Prism Guard (Ability): Difference between revisions
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== Effect == | == Effect == | ||
===In battle=== | ===In battle=== | ||
When a Pokémon with Prism Guard is hit with a non-contact move, the attacker loses 1/8 of its own maximum HP, after all turn-based damage is dealt. If Prism Guard causes both the user and the attacker to faint, then the attacker will faint first. It is the non-contact counterpart to {{a|Rough Skin}} | When a Pokémon with Prism Guard is hit with a non-contact move, the attacker loses 1/8 of its own maximum HP, after all turn-based damage is dealt. If Prism Guard causes both the user and the attacker to faint, then the attacker will faint first. It is the non-contact counterpart to {{a|Rough Skin}}. | ||
===Outside of battle=== | ===Outside of battle=== |
Revision as of 21:43, 7 February 2017
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Prism Guard is an ability exclusive to Pokémon Zeta and Omicron and Pokémon Insurgence. It is the signature Ability of Mega Milotic.
Effect
In battle
When a Pokémon with Prism Guard is hit with a non-contact move, the attacker loses 1/8 of its own maximum HP, after all turn-based damage is dealt. If Prism Guard causes both the user and the attacker to faint, then the attacker will faint first. It is the non-contact counterpart to Rough Skin.
Outside of battle
Prism Guard has no effect outside of battle.
Pokémon with Prism Guard
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | |
---|---|---|---|---|---|---|
Milotic Mega Milotic |
Water | Fairy | Prism Guard | None | None | |