Prism Guard (Ability)
When a Pokémon with Prism Guard is hit with a non-contact move, the attacker loses 1/8 of its own maximum HP, after all turn-based damage is dealt. If Prism Guard causes both the user and the attacker to faint, then the attacker will faint first. It is the non-contact counterpart to Iron Barbs and Rough Skin.
Outside of battle
Prism Guard has no effect outside of battle.
Pokémon with Prism Guard
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