Spirit Away (move): Difference between revisions

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'''Spirit Away''' is a damage-dealing {{t|Fairy}} type {{BLink|move}} exclusive to Pokémon Insurgence. It is the signature move of {{p|Delta Hoopa}}. The next turn, the target is brought back and receives damage.  
'''Spirit Away''' is a damage-dealing {{t|Fairy}} type {{BLink|move}} exclusive to Pokémon Insurgence. It is the signature move of {{p|Delta Hoopa}}.


==Effect==
==Effect==
On the turn it is selected, Spirit Away takes the target away. While away, the target cannot act. While away, both the user and the target avoid any move targeted at them (except another Spirit Away). Spirit Away will fail if the target is behind a substitute, or if used on a target that is already semi-invulnerable due to moves such as Fly, Bounce, or Sky Drop, unless the target is semi-invulnerable due to the effects of another Spirit Away.
On the turn it is selected, Spirit Away takes the target away. While away, the target cannot act. While away, both the user and the target avoid any move targeted at them (except another Spirit Away). The next turn, the target is brought back and receives damage. Spirit Away will fail if the target is behind a substitute, or if used on a target that is already semi-invulnerable due to moves such as Fly, Bounce, or Sky Drop, unless the target is semi-invulnerable due to the effects of another Spirit Away.


==Description==
==Description==

Revision as of 05:17, 18 January 2020

Spirit Away
[[File:|center]]
Type  Fairy
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced Insurgence

Spirit Away is a damage-dealing Fairy type move exclusive to Pokémon Insurgence. It is the signature move of Delta Hoopa.

Effect

On the turn it is selected, Spirit Away takes the target away. While away, the target cannot act. While away, both the user and the target avoid any move targeted at them (except another Spirit Away). The next turn, the target is brought back and receives damage. Spirit Away will fail if the target is behind a substitute, or if used on a target that is already semi-invulnerable due to moves such as Fly, Bounce, or Sky Drop, unless the target is semi-invulnerable due to the effects of another Spirit Away.

Description

Type Description
Battle The target is whisked away, returning on the next turn. The target cannot attack during this time.


Learnset

By leveling up

# Pokémon Type Level
924_1 924 1.png Delta Hoopa (Unleashed) Flying Fairy Start
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.