Challenge Mode

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Revision as of 06:41, 23 January 2015 by Xbser (talk | contribs) (Just copied over from ZO, may be invaild haven't done many challenges. Needs a better format IMO, but I suppose it doesn't matter.)
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In Pokémon Insurgence there are a few added Challenge Modes. These challenge modes enforce a few new rules. You may combine some challenge modes.

List of Challenges

  • Nuzlocke
    • Fainted Pokémon can't be revived in Pokémon Centers, this means dead is dead.
    • Caught Pokémon must be nicknamed.
  • Randomized
    • Every time you encounter a Pokémon (wild Pokémon as well as trainer Pokémon) the game runs a random number generator from 0-721 and will change the Pokémon to the corresponding Pokédex number. Delta Pokemon can't be encountered in this mode.
    • You cannot trade with this mode activated
  • PP Challenge
    • Pokémon Centers won't heal PP.
  • Egg Challenge
  • Solo Run
    • At the beginning of the game you get to choose any nonlegendary, unevolved Pokemon, and you use it for the course of the game. You can still catch Pokemon, but they are sent to your PC by default and your PC is unopenable.
    • You can forfeit this challenge at any time.
    • This run will end once you finish the first region. You will be able to access your PC after this.
  • Mystery Challenge
    • All Pokémon encountered will appear as a ??? sprite and will have hidden names.
    • They will have their normal sprites and names once they are completed in the Pokédex.
    • You can forfeit this challenge at any time.
  • Non-Technical Challenge
    • You can't use TMs in this run.
  • Bravery Challenge
    • You can't flee from wild battles.