Template:Stats: Difference between revisions

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! <small>{{#ifexpr: {{{HP|90}}} = 1|1|{{#expr: floor(((0 + 2 * {{{HP|1}}} + (0/4) + 100) * 60/100)) + 10}}}} - {{#ifexpr: {{{HP|1}}} = 1|1|{{#expr: floor(((31 + 2 * {{{HP|1}}} + (252/4) + 100) * 60/100)) + 10}}}}</small>
! <small>{{#ifexpr: {{{HP|90}}} = 1|1|{{#expr: floor(((0 + 2 * {{{HP|1}}} + (0/4) + 100) * 60/100)) + 10}}}} - {{#ifexpr: {{{HP|1}}} = 1|1|{{#expr: floor(((31 + 2 * {{{HP|1}}} + (252/4) + 100) * 60/100)) + 10}}}}</small>
! <small>{{#ifexpr: {{{HP|1}}} = 1|1|{{#expr: floor(((0 + 2 * {{{HP|1}}} + (0/4) + 100) * 120/100)) + 10}}}} - {{#ifexpr: {{{HP|1}}} = 1|1|{{#expr: floor(((31 + 2 * {{{HP|1}}} + (252/4) + 100) * 120/100)) + 10}}}}</small>
! <small>{{#ifexpr: {{{HP|90}}} = 1|1|{{#expr: floor(((0 + 2 * {{{HP|1}}} + (0/4) + 100) * 120/100)) + 10}}}} - {{#ifexpr: {{{HP|1}}} = 1|1|{{#expr: floor(((31 + 2 * {{{HP|1}}} + (252/4) + 100) * 120/100)) + 10}}}}</small>
|- style="background: #{{Attack color light}};"
|- style="background: #{{Attack color light}};"
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! style="background: #{{Attack color light}}; width: 75px;" | {{color2|000|bulbapedia:Stats#Attack|Attack}}:
! style="background: #{{Attack color light}}; width: 75px;" | {{color2|000|bulbapedia:Stats#Attack|Attack}}:
! style="background: #{{Attack color light}}; width: 30px;" | {{{Attack|1}}}
! style="background: #{{Attack color light}}; width: 30px;" | {{{Attack|1}}}
| style="width: {{{Attack|1}}}px;" |  
| style="width: {{{Attack|30}}}px;" |  
|}
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! <small>{{#expr: floor((floor((0 + 2 * {{{Attack|1}}} + (0/4)) * 60/100) + 5) * .9)}} - {{#expr: floor((floor((31 + 2 * {{{Attack|1}}} + (252/4)) * 60/100) + 5) * 1.1)}}</small>
! <small>{{#expr: floor((floor((0 + 2 * {{{Attack|1}}} + (0/4)) * 60/100) + 5) * .9)}} - {{#expr: floor((floor((31 + 2 * {{{Attack|1}}} + (252/4)) * 60/100) + 5) * 1.1)}}</small>

Revision as of 10:44, 1 October 2020

Stat Range
At Lv. 50 At Lv. 100
HP: 1
71 - 1 132 - 1
Attack: 1
5 - 68 6 - 132
Defense: 1
5 - 68 6 - 132
Sp.Atk: 1
5 - 68 6 - 132
Sp.Def: 1
5 - 68 6 - 132
Speed: 1
5 - 68 6 - 132
Total: 6   
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.