Medusa Ray (move): Difference between revisions
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type=Rock | | type=Rock | | ||
damagecategory=Status | | damagecategory=Status | | ||
basepp= | basepp=20 | | ||
maxpp= | maxpp=32 | | ||
power=— | | power=— | | ||
accuracy= | accuracy=100 | | ||
game=Insurgence | | game=Insurgence | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
Medusa Ray changes the target's type to pure {{t|Rock}} | Medusa Ray changes the target's type to pure {{t|Rock}}. The effect lasts as long as the target is in battle, although changing [[bulbapedia:Form differences|form]] or [[bulbapedia:Transform_(move)|transforming]] will remove the effect. | ||
Medusa Ray fails if used on a substitute or a Pokémon with Multitype. | |||
==Description== | ==Description== |
Latest revision as of 20:57, 2 June 2020
Medusa Ray | ||||||||||||
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Target
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Availability
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Medusa Ray is a non-damaging Rock move exclusive to Pokémon Insurgence. It is the signature move of Delta Pidgeot.
Effect
Medusa Ray changes the target's type to pure Rock. The effect lasts as long as the target is in battle, although changing form or transforming will remove the effect.
Medusa Ray fails if used on a substitute or a Pokémon with Multitype.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||
---|---|---|---|---|---|---|---|---|
799 | Delta Pidgeot | Dark | Dragon | 1 | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |