Template:Rand

From The Pokemon Insurgence Wiki
Revision as of 00:14, 31 January 2015 by UDie2day (talk | contribs) (Added the doc to the template)



This template generates a pseudo-random integer between 0 and count-1.

Usage:
  • {{Rand|count|seed|prime}}
  • All parameters are optional and have default values. They must be integers.
  • The default count is 100 (so by default, this template generates values between 0 and 99) and must be non-zero.
  • The default seed is {{#time:z}} (currently 152, i.e. the current day number in the year, at the time this page was last saved or purged from the cache) and can be set to any other integer value (used to generate distinct values on the same page).
  • The default prime is 67 and should be a prime number above 17 (used to generate distinct values on the same page).
Examples generating numbers between 0 and 999:
  • {{Rand|1000}} = 38

Template loop detected: Template:Rand/doc

  • {{Rand|1000}} = 38

Template loop detected: Template:Rand/doc (same day, same output)

  • {{Rand|1000|152|67}} = 38

Template loop detected: Template:Rand/doc (same as above)

  • {{Rand|1000|152|61}} = 379

Template loop detected: Template:Rand/doc (this and others should all be different)

  • {{Rand|1000|6}} = 256

Template loop detected: Template:Rand/doc

  • {{Rand|1000|5}} = 189

Template loop detected: Template:Rand/doc

  • {{Rand|1000|4}} = 122

Template loop detected: Template:Rand/doc

  • {{Rand|1000|3}} = 55

Template loop detected: Template:Rand/doc

  • {{Rand|1000|2}} = 988

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1}} = 921

Template loop detected: Template:Rand/doc

  • {{Rand|1000|0}} = 854

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|17}} = 396

Template loop detected: Template:Rand/doc (varying the prime number)

  • {{Rand|1000|1|19}} = 986

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|23}} = 145

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  • {{Rand|1000|1|29}} = 857

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|31}} = 428

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|37}} = 165

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|41}} = 343

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|43}} = 895

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|47}} = 46

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|51}} = 205

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|53}} = 814

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|59}} = 547

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|61}} = 107

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|67}} = 854

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|71}} = 978

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|73}} = 540

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|79}} = 305

Template loop detected: Template:Rand/doc

Note:
  • Varying seed linearly generates numbers that generate a linear sequence on the same page, with equal cyclic steps;
  • Varying prime (provided that they are odd prime numbers) generates pseudo-random that have independent random distribution.
  • Note that when count is even (such as 100 by default, or 1000 in the examples above), the generated numbers (on the same page) are all odd or all even when you are varying the seed or prime, unless half of the calls use an even seed and the others used an odd seed. However, later invocations will still alternate odd and even numbers on output (this problem only occurs on the same page where multiple random numbers are invoked).
  • On the same page, multiple invocations of this template with the same parameters will generate the same output value, so it is possible to create multiple links related to the same article.


as:সাঁচ:Rand