Options
The Options screen is the interface for managing settings that the player can modify to change some behaviors of the game. The available settings differ from the core series games by including a number of settings that customize a number of different features to fit the player's play style.
It can be accessed by selecting the corresponding entry on the menu or the main menu.
List of options
Underlined options represent the default settings. Note that while the Darker/Lighter Story Mode is selected at the beginning of the game when starting a new file, players continuing from a save file created prior to version 1.1's release will have their Story Mode set to Lighter by default.
Setting | Explanation | Options | Notes | |
---|---|---|---|---|
Text Speed | This setting controls the display speed of the text box. | Slow
Mid Fast Insane |
The Insane text speed, a text speed exclusive to Insurgence, causes all text to appear within the textbox near-instantly. | |
Battle Scene | This setting controls the appearance of certain graphical elements during battles, such as move animations. | On
Off |
This feature does not allow the user to control a number of graphical elements that are changeable in the core series games. | |
Battle Style | This setting controls whether or not the player is asked to recall a fainted Pokémon whenever the opponent sends out their next Pokémon. | Shift
Set |
Set is always used in a Double Battle. | |
Frame | This setting controls the appearance of non-speech related textboxes. | 1 - 28 | The Frames set here do not necessarily match up with those set in the Speech Frames setting.
A number of the frames found here were available in earlier generations of the core series games. | |
Speech Frame | This setting controls the appearance of speech-related textboxes. | 1 - 24 | The Speech Frames set here do not necessarily match up with those set in the Frames setting.
A number of the frames found here were available in earlier generations of the core series games. | |
Font Style | This setting controls the appearance of the font in textboxes. | Em
R/S FRLG |
The font styles set here mimic those encountered in Pokémon Emerald, Pokémon Ruby/Sapphire and Pokémon FireRed/LeafGreen respectively.
The user must install these font styles on their computer before being able to use them. | |
High Contrast* | This setting changes the color of certain text boxes to make them easier to read. | Off
On |
Menus and dialogue boxes are affected. | |
Screen Size | This setting controls the size of the game with respect to the user's computer screen. | Small
Normal Large Huge |
It is not advised that the user change this setting as it is prone to causing several graphical glitches. | |
Music Volume | This setting controls the volume of the game's music without requiring the user to alter the application's settings in the volume mixer. | 0 - 101 | This setting does not affect the game's non-music related sound effects.
This setting is set to 100 by default. | |
Sound Volume | This setting controls the volume of the game's sound effects without requiring the user to alter the application's settings in the volume mixer. | 0 - 101 | This setting does not affect the game's music-related sound effects.
This setting is set to 100 by default. | |
Stat Change Overlay | This setting enables the user to see a graphical overlay during battles which indicates the amount of change each stat has undergone over the course of the battle. | Off
On |
This setting functions in a similar manner to the stat change overlay encountered on Pokémon Showdown. | |
Difficulty | This setting enables the user to alter the game's difficulty in order to accommodate the player's play style. | Easy
Normal Hard |
Aside from applying a level cap on the Hard difficulty setting, this setting only affects the teams of certain major battles encountered throughout the story | |
Purity Mode | This setting allows the user to alter the existence of Delta Pokémon and Custom Mega Evolutions found throughout the game. | Off
On Info* |
Delta Pokémon normally encountered throughout the story will be replaced by their non-Delta counterparts. Note that there are certain errors made especially throughout the later game where Deltas and/or Mega Stones are not properly replaced. | |
Constant Daytime | This setting allows the user to force the game to always display graphics corresponding to those seen during the daytime, improving visibility. | Off
On |
This setting does not affect certain time-based events such as evolution requirements. | |
Trainer Detection | This setting allows the user to see an on-screen warning when approaching a trainer's line of sight. | Off
On |
This warning works similarly to the warning in Generation 7 games, showing a translucent bar at the top and bottom of the screen. | |
Story Mode | This setting allows the user to alter certain mature themes found in scenes throughout the story, making the game more appropriate for younger players and players uncomfortable with death and/or mild gore. | Lighter
Darker Info* |
The player must be in a Pokémon Center in order to change this setting after the game has started. |