Template:Rand

From The Pokemon Insurgence Wiki
Revision as of 23:14, 30 January 2015 by UDie2day (talk | contribs) (Added the doc to the template)



This template generates a pseudo-random integer between 0 and count-1.

Usage:
  • {{Rand|count|seed|prime}}
  • All parameters are optional and have default values. They must be integers.
  • The default count is 100 (so by default, this template generates values between 0 and 99) and must be non-zero.
  • The default seed is {{#time:z}} (currently 326, i.e. the current day number in the year, at the time this page was last saved or purged from the cache) and can be set to any other integer value (used to generate distinct values on the same page).
  • The default prime is 67 and should be a prime number above 17 (used to generate distinct values on the same page).
Examples generating numbers between 0 and 999:
  • {{Rand|1000}} = 153

Template loop detected: Template:Rand/doc

  • {{Rand|1000}} = 153

Template loop detected: Template:Rand/doc (same day, same output)

  • {{Rand|1000|326|67}} = 153

Template loop detected: Template:Rand/doc (same as above)

  • {{Rand|1000|326|61}} = 424

Template loop detected: Template:Rand/doc (this and others should all be different)

  • {{Rand|1000|6}} = 713

Template loop detected: Template:Rand/doc

  • {{Rand|1000|5}} = 646

Template loop detected: Template:Rand/doc

  • {{Rand|1000|4}} = 579

Template loop detected: Template:Rand/doc

  • {{Rand|1000|3}} = 512

Template loop detected: Template:Rand/doc

  • {{Rand|1000|2}} = 445

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1}} = 378

Template loop detected: Template:Rand/doc

  • {{Rand|1000|0}} = 311

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|17}} = 303

Template loop detected: Template:Rand/doc (varying the prime number)

  • {{Rand|1000|1|19}} = 235

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|23}} = 78

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|29}} = 816

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|31}} = 729

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|37}} = 492

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|41}} = 354

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|43}} = 248

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|47}} = 83

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|51}} = 926

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|53}} = 877

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|59}} = 636

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|61}} = 538

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|67}} = 311

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|71}} = 119

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|73}} = 23

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|79}} = 814

Template loop detected: Template:Rand/doc

Note:
  • Varying seed linearly generates numbers that generate a linear sequence on the same page, with equal cyclic steps;
  • Varying prime (provided that they are odd prime numbers) generates pseudo-random that have independent random distribution.
  • Note that when count is even (such as 100 by default, or 1000 in the examples above), the generated numbers (on the same page) are all odd or all even when you are varying the seed or prime, unless half of the calls use an even seed and the others used an odd seed. However, later invocations will still alternate odd and even numbers on output (this problem only occurs on the same page where multiple random numbers are invoked).
  • On the same page, multiple invocations of this template with the same parameters will generate the same output value, so it is possible to create multiple links related to the same article.


as:সাঁচ:Rand