Wildfire (move): Difference between revisions
From The Pokemon Insurgence Wiki
(Fixed typings) |
m (Had to get rid of the image placeholder since apparently Wikipedia Commons has an image named Wildfire.png. If Wildfire ever gets an animation in-game then we'll just have to remember to give it a different name.) |
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{{MoveInfobox| | {{MoveInfobox| | ||
name=Wildfire | | name=Wildfire | | ||
gameimage= | gameimage= | | ||
gameimagewidth=300 | | gameimagewidth=300 | | ||
type=Fire | | type=Fire | |
Revision as of 19:58, 18 February 2016
Wildfire | ||||||||||||
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Target
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Availability
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Effect
Wildfire is a status move that inflicts burns on the target if it manages to hit them. It will hit both targets in double battles.
Additionally, if the target is a Grass-type Pokémon, then Wildfire will also burn every Pokémon in the target player's party that possesses a weakness to Fire-type attacks.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||
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No Pokémon can learn this move via leveling up. | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |