Template:ItemAvailability: Difference between revisions
From The Pokemon Insurgence Wiki
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|- style="background:#FFFFFF; vertical-align:top; padding:4px;" | |- style="background:#FFFFFF; vertical-align:top; padding:4px;" id="[[{{IItem|{{{1|Potion}}}}}" | ||
| style="background:#FFFFFF; white-space:nowrap; font-weight:normal;" align=left | [[File:{{{1|Potion}}}.png|24px|link=]] {{{display|[[{{IItem|{{{1|Potion}}}}}|{{{1|Potion}}}]]}}} | | style="background:#FFFFFF; white-space:nowrap; font-weight:normal;" align=left | [[File:{{{1|Potion}}}.png|24px|link=]] {{{display|[[{{IItem|{{{1|Potion}}}}}|{{{1|Potion}}}]]}}} | ||
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Revision as of 16:53, 21 December 2022
The following is documentation for using the Template:ItemAvailability/head, Template:ItemAvailability, and Template:ItemAvailability/foot templates to display all methods for obtaining items throughout the game.
Template:ItemAvailability/head is used to start the table. It has two parameters:
- 1: Color scheme corresponding to bag pocket color; can be Item, Medicine, Poké Ball, TMs and HMs, Berries, Mega Stones, Clothes, or Key Items
- width: percentage width of overall table, if this parameter is not specified, the table will autosize, if specified with no value, default value is 100%
Template:ItemAvailability is used to add entries to the table. It has four parameters:
- 1: Item name
- 2: List of finite methods for obtaining the item
- 3: List of repeatable methods for obtaining the item
- display: Used if display/item name is different from sprite file name
Template:ItemAvailability/foot is used to end the table. It has one parameter:
- 1: Color scheme corresponding to bag pocket color; should be the same as the value in ItemAvailability/head
Example usage:
Item | Finite methods | Repeatable methods | |
---|---|---|---|
Potion | Telnor Town | Helios Department Store | |
IV Stone | Battle Frontier | ||
Black Belt | Battle Frontier | ||