Template:Rand

From The Pokemon Insurgence Wiki
Revision as of 23:14, 30 January 2015 by UDie2day (talk | contribs) (Added the doc to the template)



This template generates a pseudo-random integer between 0 and count-1.

Usage:
  • {{Rand|count|seed|prime}}
  • All parameters are optional and have default values. They must be integers.
  • The default count is 100 (so by default, this template generates values between 0 and 99) and must be non-zero.
  • The default seed is {{#time:z}} (currently 25, i.e. the current day number in the year, at the time this page was last saved or purged from the cache) and can be set to any other integer value (used to generate distinct values on the same page).
  • The default prime is 67 and should be a prime number above 17 (used to generate distinct values on the same page).
Examples generating numbers between 0 and 999:
  • {{Rand|1000}} = 174

Template loop detected: Template:Rand/doc

  • {{Rand|1000}} = 174

Template loop detected: Template:Rand/doc (same day, same output)

  • {{Rand|1000|25|67}} = 174

Template loop detected: Template:Rand/doc (same as above)

  • {{Rand|1000|25|61}} = 667

Template loop detected: Template:Rand/doc (this and others should all be different)

  • {{Rand|1000|6}} = 901

Template loop detected: Template:Rand/doc

  • {{Rand|1000|5}} = 834

Template loop detected: Template:Rand/doc

  • {{Rand|1000|4}} = 767

Template loop detected: Template:Rand/doc

  • {{Rand|1000|3}} = 700

Template loop detected: Template:Rand/doc

  • {{Rand|1000|2}} = 633

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1}} = 566

Template loop detected: Template:Rand/doc

  • {{Rand|1000|0}} = 499

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|17}} = 291

Template loop detected: Template:Rand/doc (varying the prime number)

  • {{Rand|1000|1|19}} = 751

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|23}} = 650

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|29}} = 972

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|31}} = 413

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|37}} = 760

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|41}} = 678

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|43}} = 100

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|47}} = 991

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|51}} = 890

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|53}} = 369

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|59}} = 712

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|61}} = 142

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|67}} = 499

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|71}} = 363

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|73}} = 795

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|79}} = 170

Template loop detected: Template:Rand/doc

Note:
  • Varying seed linearly generates numbers that generate a linear sequence on the same page, with equal cyclic steps;
  • Varying prime (provided that they are odd prime numbers) generates pseudo-random that have independent random distribution.
  • Note that when count is even (such as 100 by default, or 1000 in the examples above), the generated numbers (on the same page) are all odd or all even when you are varying the seed or prime, unless half of the calls use an even seed and the others used an odd seed. However, later invocations will still alternate odd and even numbers on output (this problem only occurs on the same page where multiple random numbers are invoked).
  • On the same page, multiple invocations of this template with the same parameters will generate the same output value, so it is possible to create multiple links related to the same article.


as:সাঁচ:Rand