Achilles Heel (move): Difference between revisions
From The Pokemon Insurgence Wiki
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{{movedesc|normal}} | {{movedesc|normal}} | ||
{{movedescentry|Battle|The user identifies a weaknesses in its target, dealing Super Effective damage to all that are not immune to this move.}} | {{movedescentry|Battle|The user identifies a weaknesses in its target, dealing Super Effective damage to all that are not immune to this move.}} | ||
{{movedescentry|TM|The user | {{movedescentry|TM|The user deals Super Effective damage to targets that are not immune to this move.}} | ||
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|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | |||
===By [[TM Locations|TM]]=== | |||
{{TMentry/header|Normal}} | |||
|- style="background:#fff" | |||
| colspan=4 style="text-align:center;" | '''All Pokémon who can learn TMs can learn Achilles Heel except for {{pcolor|Wobbuffet|000}}, {{pcolor|Wynaut|000}}, {{pcolor|Kricketot|000}}, {{pcolor|Burmy|000}}, {{pcolor|Tynamo|000}}, {{pcolor|Spewpa|000}}, and {{pcolor|MISSINGNO|000}}.''' | |||
{{TMentry/footer|Normal}} | |||
==Trivia== | |||
* Prior to 1.2.5, Achilles Heel's base power was 150 and the move did not always deal super effective damage. It was intended to only work if the target had a team member in the same evolutionary line, but this restriction did not apply due to a bug. |
Latest revision as of 15:41, 4 October 2021
Achilles Heel | ||||||||||||
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Target
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Availability
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Achilles Heel is a damage-dealing Normal type move exclusive to Pokémon Insurgence.
Effect
Achilles Heel is a damaging move that will always deal super effective (2x) damage, except against types that would normally be immune to it.
Description
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Learnset
By TM
# | Pokémon | Type | ||||||||||||||||
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All Pokémon who can learn TMs can learn Achilles Heel except for Wobbuffet, Wynaut, Kricketot, Burmy, Tynamo, Spewpa, and MISSINGNO. | ||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
Trivia
- Prior to 1.2.5, Achilles Heel's base power was 150 and the move did not always deal super effective damage. It was intended to only work if the target had a team member in the same evolutionary line, but this restriction did not apply due to a bug.