Aura Blast (move): Difference between revisions

From The Pokemon Insurgence Wiki
(Created page with "{{MoveInfobox| name=Aura Blast | gameimage= | type=Fighting | damagecategory=Special | basepp=5 | maxpp=8 | power=50 | accuracy=— | game = Insurgence | touches=no | protect=...")
 
 
(One intermediate revision by the same user not shown)
Line 24: Line 24:
While in Burst Mode, Lucario generates an aura sphere at the end of each turn, including the turn it enters Burst Mode. A maximum of seven charges can be generated before the user is forced to exit Burst Mode. When Aura Blast is used, Lucario attacks the target once for every generated aura sphere. The final hit deals double the normal damage. Despite potentially hitting the target multiple times, this attack does not increase the Synergy Gauge for each hit.
While in Burst Mode, Lucario generates an aura sphere at the end of each turn, including the turn it enters Burst Mode. A maximum of seven charges can be generated before the user is forced to exit Burst Mode. When Aura Blast is used, Lucario attacks the target once for every generated aura sphere. The final hit deals double the normal damage. Despite potentially hitting the target multiple times, this attack does not increase the Synergy Gauge for each hit.


Like other Burst Attacks, this move can only be used when Red Lucario is in Burst Mode. This move can only be used once during a single Burst Mode duration, however they can be used again upon exiting and then reentering Burst Mode.  
Like other Burst Attacks, this move can only be used when Red Lucario is in Burst Mode. This move can only be used once during a single Burst Mode duration, however they can be used again upon exiting and then reentering Burst Mode. Additionally, the moves {{m|Counter}}, {{m|Mirror Coat}}, and {{m|Metal Burst}} cannot act in response to Burst Attacks.


==Description==
==Description==
{{movedesc|fighting}}
{{movedesc|fighting}}
{{movedescentry|Battle|Work in progress}}
{{movedescentry|Battle|Charges Aura Spheres during Burst Mode and barrages the target, dealing more damage on the last hit.}}
|}
|}
|}{{left clear}}
|}{{left clear}}

Latest revision as of 00:25, 22 June 2020

Aura Blast
[[File:|center]]
Type  Fighting
Category  Special
PP  5 (max. 8)
Power  50
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced Insurgence

Aura Blast is a damage-dealing Fighting-type move exclusive to Pokémon Insurgence. It is the Burst Attack of Red Lucario.

Effect

While in Burst Mode, Lucario generates an aura sphere at the end of each turn, including the turn it enters Burst Mode. A maximum of seven charges can be generated before the user is forced to exit Burst Mode. When Aura Blast is used, Lucario attacks the target once for every generated aura sphere. The final hit deals double the normal damage. Despite potentially hitting the target multiple times, this attack does not increase the Synergy Gauge for each hit.

Like other Burst Attacks, this move can only be used when Red Lucario is in Burst Mode. This move can only be used once during a single Burst Mode duration, however they can be used again upon exiting and then reentering Burst Mode. Additionally, the moves Counter, Mirror Coat, and Metal Burst cannot act in response to Burst Attacks.

Description

Type Description
Battle Charges Aura Spheres during Burst Mode and barrages the target, dealing more damage on the last hit.


Learnset

By leveling up

# Pokémon Type Level
448 448 2.png Lucario
Red Lucario
Fighting 100
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.