Donphan (Pokémon)

From The Pokemon Insurgence Wiki
Revision as of 17:20, 18 January 2015 by Zero breaker (talk | contribs)
Donphan
Armor Pokémon
#232
Donphan
Donphan




Type
Ground Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Sturdy
Donphan
Irrelephant
Y

Y
Sand Veil
Hidden Ability

Y

Y

Y
Cacophony
Cacophony
Cacophony
Cacophony
Cacophony
Sand Veil
Hidden Ability

Hidden Ability
Irrelephant

Y

Y



Y

Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (14.8%)
Breeding
Egg Group
Field
Hatch time
5355 - 5609 steps
Height
3'07" 1.1 m
Weight
264.6 lbs. 120.0 kg
EV yield
Total: 2
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed

Donphan is a Ground-type Pokémon.

It evolves from Phanpy starting at level 25. It can Mega Evolve into Mega Donphan using the Donphanite.

Pokédex entry

Pokédex entry
Placeholder.


Game locations

Availability
None Evolve Phanpy
Very Common
Common
Uncommon
Fossil
Hidden Grotto
Rare
Very Rare
One


Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common [[File:.png link=]]
Uncommon [[File:.png link=]]
Rare [[File:.png link=]]
Always [[File:.png link=]]
Story [[File:.png link=]]



Base stats

Donphan

Stat Range
At Lv. 60 At Lv. 120
HP: 90
178 - 234 346 - 458
Attack: 120
134 - 225 263 - 445
Defense: 120
134 - 225 263 - 445
Sp.Atk: 60
69 - 146 134 - 287
Sp.Def: 60
69 - 146 134 - 287
Speed: 50
58 - 133 112 - 260
Total: 500   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Donphan

Stat Range
At Lv. 60 At Lv. 120
HP: 90
178 - 234 346 - 458
Attack: 150
166 - 265 328 - 524
Defense: 150
166 - 265 328 - 524
Sp.Atk: 50
58 - 133 112 - 260
Sp.Def: 60
69 - 146 134 - 287
Speed: 100
112 - 199 220 - 392
Total: 600   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Crystal
None

Learnset

By leveling up

1.2
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start

Fire Fang

Fire Physical 06565 09595% 15
00Start

Thunder Fang

Electric Physical 06565 09595% 15
00Start

Horn Attack

Normal Physical 06565 100100% 25
00Start

Growl

Normal Status 0000 100100% 40
00Start

Defense Curl

Normal Status 0000 —% 40
00Start

Bulldoze

Ground Physical 06060 100100% 20
066

Rapid Spin

Normal Physical 02020 100100% 40
1010

Knock Off

Dark Physical 02020 100100% 20
1515

Rollout

Rock Physical 03030 09090% 20
1919

Magnitude

Ground Physical 0000 100100% 30
2424

Slam

Normal Physical 08080 07575% 20
2525

Fury Attack

Normal Physical 01515 08585% 20
3131

Assurance

Dark Physical 05050 100100% 10
3939

Scary Face

Normal Status 0000 100100% 10
4646

Earthquake

Ground Physical 100100 100100% 10
5454

Giga Impact

Normal Physical 150150 09090% 5
  • A level of "Start" indicates a move that will be known by a Donphan obtained at level 1.
  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan

By TM/HM

1.2
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Normaltm.png TM?? Placeholder Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Donphan
  • Italic indicates a move that gets STAB only when used by an evolution of Donphan

Strategy

Having an amazing 150 physical bulk, alongside the equally powerful 150 Attack and decent 100 Speed, makes Mega Donphan a formidable opponent. The ability "Irrelephant" makes Donphan ignore immunities, which allows its Earthquakes to hit threats like Talonflame or Skarmory for super effective damage. It's also an amazing pun. With this, only Bug- and Grass-types resist Mega Donphan's STAB Ground-type moves, allowing it to free up its movepool for other coverage or utility moves. Unfortunately, Mega Donphan is cursed with weaknesses to two common types which are Water and Ice. Combined with its mediocre special bulk and lack of recovery, this makes it somewhat easy to revenge kill.