Psycho Call (Ability): Difference between revisions

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{{Ability/entry|728|Delta Ivysaur|Fairy|Psychic|Psycho Call|None|Regenerator}}
{{Ability/entry|728|Delta Ivysaur|Fairy|Psychic|Psycho Call|None|Regenerator}}
{{Ability/entry|729|Delta Venusaur|Fairy|Psychic|Psycho Call|None|Regenerator}}
{{Ability/entry|729|Delta Venusaur|Fairy|Psychic|Psycho Call|None|Regenerator}}
{{Ability/entry|729|Delta Doduo|Psychic|Psychic|Trace|Compound Eyes|Psycho Call}}
{{Ability/entry|729|Delta Dodrio|Psychic|Psychic|Trace|Compound Eyes|Psycho Call}}
{{Ability/foot|psychic}}
{{Ability/foot|psychic}}
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Revision as of 02:54, 8 September 2017

Psycho Call
Insurgence
Powers up Psychic-type moves in a pinch.

Psycho Call is an ability exclusive to Pokémon Insurgence. It is the signature Ability of Delta Bulbasaur's evolutionary line.

Effect

In battle

When a Pokémon with Psycho Call uses a Psychic-type-type move, the power will increase by 1.5× if the user has less than or equal to ⅓ of its maximum HP remaining.

Outside of battle

Psycho Call has no effect outside of battle.

Pokémon with Psycho Call


Abilities that boost a type in a pinch
BlazeTorrentOvergrowSwarm
Psycho CallSpirit CallShadow Call