|10||}}
{{learnlist/level6|57|After You|Normal|Status|—|—|15||}}
{{Learnlist/levelf/6|Delta Maractus|Steel|Steel}}
 
===By [[TM Locations|TM/HM]]===
{{Learnlist/tmh/6|Delta Maractus|Steel|Steel}}
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm6|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10}}
{{learnlist/tm6|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm6|TM49|Recycle|Normal|Status|—|—|10}}
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5}}
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10}}
{{learnlist/tm6|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm6|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm6|TM70|Jet Stream|Dragon|Status|—|—|15}}
{{learnlist/tm6|TM72|Psych Up|Normal|Status|—|—|10}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|—|100|20}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/tm6|TM75|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/tm6|TM77|Wild Charge|Electric|Physical|90|100|15}}
{{learnlist/tm6|TM83|Shock Wave|Electric|Special|60|—|20}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm6|TM88|Power-Up Punch|Fighting|Physical|40|100|20}}
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM94|Smack Down|Rock|Physical|50|100|15}}
{{learnlist/tm6|TM95|Sleep Talk|Normal|Status|—|—|10}}
{{Learnlist/tm6|TM102|Achilles Heel|Normal|Physical|45|100|15}}
{{learnlist/tm6|TM110|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM111|Captivate|Normal|Status|—|100|20}}
{{learnlist/tm6|TM115|Confide|Normal|Status|—|—|20}}
{{Learnlist/tm6|TM123|Secret Power|Normal|Physical|70|100|20}}
{{Learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30}}
{{Learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15}}
{{Learnlist/tmf/6|Delta Maractus|Steel|Steel}}
 
===By {{pkmn|breeding}}===
{{learnlist/breedh/6|Delta Maractus|Steel|Steel}}
{{learnlist/breed6null}}
{{learnlist/breedf/6|Delta Maractus|Steel|Steel}}
 
===By [[Move Tutor|tutoring]]===
{{learnlist/tutorh/6|Delta Maractus|Steel|Steel}}
{{learnlist/tutor6|Acid|Poison|Special|40|100|30}}
{{learnlist/tutor6|After You|Normal|Status|—|—|15}}
{{learnlist/tutor6|Baton Pass|Normal|Status|—|—|40}}
{{learnlist/tutor6|Counter|Fighting|Physical|—|100|20}}
{{learnlist/tutor6|Endure|Normal|Status|—|—|10}}
{{learnlist/tutor6|Helping Hand|Normal|Status|—|—|20}}
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15}}
{{learnlist/tutor6|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|20}}
{{learnlist/tutor6|Meteor Mash|Steel|Physical|90|90|10||'''}}
{{learnlist/tutor6|Metronome|Normal|Status|—|—|10}}
{{learnlist/tutor6|Mimic|Normal|Status|—|—|10}}
{{learnlist/tutor6|Role Play|Psychic|Status|—|—|10}}
{{learnlist/tutor6|Shift Gear|Steel|Status|—|—|10}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15}}
{{learnlist/tutorf/6|Delta Maractus|Steel|Steel}}


==Evolution==
==Evolution==
Line 78: Line 188:
|type1=Steel
|type1=Steel
|pictype=art
|pictype=art
|no1=???
|no1=889
|name1=Delta Maractus
|name1=Delta Maractus
|type1-1=Steel}}
|type1-1=Steel}}


==Sprites==
==Sprites==
 
{{Sprites|889|type=Steel|}}
{{-}}
{{-}}
{{PokémonPrevNext | species=Delta Maractus | prev= | prevnum=000 | next= | nextnum=000 | type=Steel}}
{{PokémonPrevNext | species=Delta Maractus | prev=Delta Darmanitan | prevnum=888 | next=Delta Dwebble (Berry) | nextnum=890 | type=Steel}}
[[Category:Delta Pokémon]]
[[Category:Delta Pokémon]]
[[Category:Pokémon]]
[[Category:Pokémon]]
[[Category:Announced Pokémon]]

Latest revision as of 15:46, 4 October 2021

888.png #888: Delta Darmanitan
Pokémon
#890: Delta Dwebble (Berry) 890.png
Delta Maractus
Robot Pokémon
#889
Delta Maractus



Type
Steel Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Motor Drive or Clear Body
Y

Y
Trace
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Trace
Hidden Ability

Hidden Ability


Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
255 (43.9%)
Breeding
Egg Group
Undiscovered
Hatch time
5100 - 5354 steps
Height
3'03" 1.0 m
Weight
123.4 lbs. 56.0 kg
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Delta Maractus (referred to as just Maractus in-game) is a Steel-type Delta Pokémon.

It is not known to evolve into or from any other Pokémon.

Due to its mutation, it is unable to breed with any Pokémon except Delta Ditto.

Pokédex entry

Pokédex entry
A Delta Species discovered by mushgloom. They move systematically, causing their gears and motors to produce an almost musical sound effect.


