Wildfire (move): Difference between revisions
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{{TMentry|773|Delta Wooper|2|Grass|Fire|}} | {{TMentry|773|Delta Wooper|2|Grass|Fire|}} | ||
{{TMentry|774|Delta Quagsire|2|Grass|Fire|}} | {{TMentry|774|Delta Quagsire|2|Grass|Fire|}} | ||
{{TMentry|901|Delta Litwick|2|Fairy|Fire|}} | |||
{{TMentry|902|Delta Lampent|2|Fairy|Fire|}} | |||
{{TMentry|903|Delta Chandelure|2|Fairy|Fire|}} | |||
{{TMentry/footer|Fire}} | {{TMentry/footer|Fire}} |
Revision as of 22:28, 7 September 2017
Wildfire | ||||||||||||
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Target
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Availability
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Wildfire is a non-damaging Fire-type move exclusive to Pokémon Insurgence. It is TM119.
Effect
Wildfire is a status move that inflicts burns on the target if it manages to hit them. It will hit both targets in double battles.
Additionally, if the target is a Grass-type Pokémon, Wildfire will also burn every Pokémon in the target player's party that possesses a weakness to Fire-type attacks.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||
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No Pokémon can learn this move via leveling up. | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |