HM Replacements: Difference between revisions
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In Pokémon Insurgence, the player is able to complete their journey without needing to teach their Pokémon {{BLink|HM}}s. This is achieved through two separate replacement methods. The first method features Key Items which serve as a replacement for the HM in question. The second method features a list of certain moves which can be used in place of the attack that previously would use the HM's effect outside of battle. These moves are obtainable through both {{BLink|TM}}s and by leveling up certain Pokémon. To prevent the player from potentially reaching an impasse during a challenge run, HMs that are essential for storyline progression will always be available via Key Item. | |||
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Revision as of 05:54, 27 January 2015
In Pokémon Insurgence, the player is able to complete their journey without needing to teach their Pokémon HMs. This is achieved through two separate replacement methods. The first method features Key Items which serve as a replacement for the HM in question. The second method features a list of certain moves which can be used in place of the attack that previously would use the HM's effect outside of battle. These moves are obtainable through both TMs and by leveling up certain Pokémon. To prevent the player from potentially reaching an impasse during a challenge run, HMs that are essential for storyline progression will always be available via Key Item.
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Fly
- Rocket Boots (Black Market)
Strength
- Slam
- Headbutt
- Bulldoze
- Psychic
- Steamroller
- Whirlwind
- Rock Throw
- Ominous Wind
Rock Smash
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Rock Climb
- Though it is possible to level up certain Pokémon to obtain this move, it is unusable in 1.0 due to Rock Climb requiring more Badges than are presently available.
Surf
- Instant Lapras acquired after first Gym
Waterfall
- Though it is possible to level up certain Pokémon to obtain this move, it is unusable in 1.0 due to Waterfall requiring more Badges than are presently available.
Dive
Flash
- Flashlight (found in Helios Sewers)