Game locations

Availability
None This Pokémon cannot be obtained.
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One Trade in Settlement Alfa


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon Metal Coat Metal Coat
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Stat Range
At Lv. 60 At Lv. 120
HP: 75
160 - 216 310 - 422
Attack: 86
97 - 180 189 - 356
Defense: 67
76 - 155 148 - 305
Sp.Atk: 106
118 - 206 233 - 409
Sp.Def: 67
76 - 155 148 - 305
Speed: 60
69 - 146 134 - 287
Total: 461   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Crystal
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Crystal
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Crystal ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Crystal
None
Notes:

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Mach Punch Fighting Physical 04040 100100% 30
00Start Shift Gear Steel Status 0000 —% 10
00Start After You Normal Status 0000 —% 15
00Start Rollout Rock Physical 03030 09090% 20
00Start Metal Claw Steel Physical 05050 09595% 35
033 Flash Normal Status 0000 100100% 20
066 Harden Normal Status 0000 —% 30
1010 Steamroller Bug Physical 06565 100100% 20
1313 Mirror Shot Steel Special 06565 08585% 10
1515 Metronome Normal Status 0000 —% 10
1818 Autotomize Steel Status 0000 —% 15
2222 Pursuit Dark Physical 04040 100100% 20
2626 Charge Beam Electric Special 05050 09090% 10
2929 Baton Pass Normal Status 0000 —% 40
3333 Metal Burst Steel Physical 0000 100100% 10
3838 Flash Cannon Steel Special 08080 100100% 10
4242 Discharge Electric Special 08080 100100% 15
4545 Lock-On Normal Status 0000 —% 5
4848 Meteor Mash Steel Physical 09090 09090% 10
5050 Bullet Punch Steel Physical 04040 100100% 30
5555 Shift Gear Steel Status 0000 —% 10
5757 After You Normal Status 0000 —% 15
  • A level of "Start" indicates a move that will be known by a Delta Maractus obtained at level 1.
  • Bold indicates a move that gets STAB when used by Delta Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Maractus

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Darktm.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Psychictm.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Poisontm.png TM06 Toxic Poison Status 0000 090}}90% 10
Normaltm.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Normaltm.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Psychictm.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Normaltm.png TM17 Protect Normal Status 0000 —}}—% 10
Normaltm.png TM21 Frustration Normal Physical 0000 100}}100% 20
Electrictm.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
Electrictm.png TM25 Thunder Electric Special 110110 070}}70% 10
Normaltm.png TM27 Return Normal Physical 0000 100}}100% 20
Normaltm.png TM32 Double Team Normal Status 0000 —}}—% 15
Psychictm.png TM33 Reflect Psychic Status 0000 —}}—% 20
Rocktm.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Flyingtm.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Normaltm.png TM42 Facade Normal Physical 07070 100}}100% 20
Psychictm.png TM44 Rest Psychic Status 0000 —}}—% 10
Normaltm.png TM45 Attract Normal Status 0000 100}}100% 15
Normaltm.png TM49 Recycle Normal Status 0000 —}}—% 10
Firetm.png TM50 Overheat Fire Special 130130 090}}90% 5
Grasstm.png TM53 Energy Ball Grass Special 09090 100}}100% 10
Normaltm.png TM54 False Swipe Normal Physical 04040 100}}100% 40
Darktm.png TM56 Fling Dark Physical 0000 100}}100% 10
Electrictm.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Normaltm.png TM64 Explosion Normal Physical 250250 100}}100% 5
Ghosttm.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Normaltm.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Rocktm.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Dragontm.png TM70 Jet Stream Dragon Status 0000 —}}—% 15
Normaltm.png TM72 Psych Up Normal Status 0000 —}}—% 10
Electrictm.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Steeltm.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Normaltm.png TM75 Swords Dance Normal Status 0000 —}}—% 20
Electrictm.png TM77 Wild Charge Electric Physical 09090 100}}100% 15
Electrictm.png TM83 Shock Wave Electric Special 06060 —}}—% 20
Normaltm.png TM87 Swagger Normal Status 0000 090}}90% 15
Fightingtm.png TM88 Power-Up Punch Fighting Physical 04040 100}}100% 20
Bugtm.png TM89 U-turn Bug Physical 07070 100}}100% 20
Normaltm.png TM90 Substitute Normal Status 0000 —}}—% 10
Steeltm.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Rocktm.png TM94 Smack Down Rock Physical 05050 100}}100% 15
Normaltm.png TM95 Sleep Talk Normal Status 0000 —}}—% 10
Normaltm.png TM102 Achilles Heel Normal Physical 04545 100}}100% 15
Normaltm.png TM110 Round Normal Special 06060 100}}100% 15
Normaltm.png TM111 Captivate Normal Status 0000 100}}100% 20
Normaltm.png TM115 Confide Normal Status 0000 —}}—% 20
Normaltm.png TM123 Secret Power Normal Physical 07070 100}}100% 20
Normalhm.png HM01 Cut Normal Physical 05050 095}}95% 30
Normalhm.png HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Delta Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Maractus

By breeding

1.2
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Delta Maractus
  • Bold indicates a move that gets STAB when used by Delta Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Maractus

By tutoring

1.2
 Move   Type   Cat.  Pwr.  Acc.   PP 
Acid Poison Special 40 100% 30
After You Normal Status —% 15
Baton Pass Normal Status —% 40
Counter Fighting Physical 100% 20
Endure Normal Status —% 10
Helping Hand Normal Status —% 20
Ice Punch Ice Physical 75 100% 15
Iron Defense Steel Status —% 15
Iron Head Steel Physical 80 100% 15
Knock Off Dark Physical 65 100% 20
Meteor Mash Steel Physical 90 90% 10
Metronome Normal Status —% 10
Mimic Normal Status —% 10
Role Play Psychic Status —% 10
Shift Gear Steel Status —% 10
Signal Beam Bug Special 75 100% 15
Snore Normal Special 50 100% 15
Stealth Rock Rock Status —% 20
Thunder Punch Electric Physical 75 100% 15
Zen Headbutt Psychic Physical 80 90% 15
  • Bold indicates a move that gets STAB when used by Delta Maractus
  • Italic indicates a move that gets STAB only when used by an evolution of Delta Maractus

Evolution

889.png
Unevolved
Delta Maractus
 Steel 


Sprites

Front Back
GenderM.png 889.png 889b.png
Front shiny Back shiny
GenderM.png 889s.png 889sb.png


888.png #888: Delta Darmanitan
Pokémon
#890: Delta Dwebble (Berry) 890.png