Template:Rand

From The Pokemon Insurgence Wiki
Revision as of 23:14, 30 January 2015 by UDie2day (talk | contribs) (Added the doc to the template)



This template generates a pseudo-random integer between 0 and count-1.

Usage:
  • {{Rand|count|seed|prime}}
  • All parameters are optional and have default values. They must be integers.
  • The default count is 100 (so by default, this template generates values between 0 and 99) and must be non-zero.
  • The default seed is {{#time:z}} (currently 338, i.e. the current day number in the year, at the time this page was last saved or purged from the cache) and can be set to any other integer value (used to generate distinct values on the same page).
  • The default prime is 67 and should be a prime number above 17 (used to generate distinct values on the same page).
Examples generating numbers between 0 and 999:
  • {{Rand|1000}} = 281

Template loop detected: Template:Rand/doc

  • {{Rand|1000}} = 281

Template loop detected: Template:Rand/doc (same day, same output)

  • {{Rand|1000|338|67}} = 281

Template loop detected: Template:Rand/doc (same as above)

  • {{Rand|1000|338|61}} = 48

Template loop detected: Template:Rand/doc (this and others should all be different)

  • {{Rand|1000|6}} = 37

Template loop detected: Template:Rand/doc

  • {{Rand|1000|5}} = 970

Template loop detected: Template:Rand/doc

  • {{Rand|1000|4}} = 903

Template loop detected: Template:Rand/doc

  • {{Rand|1000|3}} = 836

Template loop detected: Template:Rand/doc

  • {{Rand|1000|2}} = 769

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1}} = 702

Template loop detected: Template:Rand/doc

  • {{Rand|1000|0}} = 635

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|17}} = 27

Template loop detected: Template:Rand/doc (varying the prime number)

  • {{Rand|1000|1|19}} = 103

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|23}} = 234

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|29}} = 404

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|31}} = 461

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|37}} = 656

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|41}} = 806

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|43}} = 844

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|47}} = 967

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|51}} = 98

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|53}} = 193

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|59}} = 384

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|61}} = 430

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|67}} = 635

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|71}} = 731

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|73}} = 779

Template loop detected: Template:Rand/doc

  • {{Rand|1000|1|79}} = 2

Template loop detected: Template:Rand/doc

Note:
  • Varying seed linearly generates numbers that generate a linear sequence on the same page, with equal cyclic steps;
  • Varying prime (provided that they are odd prime numbers) generates pseudo-random that have independent random distribution.
  • Note that when count is even (such as 100 by default, or 1000 in the examples above), the generated numbers (on the same page) are all odd or all even when you are varying the seed or prime, unless half of the calls use an even seed and the others used an odd seed. However, later invocations will still alternate odd and even numbers on output (this problem only occurs on the same page where multiple random numbers are invoked).
  • On the same page, multiple invocations of this template with the same parameters will generate the same output value, so it is possible to create multiple links related to the same article.


as:সাঁচ:Rand