Memory Chamber/Rich Boy: Difference between revisions
From The Pokemon Insurgence Wiki
(Subpage Rich Boy) |
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|prize = {{pdollar}}3600 | |prize = {{pdollar}}3600 | ||
|pokemon = 6}} | |pokemon = 6}} | ||
|{{Pokémon/6 | |||
|type1 = Fire | |||
|ndex = 157 | |||
|pokemon = Typhlosion | |||
|held = Power Herb | |||
|level = 50 | |||
|move1type = Grass|move1 = Solar Beam|move1cat = Special | |||
|move2type = Fighting|move2 = Focus Blast|move2cat = Special | |||
|move3type = Psychic|move3 = Extrasensory|move3cat = Special | |||
|move4type = Fighting|move4 = Fire Blast|move4cat = Special}} | |||
|{{Pokémon/6 | |{{Pokémon/6 | ||
|type1 = Fighting | |type1 = Fighting | ||
Line 16: | Line 26: | ||
|ndex = 675 | |ndex = 675 | ||
|pokemon = Pangoro | |pokemon = Pangoro | ||
|held = Assault Vest | |||
|level = 50 | |level = 50 | ||
|move1type = Rock|move1 = Stone Edge|move1cat = Physical | |move1type = Rock|move1 = Stone Edge|move1cat = Physical | ||
Line 21: | Line 32: | ||
|move3type = Poison|move3 = Poison Jab|move3cat = Physical | |move3type = Poison|move3 = Poison Jab|move3cat = Physical | ||
|move4type = Dark|move4 = Crunch|move4cat = Physical}} | |move4type = Dark|move4 = Crunch|move4cat = Physical}} | ||
|{{Pokémon/6 | |{{Pokémon/6 | ||
|type1 = Bug | |type1 = Bug | ||
Line 37: | Line 40: | ||
|move1type = Normal|move1 = Quick Attack|move1cat = Physical | |move1type = Normal|move1 = Quick Attack|move1cat = Physical | ||
|move2type = Ground|move2 = Earthquake|move2cat = Physical | |move2type = Ground|move2 = Earthquake|move2cat = Physical | ||
|move3type = Normal|move3 = Return|move3cat = Physical}} | |move3type = Normal|move3 = Return|move3cat = Physical | ||
|move4type = Normal|move4 = Swords Dance|move3cat = Status}} | |||
{{Party/Div}} | {{Party/Div}} | ||
|{{Pokémon/6 | |{{Pokémon/6 | ||
Line 47: | Line 51: | ||
|level = 50 | |level = 50 | ||
|move1type = Fairy|move1 = Dazzling Gleam|move1cat = Special | |move1type = Fairy|move1 = Dazzling Gleam|move1cat = Special | ||
|move2type = Normal|move2 = Hyper Voice|move2cat = Special}} | |move2type = Normal|move2 = Hyper Voice|move2cat = Special | ||
|move3type = Fire|move3 = Fire Blast|move3cat = Special | |||
|move4type = Normal|move4 = Pain Split|move4cat = Status}} | |||
|{{Pokémon/6 | |{{Pokémon/6 | ||
|type1 = Electric | |type1 = Electric | ||
Line 54: | Line 60: | ||
|held = Shell Bell | |held = Shell Bell | ||
|level = 50 | |level = 50 | ||
|move1type = Fighting|move1 = Drain Punch|move1cat = Physical}} | |move1type = Fighting|move1 = Drain Punch|move1cat = Physical | ||
|move2type = Electric|move2 = Thunder Punch|move2cat = Physical | |||
|move3type = Poison|move3 = Coil|move3cat = Status}} | |||
|{{Pokémon/6 | |{{Pokémon/6 | ||
|type1 = Water | |type1 = Water | ||
Line 63: | Line 71: | ||
|level = 50 | |level = 50 | ||
|move1type = Normal|move1 = Protect|move1cat = Status | |move1type = Normal|move1 = Protect|move1cat = Status | ||
|move2type = Normal|move2 = Yawn|move2cat = Status}} | |move2type = Normal|move2 = Yawn|move2cat = Status | ||
|move3type = Water|move3 = Waterfall|move3cat = Physical | |||
|move4type = Steel|move4 = Iron Defense|move4cat = Status}} | |||
{{Party/Footer}} | {{Party/Footer}} |