Shiny Rate: Difference between revisions

From The Pokemon Insurgence Wiki
(Updated friend safari shiny rates as of 1.2.5 (forgot the chart))
(Updated Masuda Method as of 1.2.5)
Line 1: Line 1:
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.
Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.


The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 2/2731 or 0.072%).
The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 1/1365 or 0.073%).


Due to a bug in how the game handles checking a Pokémon's region, the shiny rate of eggs is unable to increase via the Masuda method or the Shiny Charm, leaving all eggs with a 1/4096 (0.024%) probability of hatching as shiny.  
Breeding with a foreign Pokemon, known as the {{BLink|Masuda method}}, increases the odds of hatching a shiny to 6/4096 (About 1/683, or 0.146%). After the Shiny Charm is acquired, the rate goes up to 8/4096 (1/512, or 0.195%).


With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%).  
With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%).  
Line 9: Line 9:
The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%).
The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%).


Note: In Insurgence, the DexNav doesn't have chaining, it's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.
'''Note:''' In Insurgence, the DexNav doesn't have chaining. It's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.


==Summary Table==
==Summary Table==
Line 18: Line 18:
! style="background: #{{gold color}}" | Shiny Rate
! style="background: #{{gold color}}" | Shiny Rate
! style="background: #{{gold color}}; {{roundytr|5px}}" | Shiny Charm
! style="background: #{{gold color}}; {{roundytr|5px}}" | Shiny Charm
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | Base rate
| 1/4096<br>0.024% ||  3/4096<br>0.073%
|- style="background: #fff"
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | [[Friend Safari]]
! class="l" style="background: #{{gold color}}" | [[Friend Safari]]
| 5/4096<br>0.12% || 7/4096<br>0.17%
| 5/4096<br>0.12% || 7/4096<br>0.17%
|- style="background: #fff"
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | Base rate
! class="l" style="background: #{{gold color}}" | Breeding via {{BLink|Masuda method}}
| 1/4096<br>0.024% ||  3/4096<br>0.072%
| ~1/683<br>0.146% || 1/512<br>0.195%
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | {{BLink|Pokémon breeding|Breeding}} a Shiny Pokémon<br>or Hatching Eggs
| 1/4096<br>0.024% || 1/4096<br>0.024%
|- style="background: #fff"
|- style="background: #fff"
! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}}
! class="l" style="background: #{{gold color}}" | {{BLink|DexNav}}
| 1/768<br>0.13% || 1/256<br>0.39%
| 1/768<br>0.13% || 1/256<br>0.39%
|}
|}

Revision as of 23:40, 22 February 2020

Like any other Pokémon game, Shiny Pokémon are sought by many for either their different coloration and/or just for collection.

The game follows Generation VI shiny probability of 1/4096 (0.024%) for wild and static encounters; when obtaining the Shiny Charm the rate changes to 3/4096 (about 1/1365 or 0.073%).

Breeding with a foreign Pokemon, known as the Masuda method, increases the odds of hatching a shiny to 6/4096 (About 1/683, or 0.146%). After the Shiny Charm is acquired, the rate goes up to 8/4096 (1/512, or 0.195%).

With the introduction of the DexNav the rate for catching shiny Pokémon in the wild is increased to 1/768 (0.13%); with the Shiny Charm acquired the rate is changed to 3/768 (about 1/256, or 0.39%).

The Friend Safari has a chance of 5/4096 (about 1/819, or 0.12%) for encounters to be shiny. With the Shiny Charm, this rate is boosted to 7/4096 (about 1/585, or 0.17%).

Note: In Insurgence, the DexNav doesn't have chaining. It's a flat rate that applies for each encounter when scanned through the DexNav. This means that even if the player leaves the area, the rate isn't affected.

Summary Table

Shiny Rate Shiny Charm
Base rate 1/4096
0.024%
3/4096
0.073%
Friend Safari 5/4096
0.12%
7/4096
0.17%
Breeding via Masuda method ~1/683
0.146%
1/512
0.195%
DexNav 1/768
0.13%
1/256
0.39%