Memory Chamber/Rich Boy: Difference between revisions
From The Pokemon Insurgence Wiki
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|held = Power Herb | |held = Power Herb | ||
|level = 50 | |level = 50 | ||
|ability = Blaze | |||
|move1type = Grass|move1 = Solar Beam|move1cat = Special | |move1type = Grass|move1 = Solar Beam|move1cat = Special | ||
|move2type = Fighting|move2 = Focus Blast|move2cat = Special | |move2type = Fighting|move2 = Focus Blast|move2cat = Special | ||
Line 28: | Line 29: | ||
|held = Assault Vest | |held = Assault Vest | ||
|level = 50 | |level = 50 | ||
|ability = Scrappy | |||
|move1type = Rock|move1 = Stone Edge|move1cat = Physical | |move1type = Rock|move1 = Stone Edge|move1cat = Physical | ||
|move2type = Fighting|move2 = Storm Throw|move2cat = Physical | |move2type = Fighting|move2 = Storm Throw|move2cat = Physical | ||
Line 38: | Line 40: | ||
|held = Pinsirite | |held = Pinsirite | ||
|level = 50 | |level = 50 | ||
|ability = Hyper Cutter | |||
|move1type = Normal|move1 = Quick Attack|move1cat = Physical | |move1type = Normal|move1 = Quick Attack|move1cat = Physical | ||
|move2type = Ground|move2 = Earthquake|move2cat = Physical | |move2type = Ground|move2 = Earthquake|move2cat = Physical | ||
Line 50: | Line 53: | ||
|held = Life Orb | |held = Life Orb | ||
|level = 50 | |level = 50 | ||
|ability = Frisk | |||
|move1type = Fairy|move1 = Dazzling Gleam|move1cat = Special | |move1type = Fairy|move1 = Dazzling Gleam|move1cat = Special | ||
|move2type = Normal|move2 = Hyper Voice|move2cat = Special | |move2type = Normal|move2 = Hyper Voice|move2cat = Special | ||
Line 60: | Line 64: | ||
|held = Shell Bell | |held = Shell Bell | ||
|level = 50 | |level = 50 | ||
|ability = Levitate | |||
|move1type = Fighting|move1 = Drain Punch|move1cat = Physical | |move1type = Fighting|move1 = Drain Punch|move1cat = Physical | ||
|move2type = Electric|move2 = Thunder Punch|move2cat = Physical | |move2type = Electric|move2 = Thunder Punch|move2cat = Physical | ||
Line 71: | Line 76: | ||
|held = Leftovers | |held = Leftovers | ||
|level = 50 | |level = 50 | ||
|ability = Defiant | |||
|move1type = Normal|move1 = Protect|move1cat = Status | |move1type = Normal|move1 = Protect|move1cat = Status | ||
|move2type = Normal|move2 = Yawn|move2cat = Status | |move2type = Normal|move2 = Yawn|move2cat = Status |
Revision as of 00:33, 4 February 2015
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